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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:16
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Term 230-235 Support Apolyton, pre-order Civilization IV

Turn 221: Our scout team valiantly gave their lifes at 1:42 am this morning to gather data about the nature of the orion gaurdian, the following communication was recieved:

"Holy **** that thing is big!

hey whats th.....
"

after this was 5 micro seconds of static leading us to believe that the crew died a horrible death to life destroying weapons on the gaurdian, and then the ship was destroyed by other weapons. However this action allowed our outpost to escape the cowards will be executed for retreating from a fight the crew will be welcomed back and will not be required to go into space again, sadly another outpost, 2 turns away will not be so lucky.

In other news 399 billion credits were repurposed from the silicoid battleship and crew.

Turn 222:
A new warship joined the fleet, it will be deployed at qui to disuade the human scum from attacking our powerful empire.

Turn 223:
Several construction orders were finished with the credits.

The other outpost suffered a horrible fate, all hands dieing hideous deaths valiantly gave their lives in an attempt to put an outpost in the orion system.

Turn 224:
Our glorious forces plundered liberated a subsidiary world in the Cryslon star system! 5 mobile infantry units now watch over the population waiting to squelch dissent where ever it may rise up defend the populace from hostile silicoid war fleets.

Turn 225:
The Silicoid homeworld was put to the fire today, as our forces easily swept aside weak and impotent planetary defense forces, and then commenced a bombardment of all military targets. Unfortunately civilian casualties were inordinately high due to the silicoids basing their military bases in population centers, but the civilians on the world have sent us communication that they would rather die then live under another cycle of silicoid rule, the following transmission was recorded:
"NO! DON'T...
...STOP BOMBARDING THE...
...POPULATION CENTERS..."

Status of our empire is as follows:
General:
Taxes are at an all time low of 0% of industry!

Research:
We still don't have the damned tech yet , alien management center seems to be the consensus for what to research next.

Fleet Management:
We are using 14 of 16 command points.
It is time to design a new ship class for battleship(to promptly replace it once we get zortium.)

Planets:
We need several governors you can and will be forced to sign up if you would like to apply for a governorship, please state your preference. There are 8 star systems we control, you would make decisions on what to build locally, and handle requests from the Minister of defense for warships, and how to allocate workers. Governors may compete for foints. Foints are given based on time to productive planet(TTPP). optimal build patterns should be calculated by the governor in charge of the system.


Darlenia Star System:
Darlenia has 3 planets:

Medium Terran Poor normal gravity *note:this world supplies surplus food to the empire*
Population: 12 HNSS
Current Worker allocation: 3 food, 9 workers, 0 research
Production: 20 BC,16 food,69 industy,0 pollution,15 research
needs: 28 BC,12 food.
Morale: +20%

Produced Facilities:
Marine Barracks
Automated Factory
Hydroponics Farm
Biosphere
Missile base
Armor barracks
Atmosphere Renewer
Battlestation
Cloning Center
Fighter Garrison
Gravity Generator
Holo Simulator
Pollution Processor
Radiation Shield
Robotics Miner Plant
Spaceport
StarBase
SuperComputer
Terraforming
Research Lab

Not built yet:
Build que is empty

Build Que:
Housing

Large Terran Abundant normal gravity
Population: 22 HNSS, 2 silicoid
Current Worker allocation: 5 food, 19 workers, 0 research
Production: 36 BC,22 food,129 industy,0 pollution,15 research
needs: 28 BC,22 food.
Morale: +0% *alien penalty*

Produced Facilities:
Marine Barracks
Automated Factory
Hydroponics Farm
Biosphere
Missile base
Armor barracks
Atmosphere Renewer
Battlestation
Cloning Center
Fighter Garrison
Gravity Generator
Holo Simulator
Pollution Processor
Radiation Shield
Robotics Miner Plant
Spaceport
StarBase
SuperComputer
Terraforming
Research Lab

Not built yet:
Build que is empty

Build Que:
Transport
Transport
Transport
Transport
Battleship


Huge Arid Abundant heavy gravity *noteroduces excess food for the empire*
Population: 12 HNSS
Current Worker allocation: 3 food, 9 workers, 0 research
Production: 20 BC,16 food,69 industy,0 pollution,15 research
needs: 24 BC,12 food.
Morale: +20%

Produced Facilities:
Marine Barracks
Automated Factory
Hydroponics Farm
Biosphere
Missile base
Atmosphere Renewer
Cloning Center
Gravity Generator
Holo Simulator
Pollution Processor
Robotics Miner Plant
Spaceport
StarBase
SuperComputer
Terraforming
Research Lab

Not built yet:
Armor Barracks
Battlestation
Fighter Garrision
Radiation Shield
Terraforming

Build Que:
Terraforming
Housing

Tycho Star System:
Tycho has one planet, and one asteroid belt.

The planet is a small barren poor low gravity world.
Population: 5 HNSS(us)
Current Worker allocation: 0 food, 5 workers, 0 research
Production: 5 BC,2 food,12 industy,4 pollution,5 research
needs: 8 BC,3 food.
Morale: 0
Produced Facilities:
Marine Barracks
Automated Factory
Hydroponics Farm
Biosphere
Missile base
Research Lab
1
Not built yet:
Armor barracks
Atmosphere Renewer
Battlestation
Cloning Center
Fighter Garrison
Gravity Generator
Holo Simulator
Pollution Processor
Radiation Shield
Robotics Miner Plant
Spaceport
StarBase
SuperComputer
Terraforming

Build Que:
Robotics Miner
Gravity Generator
Pollution Processor
Holo Simulator
Atmosphere Renewer


Vela Star System:
Vela has just one planet

Medium Barren Poor normal gravity
Population: 3 silicoid
Current Worker allocation: 0 food, 3 workers, 0 research
Production: 3 BC,0 food,14 industy,0 pollution,0 research
needs: 4 BC,0 food.
Morale: +0%

Produced Facilities:
Marine Barracks
Automated Factory
Fighter Garrison

Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
Hydroponics Farm
Biosphere
Missile base
Armor barracks
Atmosphere Renewer
Battlestation
Cloning Center
Gravity Generator
Holo Simulator
Pollution Processor
Radiation Shield
Robotics Miner Plant
Spaceport
StarBase
SuperComputer
Terraforming
Research Lab

Build Que:
Housing


Qui Star System:
Large Gaia Rich Normal gravity
Outpost

Shalako Star System:
The Shalako star system has 4 planets and an asteroid belt.
This system was taken from the silicoids and is fully populated by them

Small Arid Rich Normal Gravity
Population: 11 silicoid, 10 are not assimilated(superlative troops keep them down)
Current Worker allocation: 0 food, 11 workers, 0 research
Production: 18 BC,0 food,101 industy,0 pollution,15 research
needs: 20 BC,0 food.
Morale: +20%

Produced Facilities:
Marine Barracks
Automated Factory
Biosphere
Missile base
Armor barracks
Radiation Shield
Robotics Miner Plant
Spaceport
StarBase
Battlestation
Fighter Garrison
SuperComputer
Holo Simulator
Research Lab

Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*

Hydroponics Farm
Soil enrichment
Atmosphere Renewer
Cloning Center
Pollution Processor
Terraforming


Build Que:
Cloning Center
Terraforming
Housing

Small Desert Rich Normal Gravity
Population: 8 silicoid, 6 are not assimilated(superlative troops keep them down)
Current Worker allocation: 0 food, 8 workers, 0 research
Production: 14 BC,0 food,80 industy,0 pollution,15 research
needs: 19 BC,0 food.
Morale: +20%

Produced Facilities:
Marine Barracks
Automated Factory
Biosphere
Missile base
Armor barracks
Radiation Shield
Robotics Miner Plant
Spaceport
Research Lab
SuperComputer
Holo Simulator

Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
StarBase
Battlestation
Fighter Garrison
Hydroponics Farm
Soil enrichment
Atmosphere Renewer
Cloning Center
Pollution Processor
Terraforming


Build Que:
Housing

Medium Barren Abundant Normal Gravity
Population: 1 HNSS
Current Worker allocation: 0 food, 1 workers, 0 research
Production: 1 BC,0 food,8 industy,0 pollution,0 research
needs: 1 BC,1 food.
Morale: -20%

Produced Facilities:
Automated Factory

Not built yet:
Marine Barracks
Biosphere
Missile base
Armor barracks
Radiation Shield
Robotics Miner Plant
Spaceport
SuperComputer
Holo Simulator
StarBase
Battlestation
Fighter Garrison
Hydroponics Farm
Soil enrichment
Atmosphere Renewer
Cloning Center
Pollution Processor
Terraforming
Research Lab

Build Que:
Marine Barracks
Robotics mining plant
Holo Simulator
Pollution Processor
Atmosphere Renewer
Cloning Center
Biospheres

Small Tundra Rich Normal Gravity
Population: 8 Silicoids, 5 unassimilated
Current Worker allocation: 0 food, 8 workers, 0 research
Production: 10 BC,0 food,82 industy,0 pollution,15 research
needs: 14 BC,0 food.
Morale: +20%

Produced Facilities:
Marine Barracks
Automated Factory
Biosphere
Missile base
Armor barracks
Radiation Shield
Robotics Miner Plant
SuperComputer
Holo Simulator
Terraforming
Research Lab

Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
Atmosphere Renewer
Battlestation
Cloning Center
Fighter Garrison
Hydroponics Farm
Pollution Processor
Spaceport
StarBase
Soil enrichment
Terraforming

Build Que:
Space Port
Fighter Garrison
Cloning Center

Lesath Star System:
There is one planet, and one gas giant in this system

Huge Desert Poor Normal Gravity
Population: 18 Silicoids, 15 unassimilated
Current Worker allocation: 0 food, 18 workers, 0 research
Production: 22 BC,0 food,101 industy,0 pollution,5 research
needs: 13 BC,0 food.
Morale: +20%

Produced Facilities:
Marine Barracks
Automated Factory
Biosphere
Research Lab
Radiaton Shield
Missile Base
Robotics Miner Plant
Holo Simulator
Terraforming




Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
Atmosphere Renewer
Battlestation
Cloning Center
Fighter Garrison
Hydroponics Farm
Pollution Processor
Spaceport
StarBase
Soil enrichment
Armor barracks
SuperComputer
Terraforming

Build Que:
Armor Barracks
Housing

Zosma
The system has 2 asteroid belts and 1 planet

Medium Desert Abundant Normal Gravity
Population: 16 Silicoids, 16 unassimilated
Current Worker allocation: 0 food, 16 workers, 0 research
Production: 19 BC,0 food,66 industy,0 pollution,5 research
needs: 11 BC,0 food.
Morale: +20%

Produced Facilities:
Marine Barracks
Automated Factory
Biosphere
Research Lab
Armor Barracks
Holo Simulator
Fighter Garrision
Terraforming





Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
Atmosphere Renewer
Battlestation
Cloning Center
Fighter Garrison
Hydroponics Farm
Pollution Processor
Spaceport
StarBase
Soil enrichment
SuperComputer
Radiaton Shield
Missile Base
Robotics Miner Plant
Terraforming

Build Que:
Missile Base
Robotics Miner Plant

Cryslon
The system has 2 planets, 1 of which isn't ours yet

Medium Toxic Poor Normal Gravity
Population: 11 Silicoids, 11 unassimilated
Current Worker allocation: 0 food, 11 workers, 0 research
Production: 9 BC,0 food,23 industy,0 pollution,5 research
needs: 5 BC,0 food.
Morale: -20%

Produced Facilities:

Automated Factory
Biosphere
Research Lab






Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
Atmosphere Renewer
Battlestation
Cloning Center
Fighter Garrison
Hydroponics Farm
Pollution Processor
Spaceport
StarBase
Soil enrichment
SuperComputer
Radiaton Shield
Missile Base
Robotics Miner Plant
Marine Barracks
Armor Barracks
Holo Simulator
Fighter Garrision


Build Que:
Marine Barracks
Armor Barracks
Holo Simulator
Robotics Miner Plant.

--------------------------------------------------------
Sign up for your planet today! they are going fast!

As always, rename save9.gam.sav to save9.gam and place it in your master of orion 2 directory.

finally, vmxa, want to rejoin the demo game?

Attachment: save9.gam.sav
This has been downloaded 2 time(s).

Last edited by Whoha on 11-05-2004 at 10:30

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:17
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

The Cryslon Star System

Attachment: cryslon.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:18
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Avatar Enlargement: We've got the solution

The Darlenia Star System

Attachment: darlenia.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:19
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the Lesath Star System

Attachment: lesath.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:19
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the Qui Star System

Attachment: qui.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:20
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The Shalako Star System

Attachment: shalako.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:20
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Got spare money?

the Tycho Star System

Attachment: tycho.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:21
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Vela Star System

Attachment: vela.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:21
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The Zosma Star System

Attachment: zosma.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:22
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Combat above Cryslon

Attachment: foothold.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:22
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The Planet Hypersnap... erm Cryslon.

Attachment: theplanethypersnap.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:24
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We stole this tech.

Attachment: techsteal.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:25
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Lose 30 kilos (of popups)

We ran into Orion

Attachment: orion.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:25
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Lose 30 kilos (of popups)

This is the Map

Attachment: the map.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:27
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The History Graph, we are surpassed only by the human scum in the overall category(in the one that matters, fleet, we are soundly getting our butts kicked)

Attachment: historygraph.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:27
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Avatar Enlargement: We've got the solution

These internals are available and practical to place on a battleship:

Attachment: internals.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:28
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Avatar Enlargement: We've got the solution

These are the likely weapons configurations to choose from, neutron blasters, lasers, fusion beams, missiles,etc are not listed here.

Attachment: weapons.jpg
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Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 10:29
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the research screen

Attachment: research.jpg
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bakalov is offline bakalov
Prince
Sofia
Nov 2002
time: 07:36
  Old Post 11-05-2004 13:10
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Again, great work from our leader :-)

Now, as we liberated the silicoids from their evil government we should consider moving the most of our production there. Hey these guys are great at making things, and it is amasing how clean their production is.
This will let our homeworld to do what it is best suited for - research.

We can also move production force to the huge planet in our home system. With its new gravity generators it can handle the task quite well. Moving pop to it will put the cloning centers on the homeworld into good use once again.

And we must not forget that more silicoids need liberation :-) The day of the final celebration of the silicoid race draws near anyway. We must start thinking of the next alien race that needs our help ....

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 18:32
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We still lack a developed silicoid world as of right now
on the plus side zero pollution at our homeworld!.

also there may be some problems with moving pop, we moved 2 silicoids to the homeworld, but they are not growing as quickly as we had hoped(only +43k per turn), perhaps we should consider moving 1 silicoid pop from every conquered world there. but moving pop would screw that up and force us to relocate our own people or more silicoids from other planets to cover for the capital.

bakalov is offline bakalov
Prince
Sofia
Nov 2002
time: 07:36
  Old Post 11-05-2004 19:22
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I have in mind moving our people (not Silicoid) to the other planets in the system (instant movement), particularly the Huge planet. The Cloning center generates only Darlok pop, and we must make some free space for it to operate having 1 less than the max darlok pop units on the homeworld is fine.

If we do not have a well operating silicoid world, then we must work towards obtaing one ... The silicoid homeworld will do.

Croesus is offline Croesus
Chieftain
Core Prime
Mar 2004
time: 22:36
  Old Post 11-05-2004 21:31 Visit Croesus's homepage!
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I can help out a bit here. I just downloaded the game, and I'll make some slightly better screen shots and post them online. Anyway, the game looks good.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 11-05-2004 21:58
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erm it will potentially mess up growth since the silicoids aren't eager to go underground Bakalov

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 12-05-2004 02:15
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Ok Governorships, we have 8 system available, how many people are interested in being governors?

bakalov is offline bakalov
Prince
Sofia
Nov 2002
time: 07:36
  Old Post 12-05-2004 12:40
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I'm sure it will not mess the growth. The Silicoids will move to the underground automatically when it is needed, i.e. when the original pop fills up again.
Each race on the planet has its own pop value, and its own growth rate, even if you can't see that directly ....

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 12-05-2004 22:21
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I dont think they move underground, the primo spots get taken first, a silicoid on the surface won't move underground to make room for our people.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 12-05-2004 22:22
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#27 Report this post to a moderator
Put an end to popups!

atleast thats the way it works with androids.

bakalov is offline bakalov
Prince
Sofia
Nov 2002
time: 07:36
  Old Post 13-05-2004 11:20
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I think It can be verified most easily by trying to move a single darlok pop unit and check if there is a change in the pop growth. If the pop growth increases by more than 100K this means that the original pop started to grow too ....

thebride is offline thebride
Settler
Whitecourt, Alberta
May 2004
time: 05:36
  Old Post 17-05-2004 08:12 Visit thebride's homepage!
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So, I see you've aked Whoha so i'm in on the Governorship thing, my vote is for Qui, which is not much now, but later things could be very different.

bakalov is offline bakalov
Prince
Sofia
Nov 2002
time: 07:36
  Old Post 17-05-2004 12:55
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Lose 30 kilos (of popups)

I'd want no more and no less than the home system (Darlenia) ;-)

 
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