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dworkin
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Since it's often horse units I name my Hero elites Nazgul,
More Nazgul,
Even more Nazgul,
Still more Bl**dy Nazgul and
Who are these Nazgul guys anyway?
Tanks get named after SF units, so you'll have
Bolos
Shevas
Rollagons
Ogres
Hammers Slammers
And one should always look favourably on the elite since it has allowed you to generatae an all powerful army o' doom.
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Antrine
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The AI will attack a 'winged' army in the field, just not one at full strength, I see this all the time. So if you do not use it you will not lose it, however then what would be the point of such an army, unless it was used to rear-guard the artillery or hold some bottleneck patch of ground.
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Tripledoc
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The chance that an army will retreat when down to one hitpoint is that based on the presence of the units in it, or on an intrinsic army value?
For instance if there is an elite unit in the army I gather that this unit will be the first to attack, so when you are down to one hitpoint it might only be a veteran attacking.
So if it is the unit attacking that decides the retreat percentage then it would be good to have all units in the army as elites as they have a 66% chance of retreating, as compared to veterans who have only 50% chance of retreating.
Or is that how it works?
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