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What should we do with the Empath Guild
This poll is closed. |
| Enabled at Centauri Empathy |
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9 |
34.62% |
| Enabled at Centauri Meditation |
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2 |
7.69% |
| Enabled at Centauri Genetics |
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1 |
3.85% |
| Disabled Completly |
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13 |
50.00% |
| Enabled at Centauri Xeno Banannas |
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1 |
3.85% |
| Total: |
26 voters |
100% |
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Impaler[WrG]
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Cheif Manufacturing Officer of Morgan Industires
May 2002 time: 22:36
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As most of you know the Empath Guild is a very powerfull Project and it typicaly gets Disabled in most PBEM games as it was disabled in our last game.
I belive their is potential for it be incorporated in our games so long as we put it at an apropriate place in the Tec Tree (like like were doing with the CBA). So here is a Poll for what to do with it. At a higher position in the tec tree the Empath Guild will no longer be a guarantee to win the Govenorship. Likewise more infiltration and Pacts will be in effect lessening the important of infiltration.
Note: Results will be calculated as the lowest position in the tec tree that gets majority support. So if Genetics+Meditation beats Disable+Empathy then we Default to just using Meditation. So vote for the lowest position in the tec tree you would find acceptable.
If Centauri Meditation should end up wining then their is a sperate poll to deside if its project the Xeno-Empathy Dome should be switched with the Empath Guild so that each has only 1 project. So you need not worry about double projects making any particular tec overpowered.
Their will also be a Poll for Cost incresses as well, be shure to vote on these as well.
Last edited by Impaler[WrG] on 17-05-2004 at 18:19
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Snowflake
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falling, once again
Apr 2003 time: 23:36
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Again I would like to ask clarification if that involves everybody doing something with their alpha.txt.
Last edited by Snowflake on 17-05-2004 at 21:26
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Maniac
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Gent, Belgium
Jul 1999 time: 06:36
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This isn't really an important issue to me, so I'll just follow Jamski's vote to prevent disagreeing with him too much. 
I'd like to offer a few counterarguments though to those willing to disable or delay the Empath Guild.
Without the Empath Guild the research pathes are rather straightforward. Most factions rush to Industrial Automation, and thereafter to Environmental Economics. By keeping the Empath Guild and thus making Centauri Empathy more valuable we might see more varied research tactics and beelines in the game.
An argument stated by Googlie is that, since the Empath Guild provides all commlinks, an aspect of the game is removed: "exploring, contacting, exchanging (or not) others' commlink frequencies, and so on." However if buster and my suggestions are followed, the factions will start closer to each other than in the previous ACDG, meaning contact will be established sooner. This decreases the likelihood that the Empath Guild would give a faction lots of new commlinks. Also if we have normal unboosted starting positions, I guess research will be a bit slower and CentEmp will be discovered a bit later, also decreasing the probability that the Empath Guild will give lots of new frequencies.
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Maniac
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Gent, Belgium
Jul 1999 time: 06:36
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quote: Originally posted by MrWhereItsAt
Disabled. Imagine a large team like the Hive getting it in the next game. That would mean NO-ONE ever had the chance of wresting Governorship from them. |
If the largest populated faction gets the Empath Guild, would there be much of a difference? They'd probably have gotten the governorship and free infiltrator info anyway.
If another faction gets the Empath Guild, you'll actually get two competing centres of powers. So a situation with the Empath Guild would then be more balanced than a situation without.
quote: Originally posted by Comrade Tassadar
I also find it disturbing that some factions are given bonuses which other factions are not entitled to. For example? The Hive gets an industry bonus, but (and this is the really shocking part) the Spartans get an industry penalty! This is grossly unfair as it means that the Hive will probably be able to build units faster than the Spartans! |

Despite that "Standard" is the average map size, I say we should play on a Large or Huge map! If not factions will be placed closer to each other. THIS IS GROSSLY UNFAIR!!! As it means that if I don't build any defence forces, I might actually get attacked rather easily and quickly by the Spartans! Also I think we should play with boosted starting positions. Well erm... I must admit I can't really find any reasons why normal starting positions would be unfair, but I maintain they're unfair nonetheless! 
Edit:
A few weeks back I posted a poll with the suggestion to boost "inherently weaker" factions such as the Spartans, Believers or Cult. However in the meanwhile I've taken over the view from others that there aren't any "inherently weak" factions, but instead that certain game settings favour certain strategies (and thus factions) over others. So if we'd be playing on a standard map with normal starting positions and everything else average, I wouldn't complain about possible unfairness towards Sparta, such as their Industry penalty. But as long as some people advocate things such as a huge map or boosted starting positions, I will continue to hammer that these favour build strategies and thus put Sparta and others too at a disadvantage compared to normal average settings.
Last edited by Maniac on 18-05-2004 at 04:07
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Comrade Tassadar
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The People's Democratic Revolutionary Party of the Morgan Empire call for an end to the era of technicalities and loopholes and instead call for an embracement of common sense!
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shiny
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Had to bote bananna... I say we either disable it completely or leave it alone...
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