Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > Slow game down?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Creator is offline Creator
Chieftain

Apr 2002
time: 05:36
Lightbulb  Old Post 30-05-2004 14:28
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Slow game down? Support Apolyton, buy Civilization 2

Hi ive notice an irritating thing about the game.

The tec and the years go way to fast cos have u noticed that when u start a war having about lets say 10-15 turns with the units that u have then u need to upgrade, to match the enemy units.

Why cant the whole game go slower, is there any way to slow the tec down and years, I was told how to alter civ2 call to power and I increased the tec advances by 50%.
(Example 1000 was research points to get now 1500 which gives you about 7 turns extra until the new tec.

Can this game be altered ive looked but no luck?

Tripledoc is offline Tripledoc
Chieftain

Jan 2003
time: 05:36
  Old Post 30-05-2004 21:18
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

I think you can simply go to the editor and then set the reseach cost at a higher level for each tech.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:36
  Old Post 30-05-2004 21:48
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Tired of ads?

You can also play on maps with lots of water to slow down the contacts and that helps keep research pace down.

Do as little trading of techs as you can get away with and try to keep the AI at war with each other. Gold used fro troops is not used for reseatch.

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:36
  Old Post 30-05-2004 23:38
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by Tripledoc
I think you can simply go to the editor and then set the reseach cost at a higher level for each tech.


That would take a long while to micromanage.

What I used to do with CtP is bottleneck techs. Make key techs cost an extortionate amount.

You could for example make Gunpowder five times as expensive. That would allow pre-musketeer units to stick around for a lot longer.

Tripledoc is offline Tripledoc
Chieftain

Jan 2003
time: 05:36
  Old Post 31-05-2004 01:14
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Increase the size of your Attachments

Another quicker method would be to go to the government heading in the editor and then set the maximum research rate to less than 100%

For instance
Despotism 40%
Monarchy 50%
Republic 60%
And so on.

Solomwi is offline Solomwi

King
Don King of the Apolyton HLA Movement
Dec 2002
time: 23:36
  Old Post 31-05-2004 01:35
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton buy from Amazon

Playing a huge map adjusts the real cost of each tech upward, as well.

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:36
  Old Post 31-05-2004 02:17
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Tripledoc
Another quicker method would be to go to the government heading in the editor and then set the maximum research rate to less than 100%

For instance
Despotism 40%
Monarchy 50%
Republic 60%
And so on.


The result of that is to slow down the earlier techs, the later techs get researched at the same-ish rate.

Creator is offline Creator
Chieftain

Apr 2002
time: 05:36
Thumbs up  Old Post 31-05-2004 05:37
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Increase Your PM Length

Thanks guys

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:36
  Old Post 01-06-2004 18:01
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Remove this text

Adjusting each tech manually sounds like a *real* Pain-in-the-ass, you are probably better off modifying the map-size modifier.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:36
  Old Post 04-06-2004 22:45 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Avatar Enlargement: We've got the solution

Also, if you just want to delay entering a new era, making some of the optional techs that are usually bypassed required can help.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:36.
Apolyton Time is 00:36.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0349 seconds (87.68% PHP - 12.32% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net