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alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:36
  Old Post 10-06-2004 19:52 Visit alexman's homepage!
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2-a-day Thread II Support Apolyton, buy Civilization: The Boardgame

Second turn thread for the 2-a-day PBEM:


  • Slot A: 5-8 BST (12-3 Eastern US, 9-12 Western US): Krill
  • Slot B: 8-11 BST (3-6 Eastern US, 12-3 Western US): Conqueror
  • Slot C: 11-2 BST (6-9 Eastern US, 3-6 Western US): jshelr
  • Slot D: 2-5 BST (9-12 Eastern US, 6-9 Western US): alexman


After just over a month we are at 850 BC

Conqueror is offline Conqueror
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time: 07:36
  Old Post 10-06-2004 20:02
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copying my last post from thread 1. for memory refreshment

850 BC to jshelr


i'm up for a new 2-a-day, but only after this one is finished. i need to limit my PBEM amount.

alexman is offline alexman
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time: 00:36
  Old Post 10-06-2004 21:16 Visit alexman's homepage!
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825 to Krill

Krill is offline Krill
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  Old Post 13-06-2004 17:05
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Fumbled...


On to Conqueror

Conqueror is offline Conqueror
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825 BC to jshelr

Last edited by Conqueror on 14-06-2004 at 11:42

Conqueror is offline Conqueror
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  Old Post 13-06-2004 20:05
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ah, sorry minor battle report too

Vet Horse attacks Celt Vet Spear - (Celt Archer Freeshot misses) - horse retreats, Spear 3 HP left
Vet Horse attacks Celt Vet Spear - (Celt Archer Freeshot hits) - horse wins (1 HP left) , Spear dies

jshelr is offline jshelr
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pittsburgh
Apr 2002
time: 00:36
  Old Post 14-06-2004 01:49
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"The alliance for a level playing field, recognizing that the leaders in this game have played honorably and well, hereby request a truce from the dangerous Celts and a restart, hopefully with you know who far from any bonus food."

Attachment: jshelr of the mongols, 800 bc.sav
This has been downloaded 2 time(s).

alexman is offline alexman
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time: 00:36
  Old Post 14-06-2004 04:47 Visit alexman's homepage!
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The Celts wish to conduct one last desperate offensive operation before surrendering to their powerful opponents.

Would the alliance for a level playing field be willing to accept ending the game in 100 years?

800 to Krill

Krill is offline Krill
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Dec 2003
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  Old Post 14-06-2004 11:39
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The puny Greeks would be willing, but could you please resend the save?

jshelr is offline jshelr
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  Old Post 14-06-2004 16:24
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quote:
Originally posted by alexman
The Celts wish to conduct one last desperate offensive operation before surrendering to their powerful opponents.

Would the alliance for a level playing field be willing to accept ending the game in 100 years?

800 to Krill


Having fun are we? He, he...

OK, we will do what we can to hold you off

alexman is offline alexman
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Hunt Valley, MD
Jan 1970
time: 00:36
  Old Post 14-06-2004 18:43 Visit alexman's homepage!
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Lots of fun!
I spent all my GA building Gallic Swordsmen while you're probably almost in the Industrial Age, the least you guys can do is to let me spend them!

Sorry, I'm not sure what happened to the 800 save I played yesterday. I thought I had sent it, but it looks like I didn't. Since I'm at work now, I had to replay my turn.

800 sent

Krill is offline Krill
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  Old Post 14-06-2004 21:28
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I think I'm about to get hurt...

On to conqueror

Conqueror is offline Conqueror
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  Old Post 15-06-2004 00:01
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hehe you are getting hurt ?-)

how about me alex has 12 GS + some horses attacking me next turn

800 BC to jshelr

/edit: waiting for some nice battle report next turn

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:36
  Old Post 15-06-2004 02:26 Visit alexman's homepage!
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Siege of Persepolis:
Veteran GS attacks veteran Spear - dies
Veteran GS kills 3HP Veteran Spear - 2HP left
Regular GS kills veteran horseman - 1HP left
Veteran GS kills veteran Horseman - promoted, 3HP left
Persepolis falls.

Siege of Pasargadae:
Veteran GS kills veteran horseman - 3HP left
Elite GS kills veteran Horseman - 2HP left
Veteran GS attacks regular Warrior - retreats
Veteran GS kills regular Warrior - 3HP left
Pasargadae falls.

Elite horseman kills veteran Warrior in the field.

We now await judgement for our war crimes.

775 to Krill.

Attachment: 2-a-day-1.jpg
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jshelr is offline jshelr
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  Old Post 15-06-2004 02:34
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Oh, the power of a settler.

alexman is offline alexman
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  Old Post 15-06-2004 02:35 Visit alexman's homepage!
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Got spare money?

Two settlers, actually...

Conqueror is offline Conqueror
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  Old Post 15-06-2004 02:42
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Well, i'll sit tight at Arbela and wait if you have the guts to attack there next turn

jshelr is offline jshelr
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  Old Post 15-06-2004 02:51
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No shame for the ironless Persians. The sad-sack Mongols failed to keep any heat on the western front, allowing the full weight of the Celts to come to bear on the civ without a 3 defense.

Alexman, well done, in any case. Would you care to replay and give us some more screen shots about how you used the fast movers together with the setters to outflank a massed defense? This bit of artistry deserves some space, IMO.

Conqueror is offline Conqueror
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  Old Post 15-06-2004 03:07
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quote:
Originally posted by jshelr
ironless Persians.


The Gallic Sword is propably Best AA unit, if you have iron.Immortals would still not match it even if i've had the Iron. Alex just draw too good start and civ in this game for us to have any chanse without some surprising archer rush.

alexman is offline alexman
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  Old Post 15-06-2004 03:13 Visit alexman's homepage!
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You guys played it very well to attack me when you did. My starting location combined with my civ were just silly. Even so, if I had not been preparing for my own attack, I would have been defeated immediately. You caught me by surprise and if I had delayed one more turn to hook up my iron I would have lost.

I'll post some screenshots later.

jshelr is offline jshelr
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Apr 2002
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  Old Post 15-06-2004 03:29
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quote:
Originally posted by alexman
You guys played it very well to attack me when you did.


I don't buy that, thanks very much all the same. Your game had to be exceptional to overcome the gang up. The complete focus on units, stopping all research after monarchy, allowed you to surprise us with the extraordinary number of GS you could produce so early.

So, we were too aggressive on the attack and got butchered, never to recover. We should have concentrated on one objective -- opening a coastal shipping lane to Persia.

Even without that, three civs could always have shipped iron to persia for upgrades before the war, declared war, and then gone into a defensive shell, forcing you to attack or wait for our research lead to widen. (That is both boring and not very sporting. We thought we could easily trim you down to managable size and lengthen the game. No deal.)

Anyway

alexman is offline alexman
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time: 00:36
  Old Post 15-06-2004 03:37 Visit alexman's homepage!
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Here we go...

800 BC: We take advantage of the previous attack on Arbela to fake another one.

Hopefully, our earlier comment about using the road to retreat will justify the presence of those three workers in the eyes of Persia.

Our 2 Settlers are in the fog of war for Persia. Hopefully the threat of an attack on Arbela will not allow them to spare a unit to scout, which would have to remain on the mountain/desert instead of defending.

Attachment: 2-a-day-3.jpg
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Last edited by alexman on 15-06-2004 at 03:44

alexman is offline alexman
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775 BC: The three workers immediately road the tile, which allows the first settler to move and build a temporary city in the same turn.

Attachment: 2-a-day-4.jpg
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alexman is offline alexman
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  Old Post 15-06-2004 03:40 Visit alexman's homepage!
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All the units (except for the three workers) then move along the river, spending 1/3 MP. After everyone's through, we abandon Burdigala.

Attachment: 2-a-day-5.jpg
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alexman is offline alexman
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  Old Post 15-06-2004 03:42 Visit alexman's homepage!
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Finally, the second settler builds Cataractonium, which brings the two main Persian cities just in range of our fast-movers. Fortunately, Persepolis was not heavily defended.

Attachment: 2-a-day-6.jpg
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Rommel2D is offline Rommel2D
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Upper Midwest
Feb 2003
time: 23:36
  Old Post 15-06-2004 09:47
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I don't get it- after abandoning Burdigala, shouldn't the tile where Cataractonium was founded have reverted to Persian territory?

Conqueror is offline Conqueror
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  Old Post 15-06-2004 14:26
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quote:
Originally posted by alexman
Our 2 Settlers are in the fog of war for Persia. Hopefully the threat of an attack on Arbela will not allow them to spare a unit to scout, which would have to remain on the mountain/desert instead of defending.


I was thinking about sending a horse on the mountain before massing all the spears to Arbela, but as you had Elite units too, i didnt want to leave any unit on the open for you to generate MGL's. I must still have been half asleep not thinking about the settler strike. I have used that myself so many times ! Gongrats alex.

quote:
I don't get it- after abandoning Burdigala, shouldn't the tile where Cataractonium was founded have reverted to Persian territory?


Yes, but he moved units first, before abandoning. And then built the 2nd city, after abandoning the first one. You can build cities to others territory, just if not at war, it will cause one.

Conqueror is offline Conqueror
King
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  Old Post 15-06-2004 14:34
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had i scouted, it would have been easy to prevent the 'settler strike' by pillaging my own road E of the mountain damn, i was too afraid of alex getting the MGL

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:36
  Old Post 15-06-2004 21:15
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alex, I want to say that I have never seen anyone improvise like that in my entire (albeit (so far) brief) life.

I sent the save to Conqueror to let him survey the damage...


Alex, what is your IQ? 200 or something?

Last edited by Krill on 15-06-2004 at 21:29

Conqueror is offline Conqueror
King
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  Old Post 15-06-2004 22:16
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I'm not dead yet ! Altho very close

Battle report
----------------
1. Vet Horse vs Reg GS @ Pasagrade -> wins, 1 hp left, 7 gold captured.
2. Conscript ! warrior vs Elite (wounded, 2 HP) Horse - wins, promotes, 3 hp left
3. Vet Horse vs Vet Spear (Archer freeshot misses), wins, 2 hp left
4. Vet Horse vs Elite GS (wounded, 3 HP), wins, full hp
5. Vet Horse vs Vet Spear (Archer freeshot misses), wins, promotes, 4 hp
6. Vet Horse vs Vet Spear, wins, full hp
7. Vet Archer vs Vet GS, GS retreats, Archer has 3 hp left
8. Vet Spear vs Reg GS (wounded, 1 hp), wins, 3 hp left
9. Vet Spear vs Vet GS (wounded, 1 hp), wins, 3 hp left
10. Reg Horse vs Reg Archer, retreats, (archer down to 2 HP)
11. Vet Spear vs Reg Archer (wounded, 2 HP), wins, full hp, 3 workers captured
12. catapult bombards Vet Spear - hits, spear down to 3 HP
13. catapult bombards Vet Spear - hits, spear down to 3 HP
14. Vet Archer vs Vet Spear (wounded, 3 HP) attack over the river - dies, alex archer promotes to elite with 2 hp left.
----------------

Now alex should not reach any city. Not if GS dont ignore the river movement cost
Very entertaining & educational playing against alexman. Last time i had this much fun & challenge was when defending myself against Sir Ralph in GS PBEM

775 BC to jshelr.

 
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