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Kinder_Pingui
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I have a problem. How can I set to be ONLY 1 planet in each system? Is there any mod for this? Anything? Thx for help
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Kinder_Pingui
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Thx! could you give me link to this editor? or its name?
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Vince278
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Why would you want to do that?
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Kinder_Pingui
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Thx very much!
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Bhruic
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The editor doesn't allow you to add/remove planets.
The best thing to try is modifying the "NumPlanetProb" table in "MOO3_Starsheet_EXP.txt". I'm not entirely sure it's read by the game, but it's the best idea I can think of.
Bh
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Kinder_Pingui
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Yep, I checked it and I agree man, I found that line too, but the problem is HOW to edit it correctly, to prevent some **** like not working game -_- I really dunno, anyone? Some clever ideas? By the way, thx 4 all this attention, bro
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Bhruic
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Well, there are only 2 rows for that table, "probability" and "cumulative probability". So if you wanted to have only one planet per system (and always one planet per system), in theory what you'd do is for the first row, put 0 in every column but the one labelled "1', and put 100 into that column. For the second row, you would put 0 into columns "0" and "1", and put 100 in every column from "2" on.
You should end up with this:
code: TableStart NumPlanetProb
ColumnHeadingsStart 0 1 2 3 4 5 6 7 8 Limit
RowHeadingsStart
Probability 0 100 0 0 0 0 0 0 0 0 1
Cumulative Probability 0 0 100 100 100 100 100 100 100 100 2
TableEnd
Bh
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Pellinore
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quote: Originally posted by Bhruic
Well, there are only 2 rows for that table, "probability" and "cumulative probability". So if you wanted to have only one planet per system (and always one planet per system), in theory what you'd do is for the first row, put 0 in every column but the one labelled "1', and put 100 into that column. For the second row, you would put 0 into columns "0" and "1", and put 100 in every column from "2" on.
You should end up with this:
code: TableStart NumPlanetProb
ColumnHeadingsStart 0 1 2 3 4 5 6 7 8 Limit
RowHeadingsStart
Probability 0 100 0 0 0 0 0 0 0 0 1
Cumulative Probability 0 0 100 100 100 100 100 100 100 100 2
TableEnd
Bh |
Bhruic,
I assume that if you wanted to set the minimum size of available planets in a system you would do a similar mod to the PlanetSizeProbBase and PlanetSizeProbCum tables. If, for example, you wanted the minimum planet size to be 6, you would simply set the size 4 and 5 column numbers to 0, thereby eliminating the two smallest size possibilities from the game? I haven't seen a pattern in the numbers in these two charts to suggest that the values in the size 4 column are linked to the values in the size 5 column, which are linked to the values in the size 6 column, and so on. I haven't tried this yet, but I might, considering the number of small (=useless) worlds in the various systems my scout ships explore. 
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