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Aeson
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orangesoda
Nov 2001 time: 22:37
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I think our Warrior should heal up before opening the hut. Last thing we need now is our entire military wiped out by hut barbs, so minimize that possibility. We won't be getting a Settler from that hut in any case as Emperor AI's won't have their 3rd cities by now.
I think we should hold off research for a bit now and save up some cash. We'll be able to start trading once we get another contact or two, and basically get what we could be researching now for free. We'll need a bit of cash to buy Alphabet probably, but the rest we should be able to trade for. Egypt seems to have contact with Japan (or someone who got the Wheel from a hut) as otherwise they should trade BW or WC for it. If we must research, I would suggest Mysticism as it will complete quickly and probably offer some trading possibilities. We won't be able to trade BW or WC to anyone as all AI's will have it by now.
To make contacts we need to pick a direction and go with it. Egypt looked to be from the W or SW, so either N or NW. Our next Warriors can go N/NE (Feudality) and S (Serf's).
Barb camps will start showing up soon, but barbs in C3C are completely idiotic and not terribly worrisome even on Raging levels. As long as we don't get to close to them (on an axis they will attack even) they'll just sit in or next to camp.
I would suggest we start a Granary right off in DC. If not right off, after a Warrior (then Worker) completes. If we go with a Warrior, make it Warrior, Worker, and then use the Worker to chop 2 Forests (the ones to the N) to speed the Granary along.
Warrior then Worker in Feudality (I would say Granary here too, but I'll start by trying for one in DC first... ).
Serf can start a Barracks after a Warrior build or two.
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Aeson
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orangesoda
Nov 2001 time: 22:37
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Sorry, been confusing Serfs and DC.
Serfs works as a 4 turn Settler factory at size 4.5-6.5 once the 3 BG are claimed and mined. Doesn't work any lower due to corruption.
Turn 1: (Size 4, 15 food, 0 shields)
BG, BG, FP, Oasis (+BG growth)
Turn 2: (Size 5, 10 food, 7 shields)
BG, BG, BG, FP, Oasis
Turn 3: (Size 5, 15 food, 14 shields)
BG, BG, BG, FP, Oasis (+Forest growth)
Turn 4: (Size 6, 10 food, 23 shields)
BG, BG, BG, FP, Oasis, Desert
Turn 5: (Size 4, 15 food, 0 shields)
repeat
Because of city spacing we'd need a Temple in DC or Serfs to claim the 3rd BG (unless one is under a Forest we chop). May as well be in Serfs since that would claim the other 2 as well. That is unless we want to settle a city very close to Serf. Then with another city to the WNW we could claim the tiles necessary. It's somewhat of a long term project either way.
Last edited by Aeson on 01-07-2004 at 13:43
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Agran
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I learned to appreciate the Mausoleum of Mausolos a lot. Usually I go for Philosophy first, so I can build it early. After finishing MoM I choose a second wonder to build, Statue of Zeus, Great Library or Hanging Gardens. I admit I'm quite into wonder building, just because it feels good.
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Chrush
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I get to build the mausoleum of mausolos close to 100%. It's cheap and the AI seldom builds it. But I usually play Emperor, Continents, standard, Aggr. default and go for philosophy by 100% research first. So there's quite a difference.
But I admit I love wonder building. And I admit they don't really contribute to my gameplay alot, but to bring a highlight every now and then in my peaceful builder playstyle.
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