 |
|  |
 |
|
Khannalxytys
|
|
Hello gentlemen,
I am somewhat new to civ-style games and was hoping to know a bit more about how civs react to each other.
Quick questions concerning diplomacy on maps with many civs on it:
- How does it work, equation-wise?
- If your civ is a conquering civ, would all the other nations in the world(or maybe those who know you) start gradually to set their reaction to hostile based on territory covered or power gathered? Meaning, if you deliberately and indiferently to the needs of others decide to grow in power and go on a rampage to other civs when they are already formed, would they form alliances to prevent your advance based on the velocity of the grouth of your power? EG: Would civs act like the "western nations" after 1919 - allowing germany to act somewhat unchecked , or like "the capitalist association" torwards the soviet union in cold war - attempting to halt every advance from the soviet union (even if not in a militaristic way).
I mean : Diplomacy is what attracted me to this kind of game and i'm not certain how it works in single player games. Can anyone help out with info?
Thank you in advance,
M. Me
Edit: Gosh, that was supposed to be posted in the civ3-general section. If any moderator would move it to the correct board I'd be thankful.
Last edited by Khannalxytys on 29-05-2004 at 20:06
|
|
|  |
 |
|
Khannalxytys
|
|
They hold grudges then? You mean, if there were ever 2 nations at war frequently (thus these 2 nations have held grudges and will be carried throughout the whole game) would they not make an alliance with each other when facing a much larger threat?
I'm just wondering. I wanted to know if they consider raw power or their national interests (mayhaps based on what their characteristics are. Example: Joining war on the weaker side (W)simply because they're in control of iron and since they are weaker they may trade the iron with you for a lesser price than what you would have to pay for an invasion on that weaker nation(W) or trading with the larger nation(L) (if it (L) would conquer the smaller (W) in the imperialist war). I was wondering how complex is the AI
|
|
|  |
 |
|
Khannalxytys
|
|
Also, for some reason whenever I play, I realized all I have to do to get a favourable reaction is to make an agreement with the AI. Eg: I locate the Egyptians and the Mayans, I'm in war with the mayans after a few turns, then I locate the aztecs right near the mayans and the aztecs automatically are suspicious. So, in order to turn it back to polite, all I have to do is trade 2gp for 2gp with the Aztecs and all of a sudden I have built a channel of communication between our two great nations.. I mean, what gives? Making a trade whatsoever must give you bonus relation points.. even if the trade is trivial and doesn't benefit anyone. I'm gonna check that out
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:36. Apolyton Time is 00:36. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|