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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Democracy Team Game-Archive > Next ACDG: Lower chopper movement points?
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Decrease chopper movement points?
This poll is closed.
Yes 20 74.07%
No 7 25.93%
Write-in 0 0%
Xenobanana 0 0%
Total: 27 voters 100%
  [Edit Poll (moderators only)]

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Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:35
  Old Post 09-05-2004 20:15
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#1 Report this post to a moderator
Next ACDG: Lower chopper movement points? Increase the size of your Attachments

Currently fission reactor SAM choppers have 8 movement points and fission non-SAM choppers 10 movement points. This poll is about my proposal to reduce chopper movement points by 2, resulting in 6 for SAM fission reactor choppers and 8 for non-SAM fission reactor choppers. Would you like that for the next ACDG, or rather not? Please vote! I put the time limit to seven days.

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:35
  Old Post 09-05-2004 20:29
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Voted no. A large part of these demo games is seeing how other people play, what strategy they think you should use etc. Removing choppers, or limiting them in this way, removes one perfectly valid strat.

Yes, most MP games are a run to MMI, but so be it! If you get to MMI first, then you get to rule the roost for a while, but you'd better be descisive about it, cos everyone else won't be pleased. It also means an early attack is more important for some factions, as they may have the threat of choppers over their heads.

Impaler[WrG] is offline Impaler[WrG]
King
Cheif Manufacturing Officer of Morgan Industires
May 2002
time: 22:35
  Old Post 09-05-2004 21:19 Visit Impaler[WrG]'s homepage!
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#3 Report this post to a moderator
Tired of ads?

Choppers are a broken element in the game and we all know it, the "thats just the way it is" argument dosent hold any weight because WE are so easily able to change the game with the Alpha, if we want a more balanced and nuanced game then we can and should do so. MMI and IA together put a very strong straitjacket on the players tec strategy (unless you dont care about winning) so removing it by a modest decresse in the power of Choppers (admit it, they would still be the best unit in the game) would open things up quite a bit.

Illuminatus is offline Illuminatus
SMAC Stories Editor
Salvaging Unity Fusion Core
Jul 2003
time: 06:35
  Old Post 09-05-2004 21:26 Visit Illuminatus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Yes, ofcourse. They are way too powerful.

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:35
  Old Post 09-05-2004 21:29
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Voted yes, but I also would go as far as switching choppers and noodles with their respective tech.

Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
time: 05:35
  Old Post 09-05-2004 23:48 Visit Comrade Tassadar's homepage!
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#6 Report this post to a moderator
Support Apolyton or Terrorists Win

I voted no.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:35
  Old Post 10-05-2004 02:51 Visit Googlie's homepage!
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Support Apolyton or Terrorists Win

I voted yes

In too many PBEM's the game is over after (within, often) the first 100 years when a faction gets MMI

I would even go further and move the Cloudbase Academy from its level 6 tech (MMI) to a level 8 such as Advanced Spaceflight or N-Space Compression. I just think that letting MMI give choppers, the CF and the CA makes it an overbalancing tech

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:35
  Old Post 10-05-2004 02:55
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Tired of ads?

can't agree more. It also gives factions the 'tuff' choice of whether going for the CF or CBA. Advanced Spaceflight sounds best IMO, if no new techs are allowed to be included in this DG.

Drogue is offline Drogue
Emperor
Omnipresent conscience
Oct 2002
time: 05:35
  Old Post 10-05-2004 05:03 Visit Drogue's homepage!
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Voted no. I want to keep the game pretty much as usual, to see different styles. It was built that way, it was intended to be played that way, and so be it

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:35
  Old Post 10-05-2004 05:10
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I voted yes. I have a second loading of SMAC(X) where I have decreased the movement points for all air units (including drop pods) by 2 tiles per turn. Makes the game much more interesting, IMO!


D

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 10-05-2004 05:31
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Yes. Overpowered. Kill.

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:35
  Old Post 10-05-2004 11:47 Visit Archaic's homepage!
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Voted yes. Reducing military power makes the game likely to go longer, increasing opportunities to watch how people play builder strategies into the late game, and giving an increased opportunity for diplomacy.

Illuminatus is offline Illuminatus
SMAC Stories Editor
Salvaging Unity Fusion Core
Jul 2003
time: 06:35
  Old Post 10-05-2004 13:41 Visit Illuminatus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Support Apolyton or Terrorists Win

Also Yes to Googlie`s suggestion.

Impaler[WrG] is offline Impaler[WrG]
King
Cheif Manufacturing Officer of Morgan Industires
May 2002
time: 22:35
  Old Post 10-05-2004 21:04 Visit Impaler[WrG]'s homepage!
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Propose we also Poll some of the other options discussed here by Darsen and Googlie.

I would like to add my own too, move the Empath Guild to Centauri Meditation or preferably Centauri Genetics. Otherwise we will likly disable this cool project.

I am asuming that per normal PBEM protocal its unacceptable to most people for the EG to be at Centauri Empathy because its hugely unbalancing infiltration. But I think that if its deyaled its effects will be quite muted. It would be much harder to build before the first Govenorship and now would likly force you to divert your efforts away from MMI for a time. And if you have waited this long to infiltrate people your likly behind.

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:35
  Old Post 10-05-2004 21:23
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#15 Report this post to a moderator
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I voted no. The main reason I would not advocate major changes like this is that there are different levels of people who are involved in the demo game and some of them want to learn from watching other people play. If something is changed drastically the play strategies and styles would definitely be changed and the purpose of learning and teaching may not be served very well.

I would support Impaler's idea of delaying Empath Guild, however, since it is better compare to the other alternative, which is to disable it.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:35
  Old Post 10-05-2004 21:40
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Lose 30 kilos (of popups)

quote:
Originally posted by Drogue
Voted no. I want to keep the game pretty much as usual, to see different styles. It was built that way, it was intended to be played that way, and so be it

quote:
Originally posted by HongHu
I voted no. The main reason I would not advocate major changes like this is that there are different levels of people who are involved in the demo game and some of them want to learn from watching other people play. If something is changed drastically the play strategies and styles would definitely be changed and the purpose of learning and teaching may not be served very well.


Actually after MMI you almost solely see chop & drop tactics. So if you want to see different playing styles and strategies and actually learn something new, reducing chopper power seems the way to go.

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:35
  Old Post 10-05-2004 22:25
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Get a bigger avatar today!

I can see its merit. It may require at least a couple real good players in each team though, so that they can explore the best strategy with the new changes in mind.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:35
  Old Post 15-05-2004 01:38
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#18 Report this post to a moderator
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The results are pretty clear.

How about a follow-up poll with the following questions:

Should we reduce chopper movement points by
a) two (current situation), or
b) go even further and say "three less MPs"

And:

Should the prerequisite tech for the Cloudbase Academy be changed to a later tech?
a) Yes
b) No
If a majority votes yes, to which tech would you want to move it?
a) Advanced Spaceflight
b) N-Space Compression
c) Write-in

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:35
  Old Post 15-05-2004 03:14 Visit Googlie's homepage!
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Yes

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:35
  Old Post 15-05-2004 03:16
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#20 Report this post to a moderator
Remove this text

Yes to the current poll, or yes to the new poll? Or Yes the band?

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:35
  Old Post 15-05-2004 04:14 Visit Googlie's homepage!
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#21 Report this post to a moderator
Avatar Enlargement: We've got the solution

LOL

yes to 2 new polls

> Chopper movement (reduce by 3)

> Move the CA later in the tech tree

(my pref would be N-Space as Adv Spaceflight already brings with it the Living Refinery SP)

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:35
  Old Post 16-05-2004 00:58
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#22 Report this post to a moderator
Help yourself to an AD-FREE life

No to ALL rules changes

-Jam

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