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Jamski
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lol ED&D is officially full PvP LOL
May 2002 time: 05:36
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Picture my reaction.
Transcend level, playing PKs as a OCC on a standard map. Its about 2330, and the Uni are just finishing the Voice of Planet next turn. I'm a bit behind them in tech, but as my energy park got eaten by Morgan's borders expanding, I'm not too concerned... I have a Plan B.
UN Headquarters is FILLED with all the crawlers that used to be on the energy park - about 50 of them, upgraded to Fusion and Silksteel at least. As soon as the Uni finishes the Voice of Planet, I'm going to cash them all and steal the Ascent to Transcendance!
I press End Turn, and get ready to cash them. Dee suddenly lands a great stack of elite singularity infantry next to UN HQ, kills the defenders, the supply crawlers (which I thought would at least slow an attack - but they seemed to "dissapear" as collateral damage) and captures my one base. Game over man, game over.
I nearly put my fist through the screen.
-Jam
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:36
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Its why I love this game . . . just when you think it can't suprise you, it does something to suprise you
Were those troops dropped in ?? If so did the AI use the blink ability to get around your aerocomplex?
Tough luck Jamski-- The last time I lost to the AI I didn't even come close to winning ( I played double-blind research as Miriam and got stuck on an island for a hundred years -- OUCH)
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:36
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quote: Originally posted by GeoModder
Did you get the 'whisle' movie then, Flubber? Only happens when an AI faction Ascends AFAIK. |
Not that I recall-- The AI did not transcend. I lost to a Spartan conquest when my little arid island was invaded by the Spartans with planes and missile rovers. I never got a chance to probe away anything and was dead in something like 3 turns from the time I made first contact with any outside faction. In that game it was literally a century before ANY AI came calling. I also had no rivers or monoliths so it was fun fun fun.
I did go back to my 2101 save of the game and try again. This time I sacrificed a bunch of units to get the WP and raise land until I ran into someone. With the ability to trade, the game turned into a typical crush of the AI.
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Commy
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St. Louis, MO, USA
Mar 2004 time: 05:36
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Ah, not entirely true, Jamski. One advantage of the Angels and Morgan, use of probe teams. I have done quite a few games on Trascend that were OCC. Two units that need to be stockpiled: probe teams and missiles. Also, psi is very good, too. Using missiles to kill, psi to bipass technology, and probe teams to reverse engineer and turn on the enemy, and trust me, you won't need no energy park or crawlers. Oh, and flechette defenses are good to get early on, too, because of those PBs...
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miltonic
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OCC = One Command Center?
Why would you play a game with one base? To satisfy any masochistic tendencies?
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:36
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quote: Originally posted by miltonic
Why would you play a game with one base? To satisfy any masochistic tendencies? |
Because it is fun and it is far far too easy to win in Single-Player without setting some restrictions on yourself
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Qwerty88
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The video is in classic to, but it's far easier just to go to the movies folder, the one were someone else transends (dosn't have to be a Pact Brother) is theytransend. The folder also has the opening video for both games (if you have SMAX) and all the Secret Project videos
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Qwerty88
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quote: Originally posted by Flubber
quote: Orisinally posted by miltonic
Why would you play a game with one base? To satisfy any masochistic tendencies? |
Because it is fun and it is far far too easy to win in Single-Player without setting some restrictions on yourself |
Why not just change the rules so its harder or make an imposible faction with strictly negitive atrabuts?
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All times are GMT. The time now is 05:36. Apolyton Time is 00:36. |
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