Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alpha Centauri > AC-Democracy Team Game > ACDG3 Spartans > Tech Beeline
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Drogue is offline Drogue
Emperor
Omnipresent conscience
Oct 2002
time: 05:37
  Old Post 23-07-2004 18:48 Visit Drogue's homepage!
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Just out of interest, how do you usually go wrt terraforming, Googlie? I've never seen that effective a style without condensors. I usually use Archaic's style, of up to 6 boreholes, and crawling up to 6 condensors for nuts.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 23-07-2004 20:27
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Googlie
(and if so, we should build a laser infantryman soon thereafter then upgrade our rovers to 2-1-2's, all the more impressive to threaten Yang with when we finally meet him)


IIRC laser rovers cost as many as laser infantry, so we could build a commando (+) laser rover in SC2, and monolith-upgrade it to elite immediately, for a 3-1.5-3 unit.

quote:
Do we need a formal poll, or are we still running this early on with decisions made by an "informed quorum" of the Junta?


Since Zeiter said he favoured SocPsych and you AppPhys, I thought I'd post a poll to get some more opinions.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 24-07-2004 05:50 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Got spare money?

quote:
Originally posted by Drogue
Just out of interest, how do you usually go wrt terraforming


I pretty much forest everything on land (except nut specials- unless on arid land) and seakelp/tidal harness
the offshore tiles, get Tree Farms and Hybrids by midgame, then throw up satellites whenever I can't think of anything else for a base to produce

I'll try for a couple of boreholes per base, and nearly always manage to get a ten or 12 tiled energy farm crawling to my SCC

Hab domes come too late in the game to make much of a difference, so I generally only have a handful of bases that ever get to beyond size 20, and they are usually coastal bases

I follow that route playing most factions, except maybe the Gaians or Cult, where I might purposely refungus after I get the nuts-from-fungus techs

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 19-09-2004 21:56
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

We'll get NonlMath MY 2138. Normally our next research choices should be:

  • Progenitor Psych
  • Biogenetics
  • Industrial Base
  • Social Psych

If we plan to steal lots of techs from other factions, it hardly matters what we pick, but you never know. So what to pick?

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 20-10-2004 11:09 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

This is maybe the appropriate thread to reset our beelines:

Right now we are researching Doc Initiative (6 years, in 2149). We can start the MCC that year - will we finish it same turn? (2 AA"s and, maybe, 2 crawlers)

A whole bunch of "ifs" determine our next choices (and prolly we'll be in the "next tech in 15 years" or so range):

If we manage to steal HEC from Lal, then we'll see Synth Fossil Fuels as a choice (missiles, fungiformers, prereq for Doc Air)

If we manage to steal Doc Loyalty from Yang, we'll see Int Int as a choice (+Morale, nonlethal police, CDF).

If we don't trade for them/steal them, we'll see our choices cluttered by Prog Psych, Social Psych, Polysoft, Industrial Economics, Field Modulation, Opticals, etc (you get the picturs)

It'd be neat to beeline to Pre Sentient Algorithms, and snag the HSA - that way we'd be immune to probe actions (axcept maybe the Angels, with their automatic Enhanced Algorithmics) and to others mind-controlling their bases back that we have captured. But that would entail getting Int Int and Cyberethics on the one side and Polysoft, Opticals and AMA on the other.

So far we've been fortunate in executing almost flawlessly the strategy we outlined at the beginning (before the game was even set up!!) Let's hope our "luck" continues!

KrysiasKrusader is offline KrysiasKrusader
King
Commander of Corazon's Own Elite Guard
Apr 2002
time: 00:37
  Old Post 21-10-2004 10:04
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Suffering from ads?

Wow. I forgaot all about this thread (!).

I read now...

KrysiasKrusader is offline KrysiasKrusader
King
Commander of Corazon's Own Elite Guard
Apr 2002
time: 00:37
  Old Post 21-10-2004 10:29
Edit/Delete Message Reply w/Quote
#37 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Googlie

I pretty much forest everything on land (except nut specials- unless on arid land) and seakelp/tidal harness
the offshore tiles, get Tree Farms and Hybrids by midgame, then throw up satellites whenever I can't think of anything else for a base to produce


Well. Lookie this!
So why are you (not just you, but you know what I mean) farming in this game?



quote:
I'll try for a couple of boreholes per base, and nearly always manage to get a ten or 12 tiled energy farm crawling to my SCC


Boreholes yea, but the solar park has become increasingly untenable with the quality of players over the years. Too vulnerable to suicide chopper strikes. Do you not find?



quote:
Hab domes come too late in the game to make much of a difference, so I generally only have a handful of bases that ever get to beyond size 20, and they are usually coastal bases


I find this amazing. But then again, haven't been in as many games as you. The only game I can remember being in with hab-domes was one where no one was allowed to attack another human controled faction.



quote:
I follow that route playing most factions, except maybe the Gaians or Cult, where I might purposely refungus after I get the nuts-from-fungus techs


That's tough choice to make. Especially when you've spent nearly all game; roading, leveling, foresting every tile. By this time, my formers are just concentrating on borehole drilling.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 21-10-2004 10:37 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#38 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by KrysiasKrusader
Well. Lookie this!
So why are you (not just you, but you know what I mean) farming in this game?

Simple - got outvoted (actually, I've learned a lot about squeezing early growth from careful utilization of tiles. I never used to bother differentiating between rolling and rainy and rolling and moist tiles - for me the rule of thumb was "under 500 meters, forest regardless, over 500, farm and solar" (unless arid, of course - then it got a forest too)
quote:

Boreholes yea, but the solar park has become increasingly untenable with the quality of players over the years. Too vulnerable to suicide chopper strikes. Do you not find?

Not if you protect it. A sensor, bunkers and AAA best-armor units interspersed around the perimeter can hold off most choppers (or make it not worth their while trying

KrysiasKrusader is offline KrysiasKrusader
King
Commander of Corazon's Own Elite Guard
Apr 2002
time: 00:37
  Old Post 21-10-2004 11:22
Edit/Delete Message Reply w/Quote
#39 Report this post to a moderator
Remove this text

In that case: I'll start complaining about the farming again...



quote:
Originally posted by Googlie
Not if you protect it. A sensor, bunkers and AAA best-armor units interspersed around the perimeter can hold off most choppers (or make it not worth their while trying


That takes a lot of effort to do. I just can't commit all those resources and time to something like that. I'd rather put it towards hurting the opposition. I've built one bunker - once! (and one airbase - once!).


TOP SECRET:

All you have to do is blow a hole through the defensive perimeter. Choppers / airplanes aren't affected by ZOC's. Either suicide a couple of a/c on the unit, or self-destruct a missile/specific a/c. Then just fly in and blow everything away...

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 21-10-2004 18:11 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#40 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by KrysiasKrusader
TOP SECRET:
All you have to do is blow a hole through the defensive perimeter. Choppers / airplanes aren't affected by ZOC's. Either suicide a couple of a/c on the unit, or self-destruct a missile/specific a/c. Then just fly in and blow everything away...


Funny, but no-one seems to think it's worth the while (maybe 'cos it takes around 3 or 4 fusion elite shard choppers [strength 33, derived from 13 (basic weapon) * 1.5 (elite) * 2(fusion powered)] to get past 1 bunkered, sensored, elite, 8-armor AAA fusion defender whose defense is 128 [derived from 8 (basic)*1.5 (Elite)*1.5 (bunker)*2(sensor)*2(AAA tracking)*2 (Fusion)]

Would you take that trade?

Now, I agree, power sats are great too, but there is a limit as to how effective they are (base population dictates how much of a contribution they can make, and usually for me - pre hab domes, that'll be 14, thus giving 7 energy to that base. A single crawler can be yielding 8 energy in a poorly designed energy park and is a lot more expendable then a power satellite

KrysiasKrusader is offline KrysiasKrusader
King
Commander of Corazon's Own Elite Guard
Apr 2002
time: 00:37
  Old Post 22-10-2004 05:05
Edit/Delete Message Reply w/Quote
#41 Report this post to a moderator
Suffering from ads?

No, I wouldn't take that trade in straight combat. But I would self destruct 2 units to get rid of the blocker. Then I'd fly through the hole and rampage the crawlers inside the compound. But this is all hypothetical.

Shame on the people who let you get such defences up in the first place!

KrysiasKrusader is offline KrysiasKrusader
King
Commander of Corazon's Own Elite Guard
Apr 2002
time: 00:37
  Old Post 22-10-2004 12:06
Edit/Delete Message Reply w/Quote
#42 Report this post to a moderator
Avatar Enlargement: We've got the solution

Here's a really good post, for anyone who wants to know what can happen in a multi-player game...

MP Woes Post

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 23-10-2004 01:24 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#43 Report this post to a moderator
Put an end to popups!

I think our next tech to research should be Inertial Damping. it sounds really cool:

quote:
extracted from blurbsx.txt
##Inertial Damping
#TECH24
Until now the battle had been proceeding smoothly: the enemy was outflanked and had been driven from the reactor housing. But against the reactor itself the matter cannon were strangely ineffective. Rounds simply . . . stopped. In mid-air.
^
^ -- Col. Corazon Santiago,
^ "A Tactical History of Sparta"

KrysiasKrusader is offline KrysiasKrusader
King
Commander of Corazon's Own Elite Guard
Apr 2002
time: 00:37
  Old Post 23-10-2004 02:53
Edit/Delete Message Reply w/Quote
#44 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Problem with thise, is that they tend to have a tendency of always going off line as soon as your sheilds absorb the third hit.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
Wink  Old Post 23-10-2004 02:56
Edit/Delete Message Reply w/Quote
#45 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

No problem then: Spartans never get shot even once!
Research it I say!

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 24-10-2004 01:36
Edit/Delete Message Reply w/Quote
#46 Report this post to a moderator
Avatar Enlargement: We've got the solution

I remember reading somewhere that Googlie proposed to offer the Angels a SocPsych<->Gene Splicing deal instead of IndEcon<->Gene Splicing. That would give us the prerequisite for DocLoy, and, one step later, Intellectual Integrity. Googlie consider that tech very useful for the Citizen's Defence Force. On the other side Krysia's Krusader did not consider the CDF so useful.

I can't find anymore where this was originally written, but I'll reply here in the interest of reducing chaos and keeping discussions in the thread where they belong: in this case tech beeline.

Anyway, the reply I wanted to add was that IntInt is also useful for the Spartans for other stuff besides the CDF. Namely non-lethal methods (more useful for the Spartans than for the other factions because of our +1 Police SE) and high morale (to get that last needed morale level for elite units). Besides that it's also a prerequisite for Cyberethics, which leads to Knowledge SE Values. As we can't run Wealth, this is the next best choice for us in peacetime.

That being said, I would equally support going for a Environmental Economics b-line (tree farms & 3+ energy) than for a IntInt b-line.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 24-10-2004 02:58 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#47 Report this post to a moderator
Support Apolyton buy from Amazon

If the concensus of the Junta is that the CDF isn't worth poursuing, I'll drop championing it (I'll just say "I told you so" whern the Hive overrun us)

If we decide it's not worth while it'll certainly give us a lot more flexibilty for tech choices after we get Doc Init in 2149/2150 (eg, HEC, which we'll then steal from Lal and get a partially researched next tech after that). It'd mean we don't need to concern ourselves with Doc Loyalty and a possible war with Yang when we're not ready (no perimeter defenses )

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 24-10-2004 05:38
Edit/Delete Message Reply w/Quote
#48 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Googlie
If the concensus of the Junta is that the CDF isn't worth poursuing, I'll drop championing it (I'll just say "I told you so" whern the Hive overrun us)


If this was a normal PBEM I'd tend to agree with KK regarding the importance of CDF.
But this is a game with a special rule: choppers can't attack bases! This rule has never been tested before, so it's unsure what effects this will have on combat strategy. But I assume it means it will be easier to defend against air attacks by building lots of SAM noodles and choppers. This in turn would make land combat more important I assume, and especially marine invasions on coastal bases (thus the MCC also increases in value). Land combat more important, means CDF more important as far as I can see.

So if we could make a grab for the CDF, I think it could be worth it.

KrysiasKrusader is offline KrysiasKrusader
King
Commander of Corazon's Own Elite Guard
Apr 2002
time: 00:37
  Old Post 25-10-2004 02:37
Edit/Delete Message Reply w/Quote
#49 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Maniac

If this was a normal PBEM I'd tend to agree with KK regarding the importance of CDF.
But this is a game with a special rule: choppers can't attack bases!


Oh crap! Yea, that's true. I forgat all about that. And I was asking about it before myself, in another thread somewhere...


Perhaps I should re-evaluate my thinking concerning the CDF...
Gimme a day or two.


quote:
This in turn would make land combat more important I assume, and especially marine invasions on coastal bases (thus the MCC also increases in value).


Here; I'm not convinced about the MCC (yet).


See! That's what's so great about having mpre than one head doing the thinking.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 03-11-2004 05:07
Edit/Delete Message Reply w/Quote
#50 Report this post to a moderator
Support Apolyton buy from Amazon

After all these techs we're about to require, these are the choices we'll have MY 2148 after researching DocIni:

Attachment: techchoice2148.jpg
This has been downloaded 18 time(s).

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 03-11-2004 22:11 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#51 Report this post to a moderator
Support Apolyton or Terrorists Win

I still haven't fathomed out the chart's interpretation.

Does the above indicate that we'll be given just 3 choices (the yellow ones)? - or the 8 orange ones?

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 04-11-2004 18:43
Edit/Delete Message Reply w/Quote
#52 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

The three yellow choices are the ones we'll get.
If we'd acquire one more tech, the number in the "mod 3" column would increase by one (with 2 changing to 0).
The techs that have "0" besides them are not available for choice (except CentEmp in this case, but that's because it's first in the list, and to ensure there's always at least one tech for choice).
This means if we'd acquire one more tech after DocIni, only PolySoft would be unavailable, while we could pick all the others.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 07-11-2004 22:52 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#53 Report this post to a moderator
Help yourself to an AD-FREE life

Dunno if this is the appropriate place, but it's as good as any.

(In business, a few years ago, there was much excitement around the idea of a Corporate "BHAG - Big, Hairy, Aggressive Goal" such as Merck's "Rid the world of disease" or Walmart's "Shopkeepers to the World")

We can articulate a "BHAG" for an Angels - Gaian - Sparta alliance:


*************************************************


The Maniac Manifesto - Fusion Power by 2160


A Joint Venture of the Data Angels - Gaian Union - Spartan Federation factions

This will entail getting the following prerequisite technologies:
  • Superconductor (currently being researched by The Hive)
  • Pre-Sentient Algorithhms
  • Advanced Military Algorithms
  • Cyberethics
  • Intellectual Integrity
  • Optical Computers (Possessed by the Hive)
  • Adaptive Doctrine
  • Polymorphic Software (possessed by The Hive)

then
  • Fusion Power

It would need open and frank co-operation between our 3 factions, with staggered researched leapfrogging, but is attainable

For example, we don't need the Superconductor tech until 2159, so that whoever is researching it - with 1 year to go - can then change to Fusion Power for delivery in 2160. So the Gaians probe it from Yang in 2158 or 59 and then change/pass it to whoever is researching it.

We need to prise (trade for or steal - the Gaians, mainly) Polysoft and Opticals from Yang, so that someone can be researching AdaptDoc, then AMA (and here we may need to do some judicious trading with the Zak/Lal combo - but not if we are at war with either!!)

Meanwhile, following getting Doc Loyalty, we can be going the Int Int - Cyberethics - PSA route, so that PSA can be given to the "Superconductor researcher" just in advance of their being gifted that by the probing Gaians

It could work. But it'd need us to not be jealously hoarding techs (such as our Ethical calculus - needed for Int Int) as well as Sparta trying to "manage" the Uni's research so that we get at least one of our needed techs from them or the PK's

*************************************************


Kass - are you up to (have the time for) protracted negotiations with the other 2 - or should I QB it? (Assuming, of course, that it's the Junta's wish to proceed along those lines)

Last edited by Googlie on 08-11-2004 at 05:26

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:37.
Apolyton Time is 00:37.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0620 seconds (93.08% PHP - 6.92% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net