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MoNoLitH
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Every time I play a game, I end up at war with everyone. Wtf. I never use intense rivalry, I share tech and money freely, and I make every effort to not anger anybody. And yet I still constantly get backstabbed, attacked, and have my borders disrespected despite my efforts.
Can you all please share with me some of your favorite (and most effective) tactics for keeping the AI friendly?
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:36
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If you are clearly in first place in the power charst, the AI will likely hate you. Early though, I find that all the AI want to be friends-- I think its mainly because I lag the AI in the power charts for the first half-century and I am not running any offensive societal choices. The only problem early is that am AI will not trade you techs that have SPs with them and if they have 3 techs , they assume you only want the SP one and don't seem to offer the others.
I still think you should meet people early. If you find someone 30 tiles away and they declare war . .. so what??
In most games, I find that I can keep about half the AI happy with me into the middle game but if I start to become dominant, more and more of them will hate me ( The exception would be a pactmate that likes my choices and is willing to go all the way together to win the game)--
There are only two types of AI, friends and victims
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:36
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quote: Originally posted by Chaos Theory
I've found that the AI will sometimes trade me only some, but still some, of its techs, keeping the ones tied to SPs it wants. |
I seem to remember that occasionally and I think it was always when they called me up to make the offer.. I think, but am not certain, that each time I initially offered them a tech and asked for a tech in return, they balked with the wording about not wanting to see some SP fall into my hands.
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SynthetGod8
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I've been lucky before and convinced the AI to trade an SP tech to me instead of the one it was offering me. It doesn't happen often, that faction really has to like you.
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Santiago_Claus
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"We are their masters, Babe. Let them doubt it for a second and they'll walk all over you. ... [B]ite them! Be ruthless, whatever it takes. Bend them to your will!"
- Fly the sheepdog
Upshot of that advice: once war is declared, never accept anything less than unconditional surrender. Don't be wooed by pleas, credits, or tech. Your goal, your only goal, is to say these words: "... you must swear a pact to serve me!"
They are the grist, you are the mill. Grind them, bake them, and when they're done, when they've been transformed from raw, unrefined chaff into soft flour, leaven them with a few bases and let them rise again. Accepting anything less is ... settling for half a loaf.
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Zeiter
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Most often, the reason the AI is agressive towards you is that they are afraid/envious of your dominance.
Just curious: have you ever been seriously losing in a game before? I was trying the automation challenge as Zakharov, and things were going a little shaky (it was 2180, and I didn't have IA yet. That's what makes blind research so fun.) Well, Miriam, my neighbor, comes to say hello with elite 4-3-1's and 4-2-2's. Much to my disbelief, I watch half of my helpless, governor-controlled bases get overrun with her first wave. I finally manage to truce with her, after giving up 3 techs, hoping to somehow regroup and counterattack. All of the sudden, all of the other factions start calling me, offering me tech, energy, and pacts to join them in fighting Miriam (who was evidently at war with the entire world at this point.) Even Yang was perfectly willing to pact and give tech, even though I was running demo. Well, believe it or not, I ended up getting completely PWNed by Miriam, and actually lost the game! But the point is that the AI hates a superpower, whether it is another AI faction or a human faction, and often they will be willing to do anything to stop a superpower.
So, how does one manage being a superpower?
1. Conquer some AI factions early and make them submissives.
2. On some rare occasions, you'll get an ally that is willing to stay with you to the end, but this is RARE. (I've only had this happen twice in all of my years of playing.)
3. Just make yourself so powerful that all of the other factions combined against you still don't match your dominance.
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Blake
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Brainfallocatione
Oct 2000 time: 17:36
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May sound dumb, but the best way is to stay a bit weak. Not too weak, about 3rd on the power chart is right. The best way to do this is to not pop-boom at all and avoid having much of a military while not being greedy for SP's - settle for the Empath guild and 1 or two of the early ones. Run Neutral SE's and be accommodating to their demands while demanding they make friends with each other. Find a scapegoat, the AI's must be at war with someone so do a Bush and invent world enemy #1 - this faction should be isolated so they won't actually get attacked and will never sue for peace, a naturally obnoxious faction like Miriam or Swen makes a good choice. This way you can easily mantain pacts with all factions bar the scapegoat, forming a giant powerbloc of pacts and treaties - the commerce income can be amazing and makes up somewhat for the lack of SE - with all factions recieving loads of commerce and not focusing on war, the AI's becomes pretty good at research.
When it comes time to win, pop-boom and win planetary leader. You could probably transcend pretty fast too.
edit: A nice manipulative trick to get a faction to pact with you is to make them be at war with everyone, while not soiling your rep too much. Pacts and treaties count towards power, so once they are isolated their power falls, and suddenly they are desperate to have a pactmate - any port in a storm.
You can also temporarly treaty with the scapegoat, in order to get the faction you want a pact with to do the "renounce your friendship with and come pact with me" thing.
Last edited by Blake on 16-06-2004 at 08:20
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