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HarryH
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Olympia, WA
Sep 2002 time: 21:36
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170 BC turn played.
MAST sent us their WM accepted. Accepted. Returned same.
There is a new barb camp in the jungle NW of Peace Pipes. Next to the gold mountain.
John Henry moved SW, S, SE to the tile E of Friendship City.
Pleasantville produced a worker. Needs a name (I am drawing blank right now).
Pleasantville changed to granary. Worker moved N and started to irrigate.
Jack Handy started a road.
Big John started a road.
Mr. Peabody moved W, W.
Mr. Rogers moved SW.
Little Joe started to irrigate.
Gary fortified.
Comet moved SE to attack barb warrior in camp. Lost 2 HP. Collected 25 gold. Moved NW.
Dasher moved S to attack barb warrior in mountain. Lost 1 HP.
Davey Crocket moved E.
Nova moved SE to attack barb warrior in forest. Lost 0 HP.
Apollo moved W, W to attack barb horsemen in forest. Lost 0 HP.
Zeus moved W, W.
Woke Cheech in Happy Hills and sent him on his way to Peace Pipes. From there he will head towards that barb camp.
Dudley in PP should escort him to protect against horsemen. The new hoplite coming in 2 turn or Chong from HH can go to Peace Pipes to protect the city.
In Sunshinia double clicked on city center to auto-arrange the citizens.
In Paradise changed scientist to laborer on mined grassland. Growth now in 4 turns, granary completes in 3.
Set science slider to 10%.
Treasury at 607 gold +48 gpt. Theology in 31 turns.


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