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LDiCesare
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La Ferté sous Jouarre France
Jan 2001 time: 05:33
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Because you can get more traffic on www.galciv.com, and probably the game doesn't have that many players to afford a lot of bandwidth here. Though there seems to be traffic in MOO3, so maybe I should add that the galciv forum is friendly, people are very responsive over there, etc. so there's really little reason to look for soemthing elsewhere unless you want to make a clan or empire, and the poly empire didn't have many people to submit scores, nor did it need a specific forum since there are already many.
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ceroomaster
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Casnewydd, Cymru
Aug 2002 time: 05:33
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^^^Yep.
I'm not sure about everybody else, but I've not played GalCiv for two months now.
May pick up and play again soon...
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LDiCesare
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La Ferté sous Jouarre France
Jan 2001 time: 05:33
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It doesn't. That's just your opinion. As I said, people are much more likely to talk about it on their dedicated forums than here.
The game certainly doesn't have the replay value of civ, but it's still quite good ans has a much better ai and diplomatic system that makes more sense than civ.
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Leonidas
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Too bad we can't zoom in oj the planet surfaces like in MoO2.
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Santiago_Claus
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Ascendancy better than GalCiv? That's crazy talk!
GalCiv's one big flaw -- a glaring one -- is all the money you're forced to spend on empty build queues. Forcing you to buy "Nothing" at all of your old worlds just to get development on new ones is very irritating. They could've at least shut down production and not forced you to spend when you've nothing to build. Other than that it's fun, and the games are refreshingly short.
Ascendancy ... I don't know where to begin ... its UI was so crude that once you passed, say, 4 systems and 4 ships, managing your assets became a micromanagement nightmare.
Just getting a ship from the shipyard to where you wanted it was painstaking, never mind keeping track of a dozen.
"Have I fired all the lane destabilizers this turn?" Critical to your transportation infrastructure, and you have to fire each and every friggin' one by hand.
It's enough to drive you to ask, "WHY AM I PLAYING THIS STUPID GAME?" My answer was, "To burn as many xenos as possible in revenge for the sadistic micromanagement torture implied by their continued existence."
Master of Orion, elegant, simple, 15-minute-turns-with-8,000-ship-fleets Master of Orion, has sadly inspired some of the worst strategy games of all time, and Ascendancy is one of them. MoO 3 is another.
(GalCiv falls in the same category as Freelancer: good game with fatal or near-fatal flaw. In GalCiv's case it isn't quite fatal.)
** rant **
Build queues are evil! Master of Orion had sliders plus a "stealth queue" for a very select few items, so you didn't have to build a bunch of the same differently-named crap. If I want more factories I don't need to build a Factory then an Automated Factory then a Robotic Factory then a Robotronic Factory then a Nano-version of more of the same. Pointless micro! Down with build queues!
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Vince278
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Its been a while but I do remember the AI aggressively expanding in force in my direction all the time. One of the things I remember liking was the 3D tactical combat.
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