Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Apolyton/Community-Archive > Sales Data for Civ2-Mac original and/or MPG
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
MacUser is offline MacUser
Prince
Olathe, KS, USA
Jul 1999
time: 23:13
Question  Old Post 24-01-2001 17:32
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Sales Data for Civ2-Mac original and/or MPG Got spare money?

SMACed ask about sales data for Mac in the <A HREF=/forums/"/forums/Forum32/HTML/000157__7"_>_Civ2.html Sales</A> Thread on the Civ2-Mac Forum. I haven't a clue even where to look for the data. DanQ/MarkG any suggestions or do either of you know the answer?

------------------
Be what you is and not what you is not. Folks who do that are the happiest lot!
- Mr. Wizard the Lizard,

DanQ
Guest

Not Yet
time:
Question  Old Post 26-01-2001 06:23
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Sorry Steve, no I don't know the answer or where to find it.

Suggestions, anyone?

----------------
Dan; Apolyton CS

CapTVK is offline CapTVK
King
Voorburg, the Netherlands, Europe
Jan 1970
time: 05:13
Post  Old Post 29-01-2001 01:18 Visit CapTVK's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

Market researchers like PCdata might know, but you have to buy a pricey salesreport first. For some reason, actual sales figures are very hush hush.
<font size=1 face=Arial color=444444>[This message has been edited by CapTVK (edited January 28, 2001).]</font>

CapTVK is offline CapTVK
King
Voorburg, the Netherlands, Europe
Jan 1970
time: 05:13
Post  Old Post 29-01-2001 02:13 Visit CapTVK's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Inflate your Upload Space

What the hell! I'll give you some inside info how this business works (better pay attention )

What do sales figures mean?

Well, here is a comprehensive breakdown of how these
numbers come to be. We start with a retail outlet, any retail outlet. Based on this stores ability to move merchandise and how quickly, the softwarepublisher and/or distributor will ship x number of units to said store (most work through distributors so'll use that term from now on). Multiply that number by however many stores this distributor supplies and you will get x number of units that this distributor moves at any given time. In order to fulfill its obligation to its retail outlets it must re-order these items to replenish its supply. Also note that publisher also has to pay for shelfspace (this also includes special displays, promotion, placement etc..) in the store (yes, you have to pay to even get your title in the store!). A distributor can supply several stores within a certain region but there could also be a different distributors in other regions who also ship those units. If the game is a smash hit these distributor report to the Parent Company what they have shipped so that the software publisher
can decide based on current sales and projected sales how many copies to order to redistribute to their regional distributors or straight to the larger retailers. All these additional totals must be included. It is this total that is used to actually produce a new batch of copies (can take 4-6 weeks). The total number that is shipped is what you see when sales figures are released by the publisher (sure it's correct!?...:rolleyes)) (or research firm in most cases). What does this actually mean? It means that a sales figure of lets say 185,000 units for Q4 of 2000 still has X number sitting in a warehouse someplace, X number still at the publishers cdrom factory waiting to be shipped and X number sitting in a display at some store. Once the stores move the items off the shelves the process starts all over again. How many were actually sold to customers is anybody's guess (This information is very valuable for marketing types). The best guide as to how many and of what was sold per quarter is to wait until the next sales figures come out and compare the two. If there is an increase over the previous sales figures then they did indeed sell as many as reported. Stores like to keep a hot item available for as long as they can to increase sales. If however the new report shows a decline in sales then not as many units were sold as reported and the stores still have merchandise left over that they want to get rid of before they place orders for more. For large shipments the software publishers will usually give a refund (sometimes full, sometimes not) otherwise it's the bargain bin. But this means that sales figures for low selling titles will essentially be flawed. So all of the Q4 2000 sales figures that have been posted only represent what has been shipped and is not an accurate figure of units that have been
bought.


Note: this system only works for the larger software publishers. If you're an indie, you'll never reach the shelf on your own, you're screwed!


phew, that's about it...

I'm not even bothering to find the typos anymore
<font size=1 face=Arial color=444444>[This message has been edited by CapTVK (edited January 28, 2001).]</font>

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:13.
Apolyton Time is 00:13.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0335 seconds (88.08% PHP - 11.92% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net