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pirke is offline pirke
Settler

May 2004
time: 06:36
  Old Post 30-05-2004 02:13
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#61 Report this post to a moderator
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I don't know what's going on either. I never use any mods. If we know the mod we can continue, else I suggest a restart.

[edit]

Ok, posted at the same moment as the previous post with explanations.

I don't think there is a need for a restart, nobody has a disadvantage.

Thrust123 is offline Thrust123
Warlord
Otanenbaum
Jul 2003
time: 06:36
  Old Post 30-05-2004 02:32 Visit Thrust123's homepage!
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#62 Report this post to a moderator
JUST REMOVE THE FRICKING MOD Increase Your PM Length

TURN for PIRKE


REgarding the mod. The person who's got the modded version all he has to do is remove the mod and reset his Conquest files to the proper version, taht is the original files updated with the 1.22 patch.

When I play my turn, the game looks into the ART/UNITS/WARRIOR configuration file and assigsn the values therein to my warrior; i believe this is done dynamically, as one plays his turn. If I were to have those values modded, then it would use those, so all one has to do is reset things to the proper files, I don't believe we need to restart or that the modded warrior values are irreversibly changed "inside" the game we are playing...

Attachment: gandhi of the indians, 3750 bc.sav
This has been downloaded 1 time(s).

Zapaan is offline Zapaan
Chieftain

Nov 2001
time: 00:36
  Old Post 30-05-2004 03:18
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#63 Report this post to a moderator
Remove this text

While I can certainly do that, I'm absolutely positive it will make no difference at this point. Especially since it's been restored for at least 2 turns now.

The bic/bix data is stored in the savegame, which is one of the reasons why I didn't think it would make any difference when we started the game, since the game creator is the one who's settings are taken into account. At least that's what I thought was the case.

You can test this yourself by editing your bic/bix file via the editor, start a game, save, go back to the editor and restore, then load the game. The restoration will NOT be in effect until you create a new game.

Regardless, I imagine we'll need to start a new game, unless you guys don't mind the adjustments. But I still don't understand how my files would change the game, since I didn't create the game.

- Z

pirke is offline pirke
Settler

May 2004
time: 06:36
  Old Post 30-05-2004 04:20
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#64 Report this post to a moderator
Increase the size of your Attachments

I think we should play this game, give me one reason why not... stronger units now are stronger, that's all.

Attachment: apolyton - pirke of the arabs, 3750 bc.sav
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Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 30-05-2004 05:34
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#65 Report this post to a moderator
Avatar Enlargement: We've got the solution

For 1889:

Attachment: 1889, small epic, 3700 bc.sav
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1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 30-05-2004 07:12
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#66 Report this post to a moderator
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I guess this will remain one of the great mysteries of our time. Lots of changes to unit stats be sure to check the civilopedia. UU of the middle ages did not keep pace with the changes I'm sorry to say. This will be a serious problem.


For Jshelr

Attachment: smallepic, 3700 bc.sav
This has been downloaded 0 time(s).

Last edited by 1889 on 30-05-2004 at 10:54

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:36
  Old Post 30-05-2004 18:16
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#67 Report this post to a moderator
Increase Your PM Length

Start over. The increased hitpoints change everything

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 30-05-2004 19:06
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#68 Report this post to a moderator
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Certainly makes a barracks very important, and drafting absolutely pointless!

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 30-05-2004 20:05
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#69 Report this post to a moderator
Put an end to popups!

Cavalry 12/6/3 vs. Sipahi 8/3/3

Knight 8/6/2 vs War Elephant 4/3/2 and Ansar Warrior 4/2/3

These would need to be fixed I think you'll agree. I don't think anyone wants to continue the game under these disadvantages.

I still don't see how this happened, so how do we know that it won't happen again. I certainly didn't create the game with these stats, so there must be some way to reverse the metamorphosis.

The Mayans are as yet a simple people and don't understand modern computing machines, but if we kill the head vampire won't this game return to normal? Wait, what are we talking about again?

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:36
  Old Post 30-05-2004 21:43
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#70 Report this post to a moderator
Remove this text

Also confused. I would think the first player who launched the game must have used the mod??

Zapaan is offline Zapaan
Chieftain

Nov 2001
time: 00:36
  Old Post 31-05-2004 01:27
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#71 Report this post to a moderator
Tired of ads?

That definitely sounds like my modified bix, but a really old version before I caught all the inconsistencies.

I'd definitely suggest a restart as I had changed about 60-70% of unit stats (just Attack and Defense values, no movement), and considering some of the inconsistencies, it's definitely imbalanced wrt some of the unique units.

However, if we do restart, I think I might just take this opportunity to bow out, as I'm honestly not sure if I'll be able to continue past the summer. Plus, with me out, the likelihood of this repeating probably drops dramatically

Anyway, sorry again for the hassle guys.

- Z

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 31-05-2004 04:39
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#72 Report this post to a moderator
New Game Increase Your PM Length

Does anyone want a new game? How about accelerated production this time?

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:36
  Old Post 01-06-2004 17:43
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#73 Report this post to a moderator
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Willing to play. You won't like accelerated production, IMO

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 01-06-2004 17:59
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#74 Report this post to a moderator
Put an end to popups!

Why is that? I better learn to like it though. I just joined a game that uses it.

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:36
  Old Post 01-06-2004 18:46
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#75 Report this post to a moderator
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It screws up the relationships between the rate of movement across the map and the rate of technology progress and the rate of building.

I recall my first game with it on started in a terrible location, but with horses as the Iroquois. I was able to build/upgrade a MW stack so rapidly, despite pathetic population, that I wiped out my neighbor before he knew what hit him. Fun though that might have been, it wasn't really civ, IMO.

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 01-06-2004 23:47
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#76 Report this post to a moderator
Not even a goodbye? Support Apolyton, buy Alpha Centauri

Well this game is as dead as can be. I'll be seeing you around. Goodbye.

Thrust123 is offline Thrust123
Warlord
Otanenbaum
Jul 2003
time: 06:36
  Old Post 02-06-2004 02:25 Visit Thrust123's homepage!
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#77 Report this post to a moderator
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I thank you all; unfortunate what happened with this game, but there will be another chance. I may be interested in a new game, but this time in a World War II scenario that I found which is the European theatre and looks pretty good.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 02-06-2004 06:05
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#78 Report this post to a moderator
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Thanks for setting up the game 1889.

Pity about the problem. My 8 hit-point warrior was starting to look kinda cool. And it would have been nice to get to use 20 hit-point Persian Immortals

 
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