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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > Intersite DG: Apolyton Team > The Possibility of a GL and what to do with it
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E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:36
  Old Post 11-06-2004 05:50
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The Possibility of a GL and what to do with it Support Apolyton, buy Call to Power 2

In a few short turns, we will be at WAR with GWT and maybe again with GCA (see other discussion thread). We have 3 Elite Knights (Sir Vondrack, Sir Donegeal & Trip’s Consulate Guards) that will have (hopefully) several chances for generating a GL. So, the question needs to be asked now, what do we do with him, if that happens??

The Options are:

Make an Army of Knights - Although, we are not too far away from Military Tradition and Cavalry, A successful Army at this point, would allow us to have Heroic Epic built and possibly a start on the Military Academy, by the time of the main event. That would greatly increase our chances of more GL’s, further down the road and have the ability to build Armies at any time.

Build a Great Wonder - for one thing, that would require us shipping him home, so that we can get him to whatever city we are going to build our Wonder in. Depending on when it happens, it might keep us from getting a second one before the end of our Strike. This would also require 1 boat to leave the area and possibly strand some units later on (if we get little losses during the strike).

Save him for later - Save him for a later Great Wonder OR to use it for an Army of Cavalry, for the Main event that will be coming soon.


So, those are the main Options. For the GW option, here are the current choices of GW:

Sun Tzu (600 shields) - will give us free barracks in all of our cities (on this continent). This would be great to have, as we won’t have to build more for the build up to the main event. Currently, this is also in the works and would be ready around the time of our GA. GWT/GCA have this available at this time, to possibly build. Can be built in any city.

Sistine Chapel (600 shields) - doubles the power of Cathedrals. The problems is, we DON’T have a single Cathedral and only a few Temples (required for Cath builds). As we are NOT religious, but of those are expensive, shield wise, which is one of the reasons we are going the HG route, to help our happiness, atleast while we build other things. GWT/GCA have this available at this time, to possibly build It’s almost a sure bet that GWT or GCA will want this one, as they are both Religious. Can be built in any city.

Copernicus’s Observatory (400 shields) - Doubled Science in the city that it’s built in. This is best to be built in Apolyton Prime, as that city has a very high trade factor and the very low corruption gives us the best benifit from this. This is possibly in the works for after the HG is finished.

Magellan’s Voyage (400 shields) - Naval Moves increased by 1. Can only be built in coastal cities. This would trigger our GA and is currently in the works in HoD, being completed on turn 223 (910AD - less than 40 turns away). As we don’t want our GA that soon, as we are still getting our cities up and running, after the Palace move, we can wait for it.

Others, that we don’t YET have the techs for:

JS Bach’s Cathedral (600 shields) - makes 2 unhappy pop, content. If we go after Music Theory, right after Navigation, we should have it in 5 turns @50% slider. Basically, D-day + 5 is when it will be available the soonest.

Smith's Trading (600 shields) - gives us free (NO MAINTAINACE COST) Markets, Harbors, Banks, Commercial Docks, Airports and Stock Exchanges. This would Trigger our GA, the same as getting Magellins early, too. My estimate, is that we will have Economy Tech (needed for this) around turn 204 (815 AD) or 21 turns from the last turn played. This is also in the works, being completed right around our GA.

Newton’s University (400 shields) - Doubles Science in the city that it’s built in. We should have ToG (and be in Industrial Age) around 10 to 12 turns into our GA. AP is also good for this one.
Wonders to save GL for:

Universal Suffrage (800 shields) - Helps with War Weariness. Industrialization tech.

Theory of Evolution (600 shields) - Gives us 2 free techs. Scientific Method Tech.

Hoover Dam (800 shields) - boosts output from Factories. Electronics Tech.

Iron Works (300 shields) - boosts production output for that city. We have several cities that could be a candidate for this small wonder.

Wall Street (300 shields) - adds up to 50 gold per turn to our treasury, depending on how much is in the treasury at the start of the turn. Needs 5 Banks built in our Cities.

[EDIT] Added Smiths [/edit]

Anyways, let this discussion begin.

MoI E_T

Last edited by E_T on 11-06-2004 at 07:00

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:36
  Old Post 11-06-2004 05:53
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For myself, I would rather have an Army or ship him back home for building Sun Tzu. Having Sun Tzu would save us gold on the Barracks that we DO have AND will allow us to build Vet units in any city, at any time.

E_T

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:36
  Old Post 11-06-2004 05:56 Visit Master Zen's homepage!
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Build Hoovers. Win Game

Nah, I think we'll have a good enough tech lead by then to prebuild it and beat GWT to it. Personally due to the impending fact of long-term conflict with GWT, Sun Tzu's isn't such bad a choice.

I am also a fan of JS Bach's, that would be a nice option. Copernicus in AP sounds good too.


As for the Army, I don't know. If it were C3C i'd definitely say yes but it is really of no use to us right now.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:36
  Old Post 11-06-2004 06:18
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Inflate your Upload Space

You forgot Smith's, E_T.

Bach's and Smith's are two of the best wonders of this age IMO. Either of those would be a good use. But we could also use it on Sun Tzu's considering GWT has it in its technological reach already.

While an army might allow us to try for another one immediately, what are the odds? I doubt we'll get more than 1 MGL even if we use the first immediatley. Besides, at the rate CGN is dying, I wonder if we'll have time to do anything more than run for the boats when and if we get Ruhrpott.

And, as MZ said, armies aren't the easy decision they are in C3C. They don't get many bonuses in PTW.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:36
  Old Post 11-06-2004 07:01
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Lose 30 kilos (of popups)

O.k., added Smiths to the top post, thanks Kloreep.

E_T

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:36
  Old Post 11-06-2004 07:57
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Bachs or army imho.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

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and the Apolyton University
Jun 2002
time: 21:36
  Old Post 11-06-2004 08:45
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Smiths, Bachs, or Sun Tzu's. Smiths because it's just damn good. Bachs to ease some of our happiness troubles, and Sun Tzu's because of obvious reasons.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:36
  Old Post 11-06-2004 10:12
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Smiths or Bachs. We can prebuild Hoover and get it.

--Togas

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:36
  Old Post 11-06-2004 11:22 Visit Trip's homepage!
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Avatar Enlargement: We've got the solution

Bach's helps us out most of all. It allows us to not having to use the luxury slider and also allows more cities to grow even larger than normal. The savings in gold there will probably be bigger than with Smith's (not that we shouldn't also build that wonder).

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:36
  Old Post 11-06-2004 11:32
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Bach's. We could really use the boost to happiness as our cities get up in pop.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:36
  Old Post 11-06-2004 15:23 Visit BigFurryMonster's homepage!
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I think someone could come up failry easily with a calculation that shows the 'profitability' of Smith's and JS's in both the short and the long run. Either (or both) of those wonders would be very nice to have!

wervdon is offline wervdon
Prince

Nov 2001
time: 23:36
  Old Post 11-06-2004 18:11
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Support Apolyton or Terrorists Win

Id have to see the situation and decide. I'd rather have the wonder, but if it looks to be impossible to ship the leader home safely (say at the tale end of our strike with our forces dwindling and us a long way from the shore), then we may be better off to take the army and short term gain than just lose the leader.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:36
  Old Post 11-06-2004 18:32
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Bach or Smith. Either. Probably Smith.

-Arrian

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:36
  Old Post 12-06-2004 00:33
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Rush a settler in Banatopia nad move the city one tile East.

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:36
  Old Post 12-06-2004 00:44 Visit Master Zen's homepage!
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quote:
Originally posted by BigFree
Rush a settler in Banatopia nad move the city one tile East.





* Master Zen secretly plans on rushing a warrior with the GL

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:36
  Old Post 12-06-2004 02:49
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quote:
Originally posted by BigFree
Rush a settler in Banatopia nad move the city one tile East.


* E_T drops the Ton-O-Fluffy-Cat(tm) on Bigfree.....



E_T

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:36
  Old Post 12-06-2004 03:03
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quote:
Originally posted by Arrian
Bach or Smith. Either. Probably Smith.

-Arrian


Smiths would trigger our GA, a little bit too soon.

Currently, our GA is set for turn 223 (910 AD) or 40 turns from this next turn that we are getting ready to play (turn 184 - 680 AD). It would be nicer to have it a little bit later, but that will have to do.

Having out GA at that time will allow us to:

- Have the courthouses in our very corrupt cities to have been finished.
- Allowed our Population to have atleast doubled.
- Allowed several of our cities to have gotten atleast up to size 7 and have greater Production & Trade from the size difference
- Allowed our new cores to have gotten things as much online to get ready of the main event.
- Allowed us to have Magnetism and build lots of Vet Frigates, during the first part of the GA
- It will allow us to get into INDUSTRIAL AGE about 10 to 12 turns INTO the GA and have fully Researched Steam Power (or Nationalism), by the end of the GA.

Having it sooner would not be as optimal....

But Smiths is also in the works, to be finished right after the GA starts.

MoI E_T

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