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Quango
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I've read about it in a few places on this forum. How do you reverse engineer? Can you make rovers if you find a unity rover, but don't have Doct: Mob? Quango
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Livid_Imp
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If you probe capture a unit, its configuration will show up in your design workshop after which you can build that unit. As far as modifying that configuration, I don't know for sure, but I suspect you do it the same as the RE a probe team config into a speeder:
Click on the probe team in the DW, change the weapon from the probe doo-dad to a hand weapon and hit apply.
AFAIK you can not reverse engineer from unity vehicals (that would be way too nice).
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Quango
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Thanks. I was looking at my unity rover and thought "skipping Doct Mob might be helpful for a while."
Quango
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:36
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quote: Originally posted by Commy
Is the bug with changing probe teams to speeders fixed? I thought it was, but maybe I'm wrong (as always). |
This is not fixed to my knowledge. I take the view that all reverse engineering is ok except for reenginnering probes. It completely changes the game if you can get rovers without needing to bother with mobility
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Qwerty88
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quote: Originally posted by Commy
Is the bug with changing probe teams to speeders fixed? I thought it was, but maybe I'm wrong (as always). |
No, but you can make the reverse engeniering imposible by changing this line in the alpha file:
Probe Team, Speeder, Probe Team, Scout, 11, 0, 0, PlaNets, -1, 00000000000000000000000000
You can change Speeder to scout making it so probe teams are defaultly scouts instead or change PlaNets to disable making it so the Probe Team unit doesn't come with Planetary Networks (you still get the equipment to put on units)
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All times are GMT. The time now is 05:36. Apolyton Time is 00:36. |
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