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Kalius is offline Kalius
Emperor
Kriegsgewitter
Aug 2002
time: 16:36
  Old Post 20-06-2004 14:58
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#1 Report this post to a moderator
Battle Zone - New Forum Game Support Apolyton, buy Civilization: The Boardgame

BattleZone - by Kalius

Here's a simple war based TBS game, where one simply has to attain either:
1) Control of 75% of the board
2) Force the surrender of everybody

Machine Gunner - beats Infantry - moves 3 - one turn to build
Tank - beats Machine Gunner - moves 6 - two turns to build - can bombard any tile (50% chance of success)
Infantry - beats Tank - moves 3 - one turn to build

Submarine - beats Battleship - moves 4
Destroyer - beats Submarine - moves 4
Battleship - beats Destroyer - moves 3 - can bombard any tile on land (50% of success)

All ships built in one turn

Engineers - built in one turn - destroyed by any land unit that touches it - can execute build order - moves 6 turns

ALL UNITS HAVE 1 STRENGTH

Unit Orders:
Move OR
Bombard - Tanks/Battleships Only OR
Build Base/Port/HQ (Engineers Only) OR
Dig-In - +1 strength for that turn only

Global Orders:
Upgrade Unit's strength OR (if you have an HQ)
Build new Unit - 1 per base/port

Ports/Bases/HQ:

A Port allows one to construct naval vessles
A Base allows one to contruct land units
An HQ allows one to upgrade one unit's strength per turn (e.g. give a tank +1 strength)

Fighting:

When a unit from army A bumps into a unit from army B, a simple Paper-Scissors-Rock game occurs.

If one wins, he moves into the square, and the loser dies.

If two like units meet, then a free-for-all occurs.
If both have the same strength, it is a 50-50 game.
If one has 2 strength, and the other has 1 strength, it becomes a 2-1 (66-33)
If one has 3 strength, and the other has 2, it become 3-2 (60-40)

etc.

Map: http://eventis.ssxh.net/images/gridpost.gif

Anyone interested?

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

Donate to the Red Cross
The City State of Noosphere, CPA special envoy
May 1999
time: 13:36
  Old Post 20-06-2004 21:41
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#2 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

What does bombard do?

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:36
  Old Post 20-06-2004 21:44 Visit :) Smiley's homepage!
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#3 Report this post to a moderator
Avatar Enlargement: We've got the solution

What sort of RNG do you plan on using?

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:36
  Old Post 20-06-2004 23:18
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#4 Report this post to a moderator
Remove this text

Seems like it is not quite complete.

What do engineers do?

How do you "control" squares?

Is there a zone of control?

If an army of 4 tanks and 4 machgun meet an army of 4 machgun and 4 inf, what happens? Or do units not stack?

How much is it to build a port, base, HQ?

Kalius is offline Kalius
Emperor
Kriegsgewitter
Aug 2002
time: 16:36
  Old Post 21-06-2004 00:19
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#5 Report this post to a moderator
Get a bigger avatar today!

Engineers build HQs, Ports & Bases.

Control effectively means have a front line in such a position where you have control over 3/4 of the board. GMs discretion.

No ZoC.

No stacking either. Building a Port/Base/HQ is the cost of the engineer (1 turn), plus the time it takes him to get to the desired location.

Kalius is offline Kalius
Emperor
Kriegsgewitter
Aug 2002
time: 16:36
  Old Post 21-06-2004 00:22
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#6 Report this post to a moderator
Got spare money?

quote:
Originally posted by Urban Ranger
What does bombard do?


One selects a square, and there is a 50% chance that the shells will hit. Therefore, control of the seas is vital for this game.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:36
  Old Post 21-06-2004 08:19
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#7 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Okay Frozzy, I'll try anything once, I'm in.

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