 |
|
Zapaan
|
|
Just wondering if nuclear plants have been changed in any way to increase the chances of meltdowns in Conquests?
As I recall, about the only thing that could cause a meltdown was if a city was rioting for a full turn (with a 50% chance if this ocurred). Any changes in Conquests?
- Z
|
|
|  |
 |
|
MoonWolf
|
|
Don't know, but if you'll put your governor to manage moods you should be safe as the city should go starving before rioting
|
|
|  |
All times are GMT. The time now is 05:35. Apolyton Time is 00:35. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|