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alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:36
  Old Post 26-05-2004 22:01
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#1 Report this post to a moderator
Unreal Engine 3 Inflate your Upload Space

'nuff said

BTW: America Army will use it too in future versions.

quote:
Visual Features

* 64-bit color High Dynamic Range rendering pipeline. The gamma-correct, linear color space renderer provides for immaculate color precision while supporting a wide range of post processing effects such as light blooms, lenticular halos, and depth-of-field.
* Support for all modern per-pixel lighting and rendering techniques including normal mapped, parameterized Phong lighting; virtual displacement mapping; light attenuation functions; pre-computed shadow masks; and pre-computed bump-granularity self-shadowing using spherical harmonic maps.
* Advanced Dynamic Shadowing. Unreal Engine 3 provides full support for three shadow techniques:
o Dynamic stencil buffered shadow volumes supporting fully dynamic, moving light sources casting accurate shadows on all objects in the scene.
o Dynamic characters casting dynamic soft, fuzzy shadows on the scene using 16X-oversampled shadow buffers.
o Ultra high quality and high performance pre-computed shadow masks allow offline processing of static light interactions, while retaining fully dynamic specular lighting and reflections.
* All of the supported shadow techniques are visually compatible and may be mixed freely at the artist's discretion, and may be combined with colored attenuation functions enabling properly shadowed directional, spotlight, and projector lighting effects.
* Powerful material system, enabling artists to create arbitrarily complex realtime shaders on-the-fly in a visual interface that is comparable in power to the non-realtime functionality provided by Maya.
* The material framework is modular, so programmers can add not just new shader programs, but shader components which artists can connect with other components on-the-fly, resulting in dynamic composition and compilation of shader code.
* Full support for seamlessly interconnected indoor and outdoor environments with dynamic per-pixel lighting and shadowing supported everywhere.
* Artists can build terrain using a dynamically-deformable base height map extended by multiple layers of smoothly-blended materials including displacement maps, normal maps and arbitrarily complex materials, dynamic LOD-based tessellation, and vegetation layers with procedurally-placed meshes. Further, the terrain system supports artist-controlled layers of procedural weathering, for example, grass and vegetation on the flat areas of terrain, rock on high slopes, and snow at the peaks.
* Volumetric environmental effects including height fog and physically accurate distance fog.



Needles to say no current vidcard can handle it.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:36
  Old Post 26-05-2004 22:03
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Some pictures for the lazy.

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alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:36
  Old Post 26-05-2004 22:04
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#3 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

2

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alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:36
  Old Post 26-05-2004 22:05
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#4 Report this post to a moderator
Remove this text

3

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alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:36
  Old Post 26-05-2004 22:06
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Support Apolyton or Terrorists Win

4

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alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:36
  Old Post 26-05-2004 22:06
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Support Apolyton, buy GURPS/ Alpha Centauri

5

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alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:36
  Old Post 26-05-2004 22:07
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Increase Your PM Length

and last

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Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 26-05-2004 22:08
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Sweeeeeeeeeeeeeeeet

Of course the artists have to work harder than ever now

-Jam

Illuminatus is offline Illuminatus
SMAC Stories Editor
Salvaging Unity Fusion Core
Jul 2003
time: 06:36
  Old Post 26-05-2004 23:04 Visit Illuminatus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#9 Report this post to a moderator
Got spare money?

I can`t believe it!

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:36
  Old Post 26-05-2004 23:28
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That looks absolutley gorgeous...

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:36
  Old Post 26-05-2004 23:47
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Impressive.

I think it's the textures or 'skinning' that really makes it shine, however. It actually reminds me of the infinity engine games that use really high-res artwork, only applied to a 3d mesh.


Not to trivialise the lighting and polycount, ect... but those are just more subtle.

pg is offline pg
Prince

Jan 2001
time: 21:36
  Old Post 27-05-2004 17:33 Visit pg's homepage!
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#12 Report this post to a moderator
Avatar Enlargement: We've got the solution

it looks fantastic but really doesn't seem a massive leap except in the textures. i think i read somewhere you need a video card with 512mb or 1gb or ram to run it with full textures... it just seems like diminishing returns for me lately in regards to graphics. i hope with this next generation graphics will come to more of a stand still and gameplay will be the defining property of a game.

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:36
  Old Post 28-05-2004 06:27 Visit FrustratedPoet's homepage!
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#13 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

I've seen too many jaw-dropping tech demos turn out to be disappointing final products to get excited about this one. Those pictures sure are pretty, though.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:36
  Old Post 28-05-2004 15:14
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Support Apolyton, buy Call to Power 2

Wow, looks awesome.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

Donate to the Red Cross
The City State of Noosphere, CPA special envoy
May 1999
time: 13:36
  Old Post 28-05-2004 16:37
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#15 Report this post to a moderator
Browse Apolyton AD-FREE

Nothing on particles, mists, droplets, etc.?

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:36
  Old Post 28-05-2004 16:44
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quote:
Originally posted by Jamski

Of course the artists have to work harder than ever now

-Jam


I was thinking the same thing, and then I started to wonder, how many fan-made mods would there be for a game with graphics like this?

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