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Qwerty88
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For scrapping units I don't think natives give any minerals.
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Sikander
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Boulder, Colorado, United Snakes of America
Jan 2000 time: 22:37
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quote: Originally posted by Hydro
Sik - you re-home the unit so when you scrap it the minerals go to the target base. Otherwise I'm pretty sure (but not 100% sure) the minerals are lost if the scrapped unit is not at its home base (anyone experiment with this? I’ll have to check). This is inefficient but only feasibly way of transferring mineral resources before you have supply crawlers. Scrapping nets you half the minerals of construction, so you do pay a penalty. My favorite sacrificial units are probes since they don’t take support, are useful for defensive and some offensive purposes, and have a move of two (unless they are cheap-o move 1 defensive probes).
The benefits of re-homing and scrapping are:
* You can do this for ANY unit or improvement, even one that has already been prototyped and is not a Project.
* It can be easily used with rushing. For instance, you could scrap an old scout (adding 5 minerals of its 10 construction cost to the base’s unit/improvement) to get the minerals over the magic 10, and then rush for much less cost. This eliminates the need to over-rush the previous item (with carryover to the next item), which is very energy expensive
* It is useful if you are unit-heavy and energy-limited. Rushing is great if you have lodes of cash, but if you are can’t use FM (Gaians), are pre-FM, can't reasonably run FM (Hive), or it isn't convenient to do so (drone control or war footing issues) then this can be used to good effect.
* If someone is snooping on you can surprise them by getting critical unit or improvement/Project done before they would otherwise suspect (eg - it is another in a bag of tricks to be used judiciously)
For those that B-line via directed research to IA this tactic is probably not of much use since you get crawlers early (as folks have posted, many go for AI before all else save CE). For those using Blind or Semi-Blind research this can be critical. |
I agree with Blake. When I disband in the base screen I can see the minerals added. This is SMAX with the latest patch, I'm not sure about SMAC or earlier versions. I like to send Probe Teams to the SP building base before I have IA and really need the WP or the HGP. They are clean and move 2, which are both advantages. If I'm beat to the project, at least I'll still have some useful units that didn't cost me a bunch of support in the interim. Oh, btw don't "burn" the Probe Teams until you can get your project finished that turn. Waste not want not.
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mmontgomery
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I would say that I get about an average of 6 AAs per game on a normal size planet. (Much more on huge.) Many of these come from popping sea pods with Isles.
Although I might cash an AA to get an early SP that would otherwise be lost, my typical use is to first trade/steal every tech that anyone has to date, and then to cash every AA at once for a massive tech gain. (Carefully prepare ahead of time to defend yourself against enemy probes which will try to steal your new techs.) Usually this is right around the time of copters.
I keep hearing some people say that getting the techs earlier is not useful since they are not ready to capitalize on them. This is baloney! Some techs just are not that useful, early or later. But the good techs change the game as soon as you get them, and there is no excuse not to change strategy immediately to capitalize on some great tech.
I have had many games where I conquered the board very quickly due to early copters. Even games where I disallow victory by conquest, I can often get most if not all factions to surrender to me, making the run to transcendence fast and painless.
To summarize, early in the game, the tech boost won't help much; better to trade and/or steal everything first. In mid-game (where it might take 10 - 20 turns to research a tech), a 6 tech boost can break the game wide open. But don't save the pods until late game. By late game, you will often be getting 1 or 2 techs per turn, and the game is already decided anyway.
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