Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > How in the world do you play a map with more than 7 civs?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Vince278 is offline Vince278
King

Dec 2002
time: 05:36
  Old Post 04-06-2004 14:26
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Support Apolyton buy from Amazon

What would be optimal for running a 362x362 32 civ game? A 5GHz CPU with 1GB RAM?

Mad Bomber is offline Mad Bomber
King
Columbus, Ohio
Nov 2002
time: 00:36
  Old Post 04-06-2004 18:05
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Sir Ralph
Of course I knew it's a typo. Just wanted to tease Dissident.


I was aware that you were joking, however MrWhereItsAt did not seem to be aware of the typo. I just wanted you joke to be correctly understood.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:36
  Old Post 04-06-2004 21:10
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Increase Your PM Length

Don't worry about zclient, it is not taking cycles to any extent. Even when you are connected to the net.

I play on XP with it all the time. I normally do not have a lot of other things going, but if you look at the monitor things like excel/notepad and such are not doing anything while you are playing.

It is as Sir Ralph said, as long as you have at least as much as the app uses, more will do little. The bottleneck is the CPU, except when saving or loading the game.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 05-06-2004 07:35
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by Dissident


I have 512 Gigs of Ram


Just Damn.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:36
  Old Post 05-06-2004 07:36
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Support Apolyton, buy Civilization 2

Once you have enough memory for the max that the process will use it really can't use more memory.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:36
  Old Post 05-06-2004 08:28
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Enter the AD-FREE zone

Actually, if you do have enough RAM set your virtual memory to zero, windows is kinda lazy and likes to use your hard-drive even if it doesn't have to.

To put things into perspective and into more human terms.

If it takes your comp 3 minutes to get data from your (physical) memory, then it would take 4 MONTHS to retrieve it from your hard-drive(virtual memory)

-
Ohh and Diss, about the colour thing, a good idea when using that many civ's is to use the 'colour blind(?)' option. it will put the name of the civ on screen.

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:36.
Apolyton Time is 00:36.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0326 seconds (88.17% PHP - 11.83% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net