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Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 22-06-2004 21:27
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T124 - 90bc Avatar Enlargement: We've got the solution

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 22-06-2004 21:28
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Wannabe Rhode Island Support Apolyton, buy Call to Power 2



They're probably blocking the coastline with the new units and holding out for marines. I guess we'll just have to move 122 and see.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 22-06-2004 21:31
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Maybe we should rush a start rushing some cats soon. Invention is next turn.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 22-06-2004 21:38
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Izz Central Enter the AD-FREE zone



Note the 2 newly cleared grassland - one shielded. Much of the Plymouth jungle will be cleared in seven turns.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 22-06-2004 21:40
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OK, I'm off to play tennis. I'll play the turn later, after the Sweden v Denmark game.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 23-06-2004 04:43
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Monkey Survival Ticket Support Apolyton, buy Civilization: The Boardgame

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 23-06-2004 05:22
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The Turn Support Apolyton, buy GURPS/ Alpha Centauri

T124 - 90BC


Start

Tabejin send 50g

Ciao builds archer, starts another
BC & Izz build workers (Izz124 and BC124)


Cities

Adjust Izz for +5f
Izz starts archer


Worker Moves

Izz124 moves south
BC124 moves south
Izz123 moves to Corinth 99 joining the two who just finished a chop there
NW3/Cheeky Monkey/Bloke With Spade at Sexytune 11 mine.
CM250 roads. Will road to Frisco.
BC130B and NW4 move south

Naval

Queen Vic fortifies in New Haven
Frumpy sees the Monkey seawall (pic above), and ends at Howler33, joined by the others who fortify


Unit Moves - Core & Jungle

Archer from Caio moves 236
Archer into Silkfest
Horse down road
Horse in Swindon to Corinth6, will go to Corinth22 next turn
Warrior near NH moves 6 - checking FoW near workers
New archers wait Swindon waiting to upgrade. 5 at Swindon and 6 at Silkfest. Don't know whether the growing archers will complete builds or switch to Longbows - probably the latter. (We might want to start thinking about 14spt in Silesia.)
New Settler moves to BC9


Unit Moves - South

FP moves 9 on his way North to upgrade, and look out for barbs
Main stack stays


Unit Moves - West

Scout stays
S.Warr stays


On the Books

36 Workers
10 Warriors
12 Archers
6 Spears
1 Sword
16 Horses
4 Galleys


Diplo

10g change to Python with WM


End

Invention in 1. -71gpt, 731g, (2.7.1)
Dropped down to 3nd in GNP, and 3rd in Prod and dropped to 4th in Mfg. Pah! Wait for our FP (3 turns).
Max Science at 90% is 156 bpt, current for last turn is 122 bpt. I'll tell Tabemono they only need send 40g this turn, and I'll send 10g back to Python.


Next Turn

Invention, Silesia grows to size seven


Coming Soon

FP in Silesia (3 turns) and Lib in Plymouth (4 turns) - also loadsa grassland around Plymouth - it's about to get productive.
Start Gunpowder - for some successful pillaging, then three more techs to Cavalry!


Thoughts

Howler will be Monkey Island until the Modern era, so we need a Plan B for 'Army Group Frumpy' - either regroup for an assault with the Longbows or farm barbs in the south, while keeping Monkey honest in their souuthern defences.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 23-06-2004 05:58
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Krill, on the diplo maybe a short follow-up PM to the most recent turn players of the teams we haven't heard from. There's a remote possibility that Monkey propaganda has turned them against us, but more likely changes or shortages in staff are responsible.

We could just say ' Hi, who is our contact now? - it would be good to get in touch as its been a while etc'

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:36
  Old Post 23-06-2004 18:23
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Support Apolyton or Terrorists Win

Damn. I was worried about that. So be it. They will live. Nothing we can do about it.

I say go barb huntin' in the south with our horsemen, and after we nail the barb camp by the coast, let's go for the hill 2-2 of Baboon. That should tie down a couple of numids.

-Arrian

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:36
  Old Post 23-06-2004 18:30
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Thanks for the screenie of the southwest

Hmm, the next few cities:

Corinth 441.
Frisco 221.
Frisco 4411.

...

Once we have invention, I suspect our cities will automatically switch from archers to longbowmen. At that point, we probably want to switch those that have accumulated relatively few shields over to spearmen and cats.

We need lots of spears. I'd like to see a stack of doom of 20 longbows, 10 spears, and 10 cats.

-Arrian

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:36
  Old Post 23-06-2004 18:30
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Increase the size of your Attachments

Oh, and FP in 3!!

-Arrian

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:36
  Old Post 23-06-2004 18:34
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quote:
On the Books

36 Workers
10 Warriors
12 Archers
6 Spears
1 Sword
16 Horses
4 Galleys


10 warriors - too many. Let's see about toasting a couple of those to keep costs down. Preferably in cities slow-buildling cats.

-Arrian

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:36
  Old Post 23-06-2004 23:30
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Got spare money?

just a thought, but can we attempt to build Leos? If we get that, build enough horses and upgrade, we can slaughter Monkey. I do belive that we should go straight for cav, easiest way to trash Monkey asap and future homeland defense. it will also help Tabemono kill LL (with their wierd but efficient RCP)

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:36
  Old Post 23-06-2004 23:59
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We could take a shot at Leos, but I'd wager we will lose it to either Tabemono or Latin Lover.

If we were to go for it, Swindon is probably the best place for it.

-Arrian

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:36
  Old Post 24-06-2004 00:08
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Inflate your Upload Space

By the way, once we start cutting jungle in the Cheeky Monkey area, west of the river, let's make sure we irrigate a tile or two so we can extend irrigation westward to the cities in the hills (Frisco and the city to be built at Corinth 441). Those towns will likely use mostly irrigated grassland to balance out their use of mined hills/mountains.

-Arrian

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 24-06-2004 04:32
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Inflate your Upload Space

I wouldn't be surprised if Tabemono was prebuilding Leos, but who knows? If Monkey succeed in defending against the next wave, then we'll have to press on to Cav, but if the longbow assault can knock out enough of their units then the dash for cav will be wasted (unless we want to go full-time warmonger on the other continent).

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 24-06-2004 05:14
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Warriors Support Apolyton, pre-order Civilization IV

We still need some warriors while land is unsettled in the southwest, and we've been using a couple by each the sea routes from Monkey and LL - around Plymouth and New Plymouth (also Coventry). They're only fig-leaves, I suppose but we'd be stark bollock naked without them!

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