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Sandman
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Sinister Penguin
Aug 2001 time: 05:36
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quote: The only time more is bad, is when it is unclearly documented, or running too many complicated formulas "under the hood" |
Well, if it's confusing certainly. But I also think that if it adds nothing to the game, it's bad. An example would be the resting in the BG series. Why not just give the party spell regeneration? Of course, that's what they did in KOTOR, and rightly so IMO.
quote: On the other hand there is Civ3, which has LESS than SMAC, and suffers heavily as a result. |
I dunno. What about eras, civ traits and culture?
Eras were a fine example of pointless flab on a perfectly good system. If one was really desperate to constrict unhistorical tech progress they could just have reworked the tech tree.
Culture took the border idea from SMAC and complicated it. Not very successfully or logically, in my view.
quote: Let's be honest. We like games with lots of maths that we can manage ourselves. It makes us feel smart |
It should add to the gameplay, not just gamer egos. For the long-term good of the genre.
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