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Aramis
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Not where I was tomorrow, nor will be yesterday.
Dec 2002 time: 23:36
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While playing on a huge map, with 9 civs total, and having reached AD 450, I discovered only 2 civs have access to Iron (1 source each). This was getting well into the game, and I was busily exploring, mostly in search of iron, and without success.
I've been annoyed at the paucity of resources before but had learned to adapt (my wars are for resources). A world lacking iron, tho', makes for a boring game. When and if I find some I don't want to be stuck in the modern era sending MI and MA in against pathetic spearmen and archers. What kind of war is that? Where's the fun?
I figured that game was an anomoly, so I gave it up and have been trying to get another one going, but iron (and now horses) is as hard to find as it was before. Now the whole scarce resource situation is bugging me again.
It took me over a year, from the time I started playing Civ, to be content with whatever starting position I had and learn to adjust. But the last few days I find myself falling back on the old habit of restarting the game numerous times.
I thought about modding the game so I'd have more resources around, but I can't find a way to do that short of making my own map--which takes the fun out of exploring.
I tried playing with more civs, smaller maps, harder and easier levels, but the frustration remains, and all I can do is whine incessently and complain bitterly .
Sigh. I may have to go back to playing PtW.
Thanks for listening
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Aramis
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Not where I was tomorrow, nor will be yesterday.
Dec 2002 time: 23:36
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Occurence ration: the higher the number the less often it appears? Or the other way around. And is occurence linked in some way to the number of civs? The last game wherein I had a lot of civs resources seemed more abundant.
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Aramis
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Not where I was tomorrow, nor will be yesterday.
Dec 2002 time: 23:36
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Thanks. I'm going to go experiment with it for awhile.
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Doc Tsiolkovski
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While they admit the appearance ratio was lowered, there must have been another change as well: Strategic resources are now clustered like Luxuries. Quite often a whole continent has no say, Iron, but 4 out of 5 Coal etc.
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johnnnybrauvo
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I just finished playing a game on a 'large' map where I was on a continent with the French ( who are always nice to me! for some reason... ) and the Russians and there was only ONE source of rubber !!!
It sucked because I had stock piled a HUGE ordinance of artillery's and riflemen to upgrade and I was STOPPED COLD!!
Russia was my most competitive foe...and they were able to 'infintry-ize' (....that word may not exist.... ) and put my Guerrilla army to shame.
It's KINDA fun because I'm new to Conquests...and I was able to breeze through Civ3 before....I mean BREEZE...I'd have a ship to Alpha Centauri while other Civs were barely getting Musketmen....
But ONE 'freaking' source of rubber !!!!
The only other source was waaaaaaaay across the ocean with the Monguls. And EXACTLY as I was overkilling ( I was in a 'rubber scarcitiy' rage.. ) I won the game in a Point victory.
I didnt even get to use the awesomer weapons!!!!
But since this was my first Conquests game...I prolly just have to PLAN for scarce resources now ?
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