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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > Why can I not trade?
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CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:36
  Old Post 02-06-2004 19:37
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Why can I not trade? Support Apolyton buy from Amazon

I've had this before,
I have a harbor, resources, ocean connections to other civilizations. (gallies can pass the ocean-gap from shore to shore) but I'm not able to trade with anybody.

All other civs have map-making as well for years, thus I suppose they have harbors as well.

What am I doing wrong?

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This has been downloaded 3 time(s).

Mr Justice is offline Mr Justice
Chieftain

Nov 2003
time: 05:36
  Old Post 02-06-2004 19:42
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havent checked ur save,

but a trade route can only exist IF there is no Dangerous sea tiles between u and the other CIV. (dangerous being their is a percantage chance that ur ship would sink if ur ship ended the turn on that tile)

so even though your galleys can safely traverse the ocean tile crossing, Your trade route cant untill u discover navigation (and magnetisim) if im correct.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:36
  Old Post 02-06-2004 19:43
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Nah, in past games I could trade over those 'gapes'

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:36
  Old Post 02-06-2004 19:47 Visit alexman's homepage!
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Mr Justice is right.

You don't know Astronomy, so you can't trade over sea or ocean tiles (unless you have the Great Lighthouse, in which case you can trade over sea tiles).

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:36
  Old Post 02-06-2004 19:48
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Help yourself to an AD-FREE life

Oh well, now I can trade with the Chinese, I suppose they got the GL in that case.

Goethe80 is offline Goethe80
Chieftain
Leicester, UK
Jul 2003
time: 05:36
  Old Post 02-06-2004 19:51
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Got spare money?

Mapmaking only allows you to trade via coastal squares. To trade over sea and ocean squares, you need astronomy and navigation (not entirely certain about actual techs, but the point is that there are certain techs which enable to trade).

Finally, there's a possibility that trade may be cut-off via war. This is particularly evident when you're still unable to trade via ocean tiles, and are relying on the belt of coast/sea tiles between coastal cities.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:36
  Old Post 02-06-2004 19:52
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Suffering from ads?

I knew about that, but in the past I always used to be able to trade quiet early in the game....
that's what bothered me most.

Solomwi is offline Solomwi

King
Don King of the Apolyton HLA Movement
Dec 2002
time: 23:36
  Old Post 02-06-2004 23:01
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One small correction to what Mr. Justice posted: it's Navigation or Magnetism that allows travel/trade over ocean tiles.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:36
  Old Post 03-06-2004 16:35
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quote:
Originally posted by CyberShy
I knew about that, but in the past I always used to be able to trade quiet early in the game....
that's what bothered me most.


As ever, post a savegame and we can see for sure...

Mr Justice is offline Mr Justice
Chieftain

Nov 2003
time: 05:36
  Old Post 03-06-2004 16:51
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for the correction Solomwi

GL will affect a Civs ability to trade. you wont be gaurenteed the ability to trade Navigation or Magnetism. there is big difference between pangea maps and Archi maps regarding trade routes. with large landmasses trade is available much quicker due to roads. mabey this is the difference?

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:36
  Old Post 03-06-2004 22:28
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Re: Why can I not trade? Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by CyberShy


All other civs have map-making as well for years, thus I suppose they have harbors as well.



I wouldn't make that presumption, the AI is terrible at building Harbours.

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