Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alpha Centauri > AC-Democracy Team Game > ACDG3 Spartans > Tech Beeline
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:37
  Old Post 27-06-2004 06:57
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Tech Beeline Got spare money?

quote:
Originally posted by Maniac
I thought I'd already give my first thoughts about our possible research direction.

For most factions the choice is simple: research Centauri Ecology and then race as soon as possible to Industrial Automation. Because of the likely circumstances in this game I'd suggest a slightly different start though.

Two of our opponents will most likely be the Morganites (who have IndBase) and the Data Angels (who have InfoNets and PlaNets). So if we just do like them and try to research to IndAut ourselves we'll be way behind.

Therefore I'd suggest that after we have researched CentEcol we first research Doctrine: Flexibility. We already have the prerequisite tech Doctrine: Mobility, so it shouldn't take too long. Then when we got DocFlex, we should build some gun foils. Their task should be to explore and find other factions, hopefully Morgan and Angels. If they are friendly to us, they'll hopefully be willing to trade the prerequisites of IndAut to us in exchange for the valuable tech of DocFlex, and we won't be left behind. :-)

Just in case they refuse to trade though, probably after we get DocFlex we'd better start researching to PlaNets ourselves, so that if necessary we can build probes to obtain IndAut by other means...

How does that sound as an initial plan? :-)


quote:
Originally posted by Skanky Burns
So we grab Centauri Ecology first and then try to get ships to contact others with asap? Sounds good, although it will require us to have sea bases by then.


quote:
Originally posted by Ogie Oglethorpe
Sounds like we could also set ourselves up for an early rush as well.

We really should have probes tho' before any actions.


quote:
Originally posted by GeneralTacticus
Sounds like a good plan, and, yes, we should get ourselves some probes before we try and attack anyone.


quote:
Originally posted by Maniac
I'm wondering, how early do you define an "early rush"?
Is that before or after we acquire IndAut and build some crawlers, and is that before or after we acquire EthCalc and do some popbooming?

The reason why I ask: In the previous ACDG we as the Consciousness conquered the Pirates. However we started a military build-up to achieve that goal even before we had many crawlers or before we had done any popbooming (though that had become more or less impossible at that time). As a consequence it took us a decade to build the forces to win the war. Other factions used that time however to build more crawlers and prepare for popbooming. As a result at the end of the war our empire had more than doubled in size and we gained many techs, but the other factions had used that time to grow on their own even more. :-s So therefore my question: in general how much economic build-up should we do ourselves before starting to think about attacking someone? Before or after a crawler build-up and/or popboom?


quote:
Originally posted by Ogie Oglethorpe
Depends on proximity to nearest neighbor I would say. Lets survey the territory first and then decide. Centauri ecology and then Flex is viable and doesn't detour us too far in case we want to vere back to a builderish role. I agree tho' if we try to play builder likely we'll get toasted by the Morgies and or Gaians in the tech game.

My vote after these two is beeline to planetary nets. Then we can decide to go get weapons or crawlers depending on what we find by scouting.


quote:
Originally posted by Maniac
I completely agree!


quote:
Originally posted by SgtSlick
I don't think we need to pop boom, we should do skirmishes around the time of crawlers. That is, once we get like 1 crawler per base slip in a rover per base and a few foils and just take out a couple of coastal cities. Is StealTech when take over bases on??

If it is, this is espeically a good idea. Furthermore, i think it is in our interest to do this if we don't have a neighbour. If we do have a neighbour, i suggest build all out 4-1-2's and take them out so they become our *****. This way we have a chance to keep up with morg's in tech game, and have extra votes in council etc.

If we don't have AI neighbour and its human... just KILL KILL KILL... STEAL STEAL STEAL!

If neither, then we do what i first suggested, 3 foils 6 rovers and take out 2 coastal cities of morgans i reckon. plus if we can take 4 probes with us, thats 3 free techs from the undefended cities as we beat them up, and an infiltrator....

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 07-07-2004 03:51 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Lose 30 kilos (of popups)

So, were going to get Centauri Ecology next turn, and will switch to Doc Flex, then beeline to Planetary Networks thereafter.

(This, btw, is endorsed by Vel if we are playing Sparta as a Hybrid, which I think our poll favoured. See link here)

But if we are going for early probe foils, then we need to seriously explore to the southwest of Sparta Command (where we uncovered what could be a shoreline or maybe just a lake) as well as to the East of Sparta Command and to the north of Santiago Citadel (assuming that there is water round the northern pole, or that our landmass up there eventually meets water)

This early, should we even be thinking of the Virtual World?

Zeiter is offline Zeiter
Prince

Dec 2003
time: 23:37
  Old Post 07-07-2004 17:33
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Get a bigger avatar today!

Right now, I just don't see the benefits of going with doc:flex right now. We haven't found a substantial body of water yet. One of the things I most hate is when I come across a shoreline, build a base there, and build a foil there to explore, and it turns out it's only a small little lake!

What kind of SE settings do we want early on? My vote would be for running planned, and if we are going to do that, we need to head towards plan nets.

If we want to go for the early popboom strategy, then we need to run planned anyway, so for that we could go infonets --> plannets --> social psych --> then go for ethical calculus and gene splicing.

Either way, I see going with plan nets as the best solution.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 08-07-2004 02:36
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Put an end to popups!

If we go for DocFlex, we could build gun foils early to start searching for other factions. If we're a bit lucky and meet them early, perhaps we could trade with them for PlaNets. Or if not, most likely trade some other technology which we wouldn't get if we waited too long with overseas exploration.

Anyway, if we wouldn't be able to reach an agreement on something, a poll is always a possibility.

Zeiter is offline Zeiter
Prince

Dec 2003
time: 23:37
  Old Post 09-07-2004 07:19
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

No, I don't think a poll is needed. I'm fine with the doc:flex route. I was just offering my two cents. I am good with whatever the vets choose to go with.

Andemagne is offline Andemagne
King
Rovaniemi, Lappland, Finland
Dec 1999
time: 07:37
Talking  Old Post 15-07-2004 03:36
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Increase the size of your Attachments

so we are Beelining to Industrial Automation?
when is the next tech due?

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:37
  Old Post 16-07-2004 00:34 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

at first doc flex seems useless. This will probably be a large continent. But some transports could aid any military operations we partake in at a later date. If we decide we need to go around the hive to get at another faction, we'll need transports. There may be some juicy targets that are lightly defended. Hive is so high on the power charts. I'm not sure how they were set up, but they do have perimeter defense. Although we could gang up on them with another faction.

flexibility just gives us...well... more flexibility.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:37
  Old Post 16-07-2004 04:02
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

I don't amwat to read allt ahtz, But what wis ther quickest way to getot IMOACR WARPIN!?

Thasts wahapt er wanrt! thane we can co anc give the ozerh tofactions a gpod KILIBN!

HEHEHEHE!1

-jam

Zeiter is offline Zeiter
Prince

Dec 2003
time: 23:37
  Old Post 16-07-2004 08:03
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Uh oh. It seems Jamski's gotten into the xenobrew again...which, whaddaya know, there's an entire jug of it right here! I better inspect it, to make sure that Jamski isn't vulnerable to any xeno-poisoning from this brew...

...

Whel, I haf ta telll yuoo, thtis stuf iz pertie gpod. I thiek I need to inseptc anuhter bottel or too...And, I'm defnitlee see waht Jamski meaning by "IMOACR WARPIN". I agree, Jamski! We defnite need som dose.



Wha? Bananas can dancing?





Okay, I thinck I good idea mabe stop drink xenobrew...

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:37
  Old Post 16-07-2004 09:43
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Jamski
I don't amwat to read allt ahtz, But what wis ther quickest way to getot IMOACR WARPIN!?

Thasts wahapt er wanrt! thane we can co anc give the ozerh tofactions a gpod KILIBN!

HEHEHEHE!1

-jam


Sig material.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:37
  Old Post 16-07-2004 10:46 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I can't read it.

Xenobrew? more like Xenotequila.

Zeiter is offline Zeiter
Prince

Dec 2003
time: 23:37
  Old Post 16-07-2004 10:51
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I wonder if there is any way to incorporate Jamski's quote into a newspaper story for the next paper.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 16-07-2004 16:26 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Jamski meets Miriam, gets converted, and starts speaking in tongues?

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 16-07-2004 22:22
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Andemagne
so we are Beelining to Industrial Automation?


I think we've pretty much decided to go for Planetary Networks. However after that, we've still got several options.

Some would like to b-line to Nonlinear Mathematics and impact weapons.
Others would like to b-line to Ethical Calculus and popbooming.
A third group would like to b-line to Industrial Automation and crawlers.

We can still pretty much decide anything we want. In any case, IMO we certainly aren't in any kind of straightjacket as Hydro claims.

quote:
when is the next tech due?


Next year Doctrine: Flexibility.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:37
  Old Post 16-07-2004 23:27 Visit Kassiopeia's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by Zeiter
I wonder if there is any way to incorporate Jamski's quote into a newspaper story for the next paper.


I'm certain something can be arranged. When you consider Skanky's latest postings as well in the Rec Commons, there's obviously a trend going on that must be reported.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:37
  Old Post 17-07-2004 05:39 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by Maniac


I think we've pretty much decided to go for Planetary Networks. However after that, we've still got several options.

Some would like to b-line to Nonlinear Mathematics and impact weapons.
Others would like to b-line to Ethical Calculus and popbooming.
A third group would like to b-line to Industrial Automation and crawlers.

We can still pretty much decide anything we want. In any case, IMO we certainly aren't in any kind of straightjacket as Hydro claims.



Next year Doctrine: Flexibility.


If we have any serious desires to attack the Hive, nonlinear mathimatics is a must.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 22-07-2004 20:01
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Help yourself to an AD-FREE life

What should we research next if we can't pick Planetary Networks after Information Networks is finished?

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 22-07-2004 21:32 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

I'd agree with Diss

order of priority:

  • Planetary Networks
  • Applied Physics >>>>>> Nonlinear Mathematics
  • Social Psych >>>>>> Ethical Calculus >>>>>> Intellectual Integrity

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 22-07-2004 21:52 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Increase Your PM Length

And at some point we should prioritize the SP's we want (much like the Hive-Drones did in the last game) and tech-stream towards them

eg, is the Maritime COntrol Center a must for us? (I'd say. "yes", and it's interesting that the attendant quote for that SP is from Santiago)

Do we care about any of the others?

I'd say that realistically, much as we'd love to have them, the Human Genome Project and the Virtual World are out of our reach (on account of how long it will take us to get the tech, then get Ind Auto, then build the SP - unless our superior movement nets us some AA's to cash in - let's hope the first pop of our gunfoil is a Unity trannie!!)

I sense that we're ambivalent re the Weather Paradigm and the Merchant Exchange (nice to have, but we don't care if others get them)

I'd put the Planetary Transit Syatem and the Planetary Energy Grid somewhere between these first 2 categories - ie, not a "must have" but stronger than a "nice-to-have"

Which leaves 2 "militaristic" SP's - the Citizens' Defence Force and the Maritime Control Center. I'd consider us somewhat of a failure if we didn't get these 2 SP's (CDF plus either HEC's plasma armor or Field Modulation's 3-res armor would make us pretty untouchable until Chaos weapons, and i don't think we should ever let another faction gain naval movement points on us (it was huge for the CyCon in that last game)

Thoughts?

G.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 22-07-2004 23:56
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Googlie
Applied Physics


Ok.

Zeiter is offline Zeiter
Prince

Dec 2003
time: 23:37
  Old Post 23-07-2004 00:18
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton buy from Amazon

Sounds good. But I'm still a little worried about going crawler-less for as long as we plan. You know that once the other factions get crawlers they are going to zoom up the powercharts and snag every SP they can get their hands on. How long are we planning to go without crawlers? Are we going to try to steal that tech immediately after another faction gets it?

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 23-07-2004 00:30
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Zeiter
Are we going to try to steal that tech immediately after another faction gets it?


That would be my suggestion, yes.

We more or less know that the Hive is in the middle with the four human factions probably around them. For two of the human factions, the Angels and the Morganites, an immediate b-line towards Industrial Automation seems most in their advantage. So if we have one coastal base of both sides of our peninsula, build a gun foil there, and follow the coastline, we should be certain to at least meet one faction that has IndAut. We could first offer a trade, but if they refuse, we can send some probes to go grab the techs we want instead.

quote:
You know that once the other factions get crawlers they are going to zoom up the powercharts and snag every SP they can get their hands on.


Even if we would b-line immediately towards IndAut, I fear we would still be unable to grab any of the good SPs. After all, because the Angels start with InfoNets + PlaNets, and because the Morganites start with IndBase and have a high energy production, they'll get IndAut before us anyway, unless a real miracle happens. So they'll have first pick of the SPs no matter what we do.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 23-07-2004 03:53 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Maniac
So they'll have first pick of the SPs no matter what we do.


I agree. That's why I think we should identify (realistically) which 2 or 3 SP's we regard as "must-haves" - and I've suggested the CDF and the MCC fall into this category. With these 2 and adequate weapons and armor we'd be almost invincible militarily and in great shape for some mega-bullying of the others

But that means that we'd need some advance planning to snare these - such as the requisite techs, identifying the bases to build them in, hoarding and moving to these bases the AA's we pop as well as early crawlers that we produce, etc

It'd sure be nice to find out where the Uni is, and either befriend Zak (and swap techs) or else shamelessly steal them from him. Zak would make a great b!tch for us tech-wise, if we can get to him before the others.

G.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 23-07-2004 04:51
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Increase Your PM Length

I agree CDF and MCC are two great SPs to aim for with the Spartans.

quote:
But that means that we'd need some advance planning to snare these - such as the requisite techs


We already have one prerequisite for Doc:Ini (DocFlex), so once we get IndAut somewhere, we could aim for the MCC.

A possible research path towards the Citizen's Defence Force could look like this. The great thing is that this research path contains many other things useful for the Spartan faction.

1. Social Psych
Recreation Commons - not so useful for us until we starts popbooming, however I guess this tech would be desired by free marketeers: good trading material

>>>>>>>>>

2. Ethical Calculus
Children's Creche - popboom
Democratics SE Politics - popboom

>>>>>>>>>

3. Doctrine Loyalty - could possibly be stolen from Yang if we don't like each other
The Command Nexus - free command centres!
Police State SE Politics - Police State/Green (possible trade with Gaians?) is a great wartime government.

>>>>>>>>>

4. Intellectual Integrity
The Citizen's Defence Force -
High Morale - elite units!!!
Non-lethal methods - with this we could quell four instead of 2 drones!

And from this point we're only one tech seperated from:

5. Cyberethics
Knowledge SE Values - since we can't run Wealth this is our best peacetime SE Values. We would also be good buddies with Zak the Researcher.
The Planetary Datalinks - If we're fast enough, who knows we could get this before all three human factions have EcoEng & EnvEcon Also with this project we could bully all factions without fear of being isolated in tech trades and fall back technologically.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 23-07-2004 06:24 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Increase the size of your Attachments

Good summary

Hmm - playing with the Simulator, it appears that our choices after Infonets will be:

  • Progenitor Psych
  • Biogenetics
  • Industrial Base
  • Social Psych
  • Applied Physics


Notwithstanding the earlier discussion re beelining for the CDF and MCC, if we can't get Planetary Networks next, we should stick to our plan to go for Applied Physics en route to Nonlinear Mathematics (and if so, we should build a laser infantryman soon thereafter then upgrade our rovers to 2-1-2's, all the more impressive to threaten Yang with when we finally meet him)

Do we need a formal poll, or are we still running this early on with decisions made by an "informed quorum" of the Junta?

Last edited by Googlie on 23-07-2004 at 06:54

Zeiter is offline Zeiter
Prince

Dec 2003
time: 23:37
  Old Post 23-07-2004 08:38
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Put an end to popups!

Hmmm, I don't think we are really in a position yet to take on Yang's perimeters. I would go with Maniac's tech beeline, so my vote for next tech would go to social psych.

Andemagne is offline Andemagne
King
Rovaniemi, Lappland, Finland
Dec 1999
time: 07:37
Talking  Old Post 23-07-2004 13:55
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Got spare money?

is Hunter Seeker Algorithm too far up the tech tree?

CDF and PDL sound good to me. MCC could be useful too.
but can't see why you are not fond of WP.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 23-07-2004 17:39 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Remove this text

quote:
Originally posted by Andemagne
is Hunter Seeker Algorithm too far up the tech tree?


A bit, but it's through some techs that really are sidelines (such as Polysoft and Opticals, with only AMA being of limited value for the AAA capability)

And it's other half needs Plan Nets, Int Int and Cyberethics, and there are so many more fruitful avenues to explore if going down that route that PSA and the Hunter-Seeker seem such a luxury

quote:
CDF and PDL sound good to me. MCC could be useful too.
but can't see why you are not fond of WP.


Halving terraforming time is certainly useful, but in PBEMs the games rarely last long enough to get the well-developed bases with boreholes, condensors, energy farms et al up and running.

Possibly its biggest advantage is early boreholes for the massive minerals/energy pop when the EE's get researched (which again is early in PBEMs as compared to single player games). But to offset that, as the EE's come so early in PBEMs (trading, techsteal, etc) you are really giving up a lot in production to build an SP, especially if using crawlers to upgrade (the base producing the SP, the base(s) producing the crawlers being "sacrificed" and the eschewing of other SP's in favor of the WP.

So it's generally considered of dubious value. Plus, you can build an awful lot of conventional formers in the base that's producing the WP, and as a result be much more versatile

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 23-07-2004 18:05
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Googlie
Possibly its biggest advantage is early boreholes


Another advantage of the WP is being able to build condensers without EcoEng. An advantage of condensers is that they allow a tile to produce more than two nutrients without having Gene Splicing. This is really helpful should one want to try and go for an early popboom.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:37
  Old Post 23-07-2004 18:23 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Put an end to popups!

Hmm - that's a point that I overlooked (I've read it before but obviously it didn't sink in)

(I don't remember ever building a condensor in a game, either SP or MP)

And just looking at the current turn's barchart and "who's who", the AI are pulling away from all 4 of us (Buster has done a good job of placing the AI with some advantages, I guess - I wonder if he did tinker with giving them some energy and mineral satellites?)

Point is, we might need to foist a pop-boom on ourselves and build some musclemass before attempting to take on Yang solo - and if buster has set up the AI in submissive or permapacts, we might bite off more than we can chew

Maybe an all out assault on pods is the way to go - could fasttrack us thru some techs, via popping them or AA's, or could net us some serious coinage (particularly ocean pops) or planetpearls.

Last edited by Googlie on 23-07-2004 at 18:29

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:37.
Apolyton Time is 00:37.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0626 seconds (92.29% PHP - 7.71% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net