Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > Intersite DG: Apolyton Team > Are we getting too ambitious?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:36
  Old Post 23-06-2004 23:54
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by WhiteBandit
~22 new units they have possibly built? Daaaaammmmnnn.

I say do not waste those other 9 knights. Lump them with the main attack force at least. I have a feeling we're going to need them.


Can we please look at this issue more rationally than to just add 22 units and assume they can reach all points in the entire GWT empire at all times?

I would remind the team that THIS is the reason why we have been criticizing CGN for making military decisions democratically.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:36
  Old Post 24-06-2004 00:10
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Exactly Arnelos! It's not totally about "they have 22 more units"; it's about where those units and the other are, where they could be, wher GWT can get them to and how quickly they can get them there.

They can't be everyplace at once.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

Donate to the Red Cross
and the Apolyton University
Jun 2002
time: 21:36
  Old Post 24-06-2004 00:30
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Increase the size of your Attachments

We were tricking them by making us seem weaker than we actually are, maybe they are doing the opposite?

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:36
  Old Post 24-06-2004 00:33
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Nuclear Master
We were tricking them by making us seem weaker than we actually are, maybe they are doing the opposite?


It could be, but I doubt it. They could move their Ansar to mountain perches to increase their army strength and back down every turn to check the actual strength as compared to ours...

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:36
  Old Post 24-06-2004 00:35 Visit Master Zen's homepage!
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Put an end to popups!

THERE IS NO EVIDENCE THAT GWT HAS BUILT 22 NEW UNITS

I do not know where some of you have gotten that figure.

If you are talkinga bout the 22 Ansars down south, those are Ansars which already exist. I estimated they might have ~10 more somewhere else (in transit, healing, on guard) and that since GWT has gotten stronger, perhaps increased the total Ansar amount to around 40.

Please, let's not just invent figures, estimate them from what we do know.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

Donate to the Red Cross
and the Apolyton University
Jun 2002
time: 21:36
  Old Post 24-06-2004 00:35
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Remove this text

Why do you doubt it? We did it?

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:36
  Old Post 24-06-2004 01:37
Edit/Delete Message Reply w/Quote
#37 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by Master Zen
THERE IS NO EVIDENCE THAT GWT HAS BUILT 22 NEW UNITS

I do not know where some of you have gotten that figure.

If you are talkinga bout the 22 Ansars down south, those are Ansars which already exist. I estimated they might have ~10 more somewhere else (in transit, healing, on guard) and that since GWT has gotten stronger, perhaps increased the total Ansar amount to around 40.

Please, let's not just invent figures, estimate them from what we do know.


Uh... the point here is that many seem to be getting scared because those 22 Ansar Warriors have suddenly entered the equation, where many seemingly didn't even equate them as being important before CGN went down. Thus +22 Ansar Warriors.

To me, that's not nearly as important as WHERE THOSE ANSAR WARRIORS ARE.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:36
  Old Post 24-06-2004 02:36 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#38 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Master Zen
THERE IS NO EVIDENCE THAT GWT HAS BUILT 22 NEW UNITS

I do not know where some of you have gotten that figure.

If you are talkinga bout the 22 Ansars down south, those are Ansars which already exist. I estimated they might have ~10 more somewhere else (in transit, healing, on guard) and that since GWT has gotten stronger, perhaps increased the total Ansar amount to around 40.

Please, let's not just invent figures, estimate them from what we do know.

MZ, did you read my post earlier in this thread?

We've upgraded ~18 Knights since we last were average with GWT. Now, after we have upgraded, GWT is still strong to us. Which means GWT has built the equivalent of as many units as we have (minus their own losses over this time period). That value equates to around 22 Ansar.

Adrian Hon is offline Adrian Hon
Warlord
Living in Perplex City
Nov 2001
time: 05:36
  Old Post 24-06-2004 04:24 Visit Adrian Hon's homepage!
Edit/Delete Message Reply w/Quote
#39 Report this post to a moderator
Full PM-box? Change here!

Well, that can't be entirely right since it's not as if we built those 18 knights from scratch, we upgraded them from horsemen. Hence the increase in GWT's strength isn't necessarily by 18 whole knights, it's by the difference between 18 horsemen and 18 knights.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

Donate to the Red Cross
and the Apolyton University
Jun 2002
time: 21:36
  Old Post 24-06-2004 04:30
Edit/Delete Message Reply w/Quote
#40 Report this post to a moderator
Support Apolyton buy from Amazon

I believe, it's as if ten knights were built, but I'm not sure.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:36
  Old Post 24-06-2004 04:31 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#41 Report this post to a moderator
Inflate your Upload Space

Most of the Horsemen we upgraded weren't built at that time.

Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:36
  Old Post 24-06-2004 04:41
Edit/Delete Message Reply w/Quote
#42 Report this post to a moderator
Increase Your PM Length

It may have already been mentioned already - but perhaps a large portion of the additional 22 ansars are simply a lot of GWT's units healing back to full strength (especially those that were badly wounded) and/or being fortified while they are healing?

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:36.
Apolyton Time is 00:36.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0354 seconds (88.29% PHP - 11.71% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net