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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civ4-General > Civilization specific Golden ages
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Tripledoc is offline Tripledoc
Chieftain

Jan 2003
time: 05:36
  Old Post 02-06-2004 23:17
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Civilization specific Golden ages Avatar Enlargement: We've got the solution

Thinking that the civ3 engine is fundamentally sound, I still think that the various civ-specific traits could use just a little more variance.

So in addition to the usual one extra gold and shield per tile during a golden age.

Scientific:
Increase the chance of scientific leaders appearing to ten percent, culture from scientific buildings doubled

Militaristic:
Increase the chance of Military leaders to 1/8 (1/6 with Heroic epic), one extra hitpoint for each unit

Agricultural:
Food from city square increased by one

Commercial:
Less corruption, one additional extra gold from city square

Industrial:
Workers take one less turn to complete tile improvements, one extra shield from city square

Expansionist:
Land units which have two in movement + workers and settlers, have movement increased by one

Religious:
Two extra content citizens per city, culture from religious buldings doubled

Seafaring:
Ship movement increased by one, one additional extra gold per coastal city square

These are only suggestions. Some might be unbalanced, while others might suffer from lack of imagination. I am especially unsure of the expansionist trait. Agricultural is such a strong trait, that I think one golden age benefit will suffice, and I could not think of another anyway.

Also consider what the effect would be on the AI civs. One would have to think twice about engaging a militaristic civ in its golden age for example.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:36
Arrow  Old Post 03-06-2004 16:22 Visit panag's homepage!
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hi ,

definatly a good proposal

as an extra , some GA's should depend on the civ , ...

have a nice day

GePap is offline GePap
King
of the Big Apple
Nov 2001
time: 23:36
  Old Post 03-06-2004 19:19
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I like it as well. Though some of those are very overpowered.

GePap is offline GePap
King
of the Big Apple
Nov 2001
time: 23:36
  Old Post 03-06-2004 20:30
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I think for religious and scientific, and increase in the culture created by their respective buildings, plus an extra bonus on their effectiveness would be great. But doubling is I think too far. I mena, think of the babylonians?

I like the greater possibility for MGL for military civs

For agricultural is looks fine, though is is weak really. Maybe 2 food.

all the others look fine.

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