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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Sunshine > Turn 120 - 190 BC
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HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:36
  Old Post 21-05-2004 22:20 Visit HarryH's homepage!
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Turn 120 - 190 BC Support Apolyton or Terrorists Win

190 BC turn played

MAST offered us their WM accepted. Accepted. Returned same.
There is a new barb camp in tundra on the coast in the south.

Sunshinia produced worker. Named Big John. Changed production to settler.
Big John moved N, NE.
Mr. Goodwrench started a road.
Jack Handy moved NE.
Charles started a mine.
Doright fortified.
Barry fortified.
Dasher moved E, SE.
Davey Crocket moved SE.
Nova moved SE. Sees barb horsemen to the S. Moved to attack. Lost 0 HP.
Apollo moved S, sees a barb warrior in the forest to the E, Moved to attack. Lost 1 HP.
Zeus moved W, NW.
Barb warrior appeared next to Comet. Comet moved SE to attack. Lost 0 HP.
John Henry completed his irrigation.
Mr. Rogers and Little Joe completed their roads.
Unfortified Gary and moved him W.

Changed Disneyland and Las Vegas to granary.
In Sunshinia changed entertainer to tax collector.
Moved Pleasantville citizen to newly irrigated plains tile next to the city.
Moved Friendship City citizen from lake to irrigated plains tile vacated by Pleasantville citizen. Reduced granary time by 1 turn.
Hoss will complete chopping the forest next to Las Vegas in 5 turns. Based on my calculations with
the city growing in 3 turns, some or all of the chopping will be wasted. I changed LV to library and rushed it for 92 gold then switched back to granary.
I then moved the citizen from the irrigated plains to the forest. This stagnated the city but will complete the granary in 3 turns.
In 2 turns we can move the citizen back and still complete the granary before the city grows. This completes the granary sooner
and results in a net savings of about 8 food. The chopping will give us a jump on producing a settler.

What do we want to do with HoS? Continue with temple, switch to granary, other? The problem with a granary is that
until the border expands it can not do much growing anyway. Next turn the city will grow and should start
producing 2 spt. If we want to do a granary this would be a good time to rush part of it (e.g., using a library like
I did with LV). With the chopping completing a few turns later the city would finish the granary before it grows again.

MAST has started producing the Oracle in their capital. I doubt they want the Oracle. Most likely this is a prebuild for a better wonder.
MAST has also settled a few cities in the hills down south.
MAST has a lookout sitting on the iron mountain on the southern coast. My guess is they want to settle that area.

Treasury at 527 gold +55 gpt. Theology in 32 turns.



Comet


Southern units and barbs


MAST hill cities

HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:36
  Old Post 21-05-2004 22:22 Visit HarryH's homepage!
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Get a bigger avatar today!

Looks like I screwed up that pic with the bars over Sunshinia.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:36
  Old Post 25-05-2004 11:09 Visit Trip's homepage!
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Increase the size of your Attachments

There's no mention of it, so I think I should ask...

Did you change Happy Hills to the FP? The sooner we get it done the sooner we can do a Palace jump and take advantage of the land to our south.

HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:36
  Old Post 25-05-2004 22:32 Visit HarryH's homepage!
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Remove this text

No, I did not. Wanted to do some more looking at city placement and run some corruption tests to make sure we all agree on this. Once done, its a big thing that can not be undone.

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