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sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 18-08-2004 22:57 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#301 Report this post to a moderator
Avatar Enlargement: We've got the solution

next, portugal (assault on haunted manor):
vet sword vs. vet spear, wins, 1HP loss, promotes
vet sword vs. vet spear, loses, no damage
vet sword vs. vet spear, loses, 3HP damage, port spear promotes
vet sword vs. vet (2HP) spear, wins, no HP loss
vet NM vs. reg warrior, wins, 1HP loss
==> haunted manor liberated, other portuguese commit mass suicide

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sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 18-08-2004 22:58 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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portugal was a close one. i was thinking of turning around a ship but in the end i didn't have a single unit to spare! hiu: *wipesoffcoldsweat*

and as a result of this all:

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sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 18-08-2004 22:59 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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america too was close, but i had a bunch of units that would have been available next turn and the existing ones could withdraw and recover...

here the scores (i had 260 before the victory)... elimination scores should be counted different

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sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 18-08-2004 23:00 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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sabrewolf the magnificent!

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sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 18-08-2004 23:00 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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Remove this text

some funny quotes...

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sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 18-08-2004 23:01 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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mao always had a big mouth

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sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 18-08-2004 23:02 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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and some final words from lincoln

(i wonder if he said that before his head was blown away in the theatre )

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sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 18-08-2004 23:12 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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well, being carthagian was obviously the best that could have happened in an elimination game (except maybe the greeks).

at first i was worried, because i was stuck in the middle with 3-way borders. and my starting location wasn't great. no food bonus and no luxury. fortunatly in AP, it's not that decicive
so i built NMs like mad. having an average of 3 per city or so. and i rushed barracks everywhere before that...

when i finally got the iron connected (paddy, why didn't you grab one of them?), i added swordsmen to my collection.

while researching monarchy (i thought the game would go on for longer), i saw rommel sending out a settler with a lone spearman. just 2 movement tiles away from my 2nd city... i warned him not to place it too near to my borders (not for my sake, but for his) and he did move it slightly... 2 tiles further away. at least it was connected to the road this time.

when i had enough forces, i assaulted the chinese city. blocking the way for reinforcements with my elite NM and sending in only a light force to attack (in case of failure, several more units would have been sent in after).
in the end, 1 unit was enough, as i didn't attack the outside city, but one further in...

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 18-08-2004 23:30 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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so my golden age was triggered. so no interest of wasting a part of it in anarchy.

so i prepared shitloads (uh... shiploads) of NMs and swordsmen to attack a portuguese city (conqueror had placed watchpost-units, so the sea would give me the best surprise effect and as i saw only undefended cities while passing with my curragh earlier on, i didn't expect too many units prepared.

7 units were all i sent... 4 NMs and 3 swords. NMs defending the paths (didn't expect a warrior to kill one of them either) and swordsmen to engage (they didn't prove to be very efficient either).

meanwhile, i had the choice of attacking america from various positions and i chose the "back" side. first, i intended a horseman rush (roads were built in time), but when i realized that portugal was close to the medieval ages (and thereby feudalism), it wanted to launch earlier.

6 more turns and the victory would have been more comfortable (>10 units more to my disposal), but i still decided to go forth.


in this game, i finally learnt how to poprush efficiently. in AP, you can rush a lot! barracks (1pop) and libraries (2x1pop) were quickly built. they were dead unhappy, but at size 1 it didn't matter and by feeding workers, i could grow the city without extra food.


if you guys want, i can load up some old saves and make an AAR...


thanks to all of you for an interesting game!

Conqueror is offline Conqueror
King
UAC research complex
Dec 2001
time: 07:36
  Old Post 19-08-2004 00:33
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no, thank you for eliminating me

when i noticed i had no strategic resource (horse, iron) anywhere near me, and only 1 lux easily connected, i pretty much played the game being very bored.

was finally able to build a very distant city on top of unclaimed iron (40+ tiles or so from capital), planning to rush harbor there, but, few turns too late

did spent too much resources on research (was some turns into the MA) and workers building roads for research purposes (had 10+ workers).

nicely played anyway, sabre, i like to perform such galley landings myself. this time it was me on the victims part

Last edited by Conqueror on 19-08-2004 at 00:41

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:36
  Old Post 19-08-2004 17:35 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#311 Report this post to a moderator
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quote:
Originally posted by sabrewolf
america too was close, but i had a bunch of units that would have been available next turn and the existing ones could withdraw and recover...

here the scores (i had 260 before the victory)... elimination scores should be counted different


is that right old chap

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:36
  Old Post 19-08-2004 17:36 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Increase the size of your Attachments

quote:
Originally posted by sabrewolf
sabrewolf the magnificent!





right you are old chap


Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:36
  Old Post 19-08-2004 17:37 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by sabrewolf
and some final words from lincoln

(i wonder if he said that before his head was blown away in the theatre )



Grrrr cheeky bugger

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 19-08-2004 18:02 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Paddy the Scot
Grrrr cheeky bugger


just joking


conqueror:

i thought that distant city was a hut-popped city... if i had sent my force down there, your only chance would have been to attack my heartland, because you couldn't rush enough units to defend down there


paddy:

the pyramids surely were a nice attribute, but why didn't you try to get the statue of zeus? although in AP it's not as powerful, 5 of those free +1HP gallic swordsmen could have taken out any of my cities in a surprise attack. and with 2MP, portugal would have been in trouble shortly after that

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:36
  Old Post 20-08-2004 17:30 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Avatar Enlargement: We've got the solution

if only you knew...

sitting there in the crossroads

well done young fella

bloody good job and all that

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:36
  Old Post 21-08-2004 08:22
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#316 Report this post to a moderator
Lose 30 kilos (of popups)

Good job sabre (with the AAR also). I don't have much to say about my strategy except my lack of diplomatic experience (not that you have much more) led me to draw you into making the first strike while holding the balance of my forces back for retaliation. I'm learning from this and my other PBEMs that passive aggressive strategies don't work very well...

I think single city elimination is a bit extreme. I've since discovered that you can designate the number of cities that lead to elimination. 2 or 3 city elimination holds a great deal of promise IMO as a way to put a check on the REX strategy. Unfortunately, the 'Tarzan' game we're testing it in isn't moving...

 
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