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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Call To Power II > CtP2-Creation/AI/Mods/Scenarios > Issue with Goodmod
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djpsychonaut is offline djpsychonaut
Settler
Boston, MA
Oct 2003
time: 00:36
  Old Post 23-05-2004 09:46
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Issue with Goodmod Support Apolyton or Terrorists Win

I seem to be having an issue with Goodmod. I re-installed Windows XP and CTP2. I installed all the same mods including Goodmod, the Apolyton Pack, etc. When I go into Modmanager, I'm not seeing any of the Goodmod options... I've tried installing it several times to the Call To Power 2 directory.

When I play with just the Apolyton Pack mod, my second settler won't respond to commands. It will walk around my first city in a North-West-South-East pattern. I couldn't get it to stray from that pattern to create another city. What's up with that?

Tamerlin is offline Tamerlin
King
Toulouse (South-western France)
Apr 2002
time: 06:36
  Old Post 25-05-2004 22:01
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Browse Apolyton AD-FREE

Welcome djpsychonaut, the crazy Settler is a well known bug of the Super Apolyton Pack 2. The problem disappears as soon as you build a city with the said Settler. Here is one of the solutions:

As soon as you have finished to move your second settler put it asleep (by clicking on the Sleep button), the unit is grayed and won't be moved automatically at the beginning of your next turn. Move it again and put it asleep again... until you build your second city.

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