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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > Armies' pillage.
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Kramsib is offline Kramsib
Emperor
Father and protector of PROGRESSIVE GAMES, SANTANDER, Cantabria, España (Spain), Unión Europea (European Union)
Sep 2001
time: 06:35
  Old Post 03-05-2004 03:56 Visit Kramsib's homepage!
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#1 Report this post to a moderator
Armies' pillage. Avatar Enlargement: We've got the solution

I am delighted by this new feature of the game.

My congratulations to the programmers.


- EDIT -

I may say, that I was stupid by opening this thread to complaint about something that I did not see directly by myself.

I never wanted to be a troll and I hope you can excuse me.

Thank you very much Aeson.

Last edited by Kramsib on 03-05-2004 at 04:25

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:35
  Old Post 03-05-2004 04:08
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#2 Report this post to a moderator
Suffering from ads?

"Automatic" means you can pillage without using movement points. You don't have to pillage the tiles if you don't want to.

Kramsib is offline Kramsib
Emperor
Father and protector of PROGRESSIVE GAMES, SANTANDER, Cantabria, España (Spain), Unión Europea (European Union)
Sep 2001
time: 06:35
  Old Post 03-05-2004 04:12 Visit Kramsib's homepage!
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Browse Apolyton AD-FREE

oooops.

My mistake.

Last edited by Kramsib on 03-05-2004 at 04:30

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:35
  Old Post 03-05-2004 04:14 Visit Dis's homepage!
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useful for disconnecting that pesky iron resource. I love it. Pillaging is really something I have never done in civ2. Why would I? It's easier to conquer. I do it a little in SMAC (mainly for boreholes and such). I still don't do it a whole lot in civ3, but sometimes I send a diversionary unit deep into enemy territory to draw enemy fire. And in the process I will disconnect strategic and luxery resources if I can before he meets his death.

Solomwi is offline Solomwi

King
Don King of the Apolyton HLA Movement
Dec 2002
time: 23:35
  Old Post 03-05-2004 04:20
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Tired of ads?

Aeson, you know better than to blow up a troll with facts that quickly.

Kramsib is offline Kramsib
Emperor
Father and protector of PROGRESSIVE GAMES, SANTANDER, Cantabria, España (Spain), Unión Europea (European Union)
Sep 2001
time: 06:35
  Old Post 03-05-2004 04:21 Visit Kramsib's homepage!
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Aeson is right and I am wrong.

The new feature is that Armies can pillage without movement cost, they don't do anything without your permission.

I am sorry about opening this thread without no sense.

Anyway, I feel relieved

Solomwi is offline Solomwi

King
Don King of the Apolyton HLA Movement
Dec 2002
time: 23:35
  Old Post 03-05-2004 04:26
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Ahh, I retract my troll statement then. Mea culpa. I thought you were trying to tell Aeson he was wrong. People usually don't get too far doing that, I've noticed.

Antrine is offline Antrine
Prince

May 2003
time: 05:35
  Old Post 03-05-2004 04:56
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Actually, and please note I see and experience much of this, having AI Armies pillage just plain sucks!!

That said, I de-fanged said behavior or I shall I say de-ticked that option in my Mod.

Nothing worse than having perfectly good, pre-built scenario roads chopped up by errant enemy AI Armies. It only distracts from grand campaigns anyway, hurting both sides hampering good game play.

Last edited by Antrine on 03-05-2004 at 05:18

Switch is offline Switch
Prince
This just in, water has been discovered on Mars...
Apr 2002
time: 00:35
  Old Post 03-05-2004 08:06 Visit Switch's homepage!
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I'm sure I already know the answer, but I'll ask anyway...is it possible to make certain terrain improvements un-pillageable?

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:35
  Old Post 03-05-2004 08:08
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I make a lot of assumptions like this myself, sometimes even posting before testing. (usually regretting it )

"Automatic" was definitely the wrong way for this feature to be billed. "Ability to pillage without expending movement points" is more verbose, but less confusing.

MattPilot is offline MattPilot
Warlord
Tulsa, OK
Dec 2003
time: 05:35
  Old Post 03-05-2004 08:21
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quote:
I'm sure I already know the answer, but I'll ask anyway...is it possible to make certain terrain improvements un-pillageable?


Then how would you bomb someone back to the stone age?

georges bonbon is offline georges bonbon
Warlord

May 2002
time: 05:35
  Old Post 03-05-2004 14:48
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As always not mentioned anywhere, except here.

Cerbykins is offline Cerbykins
Warlord

Dec 2003
time: 05:35
  Old Post 04-05-2004 04:52
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Afaik you can't pillage rubble
(which, I suppose, is 'technically' an improvement, certainly less dull than the other squares )

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