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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:36
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Of course I knew it's a typo. Just wanted to tease Dissident. 
It's how Vince278 said. The speed of an application depends on memory size only if you have less physical memory than the application demands. In this case, a part of the data to be helt in memory is temporarily stored on the mass storage device (harddisk). If you notice, that your HD constantly works during a turn, it's time to increase your physical memory.
If you already have all the memory the game demands, more memory won't make the game much faster anymore. In this case, increasing processor speed will have more effect. For instance, let's assume, a game needs 768 MBs of RAM (neglecting the need of the OS, which is however large). It probably will run slow with 512 MB, very slow with 256 MB and might not even start with only 128 MB. But it won't matter anymore, if you have 768 MB, 1 GB or 2 GB.
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