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marc420
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Oceania
Jun 1999 time: 05:35
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Thanks for the thread ya'll. I keep wondering if I want to buy this game. Generally I'm still pretty PO'd at Firaxis for essentially selling Civ 3 three separate times. If I had never bought Civ 3, I'd probably be willing to by C3C. But since I've already paid once for this game, the question is what am I getting now that's worth another $30? The opinions that the Conquests were mainly a PR exercise, and that they seem to have AI and units issues pretty much confirms my very low opinion of Firaxis. As well as the comment that these Conquests were done by another firm, and the Firaxis has pretty much moved on. Pretty typical for Firaxis ... basically we've sucked what money we could from this XP, so if the customers (ie suckers) want fixes, well that's just too bad.
I started out po'd at Firaxis for the crappy state Civ3 was released in to make the Xmas season. Then they deliberately withheld the multiplayer in order to make people rebuy the game in order to get this basic feature. Now they try to get people to rebuy the game a 3rd time to get these scenarios. And to top it off they are essentially telling people they need to purchase the patches to the game (Ie, no patches for Civ3, you must purchase an expansion pack to get the bug fixes).
I'm still interested enough to come check these forums occaisionally. But in general, Firaxis has lost a fan by continually trying to suck more and more money from me through these means. The message to me is that if they do produce a Civ4, then I'm not touching it until they get at least two expansion packs out. That way I can only pay once to get a working/patched copy of the game with all the features slowly dribbled in through the XPs.
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alexman
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Hunt Valley, MD
Jan 1970 time: 00:35
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quote: Originally posted by marc420
If I had never bought Civ 3, I'd probably be willing to by C3C. But since I've already paid once for this game, the question is what am I getting now that's worth another $30?
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Considering you can't play C3C without Civ3, you wouldn't be able to get very far without buying Civ3. So, you paid full price for Civ3 a couple of years ago and you can get it now for under $10. You paid for those years worth of entertainment. Not a bad deal per hour of play, if you ask most here.
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The opinions that the Conquests were mainly a PR exercise, and that they seem to have AI and units issues pretty much confirms my very low opinion of Firaxis.
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C3C has several enhancements to the core game, which make it better balanced, especially in multiplayer. I would never go back to vanilla Civ3 for SP, or even PTW for multiplayer. The conquests are for those who enjoy playing scenarios, but for the rest of us this expansion pack is well worth it, even without playing any of the conquests.
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As well as the comment that these Conquests were done by another firm, and the Firaxis has pretty much moved on. Pretty typical for Firaxis ... basically we've sucked what money we could from this XP, so if the customers (ie suckers) want fixes, well that's just too bad.
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FYI, they are still working on fixes. At some point, 2 and a half years after the initial release and 6 months after the release of the last expansion pack, they have to move on, don't you think?
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...they deliberately withheld the multiplayer in order to make people rebuy the game in order to get this basic feature.
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Producing a game has a budget. Somebody has to pay for the programmers to incorporate all the features, or some of the features are going to be left out. An expansion pack gets a new budget, so you can get the features that were left out. Nobody is going to work for free just so you can get what you think should be in a game. I know plenty of people here who own C3C but never play MP, so the feature can't be that basic.
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And to top it off they are essentially telling people they need to purchase the patches to the game (Ie, no patches for Civ3, you must purchase an expansion pack to get the bug fixes).
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At least you can get the fixes. If there were no expansion packs, there would be no fixes. Do you think they would be continuing to patch the game almost 3 years after it was released otherwise? The expansion packs paid for the fixes. If you want them, go buy the expansion packs.
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The message to me is that if they do produce a Civ4, then I'm not touching it until they get at least two expansion packs out. That way I can only pay once to get a working/patched copy of the game with all the features slowly dribbled in through the XPs. |
And that would be around the year 2007? Enjoy your beloved vanilla Civ3 until then. 
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Nor Me
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quote: Originally posted by Catt
I didn't play it in debug so I can't be certain, but it sure seems likely that the AI civs will never sacrifice a slave for culture. |
I haven't played the Meso-American conquest in debug bit I have with Age of Discovery and the AI definitely sacrifices slaves for culture. I don't think I've seen the meso-american civs improve land with them. I thought they might sacrifice them in the nearest city but I've actually seen the AI take them to the capital even when it wasn't. Sacrificing them in far away cities doesn't help cultural victory much but it's useful claiming land and I've certainly done it. It's unlikely that the AI chooses between these two options on a sensible basis but it might.
Of course the European AIs in AoD put a high priority on returning treasure as well and you wouldn't notice playing as a European civ because the AI just takes so long about it. The AI is just not any good at that type of goal.
I don't know why the AI is so bad at turning combat into slaves into culture. It may just be that they don't manage to get slaves back from the front line as often.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:35
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I enjoyed MesoAmerica, even if I did have an easy time of it. I played as the Maya, shortly after I got Conquests, so this was probably with no patching or maybe just the first patch. I crushed 1 or 2 minor tribes to my south, expanding as far as panama (which I fortified), and built most of the wonders. It was on Monarch, so it was relatively easy. Towards the end, the Aztecs picked a fight and we had a seesaw battle with those Silent Hunters. I had played very builderish for some time, so I was actually hard pressed for a while. Nothing can really deal with Silent Hunters except other Silent Hunters. They're powerful, and the normal terrain bonuses don't apply in that scenario, so you can foritfy some pikes up on a mountain and block them off - I tried that for a while and then remembered that mountains don't help... which at least calmed my tirade at the RNG. I ended up capturing a couple of cities and then hanging on in a stalemate until my culture victory. I sacrificed some slaves, but I think the bulk of my culture was from improvements and wonders. Unlike Catt, I built just about all the improvements.
I probably would have been even more powerful with the fully patched game, since the Forbidden Palace (or whatever it is in that scenario) was totally FUBAR in the intial release.
-Arrian
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