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Mr Justice
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yea zorbop, as vmxa1 says you cant really out REx AI in sid. however you can REX REALLY fast if you can be certain of a couple of things.
eg if Barbarians are OFF, you have no AIs near or your on an island on your own.
then dont build ANY military units. ofc you need to know when you will need a military, so this is not recomended unless ur fully aware of the world situation and how/where u may be attacked .
also traits play a part, obviously being Agriculture helps, but also any civ that has pottery can potentially have the following buildorders
Granery-settler-settler-settler-settler
personally i never mix a city producing workers and settlers, i pick a use for a city (ie i'll make workers here, or i'll build up infrastructure here or settler pump or galley pump)
ofcourse to rex properly you need many workers, i recently saw here on these boards someone (might have been vmxa1, if not u know who u are ) quoted a recommendation of 2 workers per city during the rex period, then as your need for workes decreases get them to join your cities.
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I'mNowCivilized
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So, if the AI has 10 cities down (I hope that's total and not 10 for each Civ) how in the name of Sid Meier is anyone supposed to compete ?
You build you workers and start mining the landscape, so you can grow and start pumping out settlers, just so you have have a chance at the luxuries and resources. Resources like iron, saltpeter, coal, horses, oil so you can get a decent military so when your enemies decide that your tech that they don't have is worth going to war for (even though their people consider your Civ backwards and underdeveloped).
I dunno, I better quit. This is starting to sound too much like real life.
Seriously though, I have seen where alot of people like the REXing approach. Myself included. Durned if I can make it work right though.
And if I am understanding things correctly, the more difficult your setting the more help the game gives the AI. As if the game needs any help kicking my butt. 
I guess the trick is to take as many Civs out as early in the game as you can?
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:36
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quote: Originally posted by I'mNowCivilized
You build you workers and start mining the landscape, so you can grow and start pumping out settlers, just so you have have a chance at the luxuries and resources. Resources like iron, saltpeter, coal, horses, oil so you can get a decent military so when your enemies decide that your tech that they don't have is worth going to war for (even though their people consider your Civ backwards and underdeveloped).
I dunno, I better quit. This is starting to sound too much like real life.
Seriously though, I have seen where alot of people like the REXing approach. Myself included. Durned if I can make it work right though.
And if I am understanding things correctly, the more difficult your setting the more help the game gives the AI. As if the game needs any help kicking my butt. 
I guess the trick is to take as many Civs out as early in the game as you can? |
No need to take civs out, unless they are next to you. It is an option, but you can win without being a warrior. It is more a matter of taste.
Some pruning is good. If you buy a worker or capture a work or settler early, that will really hurt a civ.
Really all you need to do is make the capitol and the second city do most of the early settlers and workers early in the game.
If you are on a very large landmass with lots of open spaces, you may need another city or two making them part time. If it is just a normal situation, where you can see the neighbor not to far away, you won't need all that many settlers and will need some troops sooner.
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I'mNowCivilized
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quote: Originally posted by vmxa1
If you are on a very large landmass with lots of open spaces, you may need another city or two making them part time. If it is just a normal situation, where you can see the neighbor not to far away, you won't need all that many settlers and will need some troops sooner. |
So is this a good way to get cities, wait for your neighbor to attack then take over his developed cities?
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I'mNowCivilized
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quote: Originally posted by vmxa1
Start a game in debug for just 10 turns, it is a riot.
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Sorry, not sure what you mean by this.
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