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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alpha Centauri > AC-General/Help/Strategy > How do you reverse engineer?
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Quango is offline Quango
Chieftain

Apr 2004
time: 22:36
  Old Post 04-06-2004 22:56
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How do you reverse engineer? Inflate your Upload Space

I've read about it in a few places on this forum. How do you reverse engineer? Can you make rovers if you find a unity rover, but don't have Doct: Mob? Quango

Livid_Imp is offline Livid_Imp
Settler

May 2004
time: 05:36
  Old Post 04-06-2004 23:47
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If you probe capture a unit, its configuration will show up in your design workshop after which you can build that unit. As far as modifying that configuration, I don't know for sure, but I suspect you do it the same as the RE a probe team config into a speeder:
Click on the probe team in the DW, change the weapon from the probe doo-dad to a hand weapon and hit apply.

AFAIK you can not reverse engineer from unity vehicals (that would be way too nice).

Proserpine is offline Proserpine
Warlord
London, UK
May 2002
time: 05:36
  Old Post 05-06-2004 00:26
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Re: How do you reverse engineer? Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Quango
I've read about it in a few places on this forum. How do you reverse engineer? Can you make rovers if you find a unity rover, but don't have Doct: Mob? Quango


Some people regard this as an exploit

CEO Aaron is offline CEO Aaron
Prince
Everything has its price. Even you.
Aug 2002
time: 05:36
  Old Post 05-06-2004 00:41
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Get a bigger avatar today!

I would regard reverse engineering probes to get rovers an exploit, but not reverse engineering captured units.

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:36
  Old Post 05-06-2004 00:41
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Is the bug with changing probe teams to speeders fixed? I thought it was, but maybe I'm wrong (as always).

Quango is offline Quango
Chieftain

Apr 2004
time: 22:36
  Old Post 05-06-2004 01:26
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Thanks. I was looking at my unity rover and thought "skipping Doct Mob might be helpful for a while."

Quango

Flubber is offline Flubber
Emperor
With a view of the Rockies
Aug 2000
time: 22:36
  Old Post 05-06-2004 02:47
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quote:
Originally posted by Commy
Is the bug with changing probe teams to speeders fixed? I thought it was, but maybe I'm wrong (as always).


This is not fixed to my knowledge. I take the view that all reverse engineering is ok except for reenginnering probes. It completely changes the game if you can get rovers without needing to bother with mobility

Livid_Imp is offline Livid_Imp
Settler

May 2004
time: 05:36
  Old Post 05-06-2004 03:12
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Re: Re: How do you reverse engineer? Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Proserpine
Some people regard this as an exploit


I exploit, therefor I am.

Part of the reason we are no longer poo-slinging apes eating termites for a living is the fact that humans are particularly good at exploiting our environment.

Sorry, but I am hard-wired to exploit. I can't shut it off even when the going is easy. Getting rovers from probes is not a game breaker. I do it because I can, nothing more.

Against a human opponent or a explict challenge game I will follow whatever rules are set forth. Other than that, I get a bigger kick out of the freedom of being creative in my play.

Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:36
  Old Post 05-06-2004 03:20 Visit Velociryx's homepage!
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Support Apolyton or Terrorists Win

I know the exploit is there (rovers from probes), but in directed research games, it's a non-issue, since a human can rip thru the early tech tree so fast, especially with a faction geared for research.

In blind games, I'm focused on the story, generally, and avoid exploits.

-=Vel=-

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 05-06-2004 13:19
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Support Apolyton or Terrorists Win

quote:
Originally posted by Livid_Imp
AFAIK you can not reverse engineer from unity vehicals (that would be way too nice).

El cheapo copter rush incoming... M.Y. 2120.

Qwerty88 is offline Qwerty88
Chieftain

Jun 2004
time: 05:36
  Old Post 15-06-2004 05:04
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quote:
Originally posted by Commy
Is the bug with changing probe teams to speeders fixed? I thought it was, but maybe I'm wrong (as always).


No, but you can make the reverse engeniering imposible by changing this line in the alpha file:

Probe Team, Speeder, Probe Team, Scout, 11, 0, 0, PlaNets, -1, 00000000000000000000000000

You can change Speeder to scout making it so probe teams are defaultly scouts instead or change PlaNets to disable making it so the Probe Team unit doesn't come with Planetary Networks (you still get the equipment to put on units)

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:36
  Old Post 17-06-2004 08:52
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I'm not worried about it too much, since I never exploit. In my opinion, it just ruins the fun of the game. Playing against the AI and not a human is already enough of a handicap, you shouldn't need to cheat as well...

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