 |
|  |
 |
|
AvA_Majestic
|
|
Just thought I'd make a thread for you experienced old timers to impart some wisdom.
While I can beat the AI on impossible sometimes when the chips fall my way, usually I find I'm coming second in every game I play. I'll be taking on other races fine, until the superpower race decides to end my fun with 50 titans or so, be it Sakkra, Psilon, or most frequently, Silicoid.
I've been trying some of the play styles i've read about on this board, ie just sitting on home planet researching then exploding outwards.
I found this worked really well and I took down the whole klackon empire in no time, but by the time I met the silicoid they had some absurd amount of population, so even with all my research power they were still ahead of me in tech.
Most of you vets have no trouble with the AI on impossible, so... lets hear some hints/secrets 
|
|
|  |
 |
|
AvA_Majestic
|
|
I always play 8 players, imposs, huge.
Either pre-warp if i'm research or average if i'm industrial.
The problem I find is that I'll be going along fine, winning battles, researching well, etc, then whichever race is leading will attack me with absolutely overwhelming force and the game will end.
Interesting to note that bad starts on imposs give experienced players trouble, I was under the impression, given that some of you can win with -10 picks, you could win with pretty much any start.
The race I played last time was:
Creative, Artifacts, Democracy, LHW, Repulsive, -ve ship A/D
Just turtled and tech'd, was all going fine, was second in all fields until the Silicoids destroyed me.
Next run i'll probably play a UniTol and see how that goes. I prefer tech to industry.
|
|
|  |
 |
|
AvA_Majestic
|
|
Who, I had had little interaction with this race until they were already very strong, they never sent individual ships after me i'm afraid, just 50 titans at my homeworld :\
Do I need to identify the powerful race and try to nip them in the bud early on?
I usually look for weaker races I can overwhelm rather than going after the strong guys.
|
|
|  |
 |
|
Whoha
|
 |
The TOC is supposed to be classified guys...
Dec 2001 time: 23:36
|
|
quote: Originally posted by AvA_Majestic
I always play 8 players, imposs, huge.
Either pre-warp if i'm research or average if i'm industrial.
The problem I find is that I'll be going along fine, winning battles, researching well, etc, then whichever race is leading will attack me with absolutely overwhelming force and the game will end.
Interesting to note that bad starts on imposs give experienced players trouble, I was under the impression, given that some of you can win with -10 picks, you could win with pretty much any start.
The race I played last time was:
Creative, Artifacts, Democracy, LHW, Repulsive, -ve ship A/D
Just turtled and tech'd, was all going fine, was second in all fields until the Silicoids destroyed me.
Next run i'll probably play a UniTol and see how that goes. I prefer tech to industry. |
Winning with -10 picks for me is just a get the right start situation.
|
|
|  |
 |
|
AvA_Majestic
|
|
We were more at the "they've captured orion and have xentronium" stage :b
|
|
|  |
 |
|
vmxa1
|
 |
Oviedo, Fl
Nov 2001 time: 21:36
|
|
quote: Originally posted by AvA_Majestic
I always play 8 players, imposs, huge.
Either pre-warp if i'm research or average if i'm industrial.
The problem I find is that I'll be going along fine, winning battles, researching well, etc, then whichever race is leading will attack me with absolutely overwhelming force and the game will end.
Interesting to note that bad starts on imposs give experienced players trouble, I was under the impression, given that some of you can win with -10 picks, you could win with pretty much any start.
The race I played last time was:
Creative, Artifacts, Democracy, LHW, Repulsive, -ve ship A/D
Just turtled and tech'd, was all going fine, was second in all fields until the Silicoids destroyed me.
Next run i'll probably play a UniTol and see how that goes. I prefer tech to industry. |
First, I can't speak for others, but I will have to have a super start to win with only neg picks at impossible.
Your race looks to be good. When do you move out? I like to get the HEF and Deep Core stuff and then refit my battleships. I send 5 or 6 to Orion if I have found it.
Once that falls, I will probably refit my ships for any new tech, hopefullly X-armor.
Now I will expand. Since you have Loknar, you can see the universe. I locate all the fleets and see which ones are large.
If they have any large fleets that will be my first target. I should have maybe 9 or more ships by then and should be able to whack that large fleet.
Once there are no great fleets about, you do not have to fear a massive attack. You will be adding planets and ships from now on.
The AI will build a large fleet, I keep my eye out for them and take them out. Since they are losing planets along the way it gets harder for them.
I often will bomb out a number of their better planets as I cannot hold them all. I need my fleet to be out doing damage.
|
|
|  |
 |
|
AvA_Majestic
|
|
Am playing at the moment, again I seem to be able to do the early game, but start to lose out in the middle.
I was turtling on my home planet, got 2 battleships with AF/AP Mass drivers, battle scan/inert, heavy armour, then took all 9 of the sakkra worlds without losing a ship.
went after the gnolam and took maybe half their planets
it was here it went downhill. I don't know if I was focussing too much on improving my colonies rather than building ships and tech, but I found myself behind on tech (Despite having a huge start) and the Gnolam allying with the Alkari, so i'm fighting a war on two fronts.
I should have way more production than them but somehow they're regularly churning out multiple fleets of battleships each.
I have twice as much population as the next player in the game, with robo/autofac/recyc/microlite, yet with only 4 planets to my 12 or so the gnolam appear to be outproducing me, let alone the alkari, and they're outteching me as well.
Not really sure how i've managed that....
|
|
|  |
 |
|
Whoha
|
 |
The TOC is supposed to be classified guys...
Dec 2001 time: 23:36
|
|
quote: Originally posted by AvA_Majestic
Am playing at the moment, again I seem to be able to do the early game, but start to lose out in the middle.
I was turtling on my home planet, got 2 battleships with AF/AP Mass drivers, battle scan/inert, heavy armour, then took all 9 of the sakkra worlds without losing a ship.
went after the gnolam and took maybe half their planets
it was here it went downhill. I don't know if I was focussing too much on improving my colonies rather than building ships and tech, but I found myself behind on tech (Despite having a huge start) and the Gnolam allying with the Alkari, so i'm fighting a war on two fronts.
I should have way more production than them but somehow they're regularly churning out multiple fleets of battleships each.
I have twice as much population as the next player in the game, with robo/autofac/recyc/microlite, yet with only 4 planets to my 12 or so the gnolam appear to be outproducing me, let alone the alkari, and they're outteching me as well.
Not really sure how i've managed that.... |
Thats another thing, if you aren't repulsive, watch for alliances between people you are at war with, and people you have nap's with. demand that the nap guy break the alliance, they generally will.
|
|
|  |
 |
|
AvA_Majestic
|
|
Not much has changed vmx. Just made interceptors on ships more powerful (couldn't get the fighter garrison changed unfortunately) and missile bases. Thats it.
|
|
|  |
 |
|
AvA_Majestic
|
|
i'm aware that there are people a lot better brutalisk, the whole idea of this thread was to get some advice from aforementioned people.
|
|
|  |
 |
|
Dry
|
 |
Brussels
Sep 2000 time: 06:36
|
|
AvA, the problem is there is a lot to say (and I'm not an english native).
There are many factors having an infuence on each other and it's difficult to give a general advice.
Something that puzzle me with your post is you say you reached impossible level, while on the other hand, I have the feeling you have not found a real strategy yet.
The fact you are creative, makes me think you haven't found what are your valuable/key techs.
You say you are #2 in techs, but the AI ships seems able to kill yours. I may be wrong, but I have the feeling, you haven't found the best ship design for your playstyle. Being creative (all techs available) and #2 in techs should allow you to design killers...
Anyhow, let us start with your race.
1) The first thing I noticed about your race is, you have no pop. enhancement pick (sub, tol or aqua).
For me, this is almost a must. Pop will make the difference in prod, research and cash.
2) No food enhancer. 2 food per farmer at start is not enough. 4 farmers implies only 4 producer/researcher. The food enhancer picks are: +food, unification, aquatic, cyber and lithovore.
+food: nah, too expensive.
unification: the best for productive races, and the easiest for an 'impossible beginner'
Aquatic: second best. Combined with uni, it rocks.
Cyber: Another bad choice. Well, I like this one, but it would need a lot of time to explain when (other race picks) it is not a choice as bad as that.
lithovore: the best for non-uni tech races.
3) Creative. An expensive pick for pre-warp. And a dangerous double-edged pick. You will be tempted to build everything and this is a mistake. My advice is that you should keep this choice for when you are more experienced (or experimented? Sorry for my bad english). I remember that it was once one of my personal challenges: to win impossible with a creative race.
4) Democracy. This is certainly not the easiest pick for impossible. Unification is certainly the easiest, followed by dictatorship. Keep demo and fede for later.
Ok, this is a first shot and some points (esp. the food one) need more explanations.
Now after that, there will be the research tree and the ship design topics, but I will leave it for later. The research tree depends on the race pick, and the ship design depends on the research tree but also on you play style. So, I let first people react on this post.
|
|
|  |
 |
|
AvA_Majestic
|
|
Thanks Dry, I appreciate it.
With the tech race I was just trying to find a way to maximise research early on, which I would think you would need the +50% research democracy offers, otherwise you cannot be sure you will win the tech race.
I've just won another Impossible 8 players, this time with Sub, Uni, +2 prod, RHW.
I was at war with six other races and still managed to beat them all, but both the sakkra and the silicoids were missing, which kind of makes you wonder how it would have gone if they were there.
|
|
|  |
 |
|
AvA_Majestic
|
|
How does dem/lith/arti compare to aq/dem/arti/+1research LHW?
Wouldn't the aq overtake pretty quickly with addition of hydro etc?
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:36. Apolyton Time is 00:36. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|