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rc51
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I'm wondering if anyone else has had this problem and if there is a fix for it...
After awhile the speed that units travel at becomes nearly instantaneous, that is, the speed that is displayed, not an increase in their movement points. This is annoying because you can't really see what is going on. I have tried quitting and reloading, but that doesn't help at all. Occasionally, it will go back to normal speed, but later on reverts to high speed movement. If I reinstall the game it will go back to normal speed for awhile, but I can't reload a game that I have been playing. It doesn't seem to matter if I am using v1.0, 1.20, or 1.22.
Any help with this will certainly be appreciated.
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albiedamned
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Ellicott City, MD
Sep 2001 time: 00:36
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Given the way you describe it as coming and going, it's probably caps lock. Holding down the shift key during the AI's turn causes their units to move fast, and turning on caps lock makes this happen all the time. I think the caps lock feature was just added with the latest patch.
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rc51
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Thanks, I will try that. I may have inadvertently hit the caps lock at some point. It also affected my units, not just the AI units, but that could very well be the problem.
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albiedamned
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Ellicott City, MD
Sep 2001 time: 00:36
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The shift and caps lock keys are just to temporarily speed up the AI moves. You can make it that way permamently in the Preferences tab by setting the various Animate options. Animate on means slow moves between tiles, while Animate off means fast moves between tiles. I have Animate off for my manual and automatic moves since I don't need to see my units move slowly. I also have it off for Friend moves, since I don't care nor need to watch if my friendly neighbor AI wants to move workers and galleys back and forth along my border for 2,000 years. But I have it on for Enemy moves, because like you, I want to make sure I see where the enemy units are moving. I also have Animate battles on, because it's more exciting to watch the outcome of the battle blow by blow.
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