Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > OCC official rules?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Smoking Joe is offline Smoking Joe
Settler

May 2003
time: 05:36
  Old Post 28-05-2004 20:26
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
OCC official rules? Browse Apolyton AD-FREE

I've been looking for the official rules for the OCC, but I haven't found them. Does anyone know where they are?

Thanks!

Last Conformist is offline Last Conformist
King
of Calakmul
Jul 2003
time: 06:36
  Old Post 28-05-2004 20:49
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

There's no such thing as "official" rules for a OCC.

The idea, of course, is to never have more than one city, but that's it.

gunkulator is offline gunkulator
Prince

Feb 2003
time: 00:36
  Old Post 28-05-2004 21:42
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Has anyone actually pulled this off? I've done it with Civ2 and yes, there were rules (must play Deity, Raging Hordes, win by spaceship, etc.)

Last Conformist is offline Last Conformist
King
of Calakmul
Jul 2003
time: 06:36
  Old Post 28-05-2004 22:11
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

It's been done in CivIII.

Diplomatic, Cultural and Spacerace victories have been achieved. Domination is impossible, as is, effectively, Conquest.

Edit: On second thoughts, Conquest should be doable on small Pangaeas.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:36
  Old Post 29-05-2004 00:03
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton or Terrorists Win

It is theoretically possible to win a conquests on any size map, but your right, it would not be easy

Smoking Joe is offline Smoking Joe
Settler

May 2003
time: 05:36
  Old Post 29-05-2004 04:39
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Civilization 2

I guess there are no 'official rules' for the OCC in Civ 3 Conquests. I know there were some for Civ 2, but Civ 3 is a completely different game.

I guess my question should be does anyone have any suggestions for winning an OCC? Map Size? Difficulty? (right now I play on Monarch) Tribe? begining strategies? Great Wonders that you must have?

Any help would be awesome!

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:36
  Old Post 29-05-2004 05:46
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Browse Apolyton AD-FREE

Map size: the smaller the easier, of course. Less competition.

Difficulty: Depends. How hard do you want it to be?

Tribe: Scientific is probably the best trait for OCC. The cheap buildings can really help, but they're practically cream on top when you think about how much help the extra techs can be in keeping up - or maintaining dominance.
The second trait is more difficult to pick. Commercial won't be of much use, but otherwise, it just depends on what you're looking for.

Beginning strategies: Build some warriors for exploration like you would normally. Add in Curraghs if you have a coastal site. These two combined should yield you some contacts, and tech trading is vital to OCC - trading to get what techs you're beaten to, and trading away techs you research for tech or gold.
Then consider a granary for growth. Generally start building improvements - temple, lib, market, etc.
On research, the philo path is good if you think you can get to it first. Then you'll need Literature for a library. (And possibly the Great Lib if you think you can have a shot at it.)

Wonders: Make sure you grab Copernicus and Newton's, and later on SETI if you're going for spaceship rather than culture. They're incredibly helpful for your research. If you're on coast, the Colossus is incredibly helpful as well. And Shakespeare's is excellent, both for happiness and allowing you to get past size 12 pre-hospitals.
The Great Lighthouse might be helpful for contacts depending on the map, and the Great Library can be of use too if you get it.
Otherwise I can't think of wonders that are helpful to your one city. Go for all the high-culture ones you can if you're trying to win by culture, though.

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:36
  Old Post 29-05-2004 06:14
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton or Terrorists Win

You'll find something resembling the "rules" for OCC here: AU302

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:36
  Old Post 29-05-2004 08:05
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Enter the AD-FREE zone

OCC is great for a quick game and to work on your city management skills. Play with whatever rules you think will help your enjoyment and/or learning.

Smoking Joe is offline Smoking Joe
Settler

May 2003
time: 05:36
  Old Post 30-05-2004 21:41
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton buy from Amazon

Thanks for all the responses everyone. I played on Monarch, standard map, everything random as the Greeks. I lost my edge in the modern era and the Babylonians won with a space ship victory. Until the modern era, I was kicking ass and taking names. I built 9 great wonders including the observatory, the University and the Seti Project. I had 15,000 culture points at the end of the game. I think my two biggest mistakes were 1. not getting involved in conflicts between other nations. I should have given support to other nations that were getting crushed. Instead the Babylonians were able to grow to about 30% of the world pop and land area. 2. I discovered Democracy first and then I traded it to the other nations pretty quickly. I received some good deals, but I should have withheld this tech indefinately. I noticed that once they got Democracy, I started to lose the tech race.

Anyways, thanks for all the advice. I'll let you know how the next OCC turns out.

Someone said not to to choose a civ with the commercial ability, but I couldn't find a better secondary trait and that extra trade icon at the beginning turns into quite a lot after awhile.

Last Conformist is offline Last Conformist
King
of Calakmul
Jul 2003
time: 06:36
  Old Post 30-05-2004 21:47
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Industrious can be helpful - get that infrastructure up a bit faster.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:36
  Old Post 30-05-2004 23:59
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Call to Power 2

True, you do get some extra trade. Commercial certainly isn't worthless. But Industrious or Religious can be quite helpful; ind for the faster infrastructure like Last Conformist says, Religious for more cheaper buildings and for fewer wasted turns in anarchy.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:36.
Apolyton Time is 00:36.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0329 seconds (86.79% PHP - 13.21% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net