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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:37
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It's actually an interesting dilemma
(here begins stream-of-consciousness discourse)
Our faction disadvantage is -1 Industry, but that can be neutralized thru running "Planned", which also helps Growth, but hinders Efficiency (and thus research rate thru lost lab points)
We can remedy the research by going after Zak early, and making him submissive (and to a lesser extent, Lal as well). That gives 2 benefits - his research, and our ability to 'direct" him (eg if we get into Vendetta with, say, Morgan, he'll follow us, thereby denying them the Pact or Treaty commerce benefits)
But ... that means going thru Yang to get to Zak or Lal
So - perhaps our early strategy should be to knock heads with Yang - try to get him submissive before he gets too strong (and that means, as Maniac says, elite Impact Rovers swarming him - we can also get them thru a Command center and a Bio-Enhancement Center, altho we'll prolly be going for SFF and its missiles before Neural Grafting, I guess)
But if we miss out on Yang, then we face the tough decision whether to continue the weapons/armor route. or switch to Builder mode and bulk up on the minerals per base to offset the lousy industry, while keeping options open for a swift strike somewhere
So from my reading of the situation, it appears that all roads lead to yang - we just have to get there first, and in overwhelming force (now, popping that Ogre Mk II would be useful!!)
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Dis
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Las Vegas, Nevada
Feb 2000 time: 21:37
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I'm against any builder strategy. It just isn't our strength.
Doing war too early has problems. At least I've had problems. It helps to get a decent number of bases up first.
I'll go ahead on vote for momentum, but with emphasis on rapid expansion. When we run out of room we prepare to attack.
After reading some other posts, you all indicate Yang is our neighbor. I'd like to see the starting location for further anaylysis.
Last edited by Dis on 02-07-2004 at 20:21
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Zeiter
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I agree, wars are ultimately won in the factories (unless a less-developed faction is able to quickly conquer a builder faction blitzkreig-style before the builder can react pump out enough units).
I am also an advocate of making building a priority. However, I'm thinking of an unconventional approach. I've described this vision in other threads, so I'll just summarize it here:
Basically, we can use a momentum strategy in the short term to augment our building efforts in the long run. We are already drafting plans for a University invasion. By conquering and subjugating the University, we can increase our mineral production (as well as labs production if we get Zak submissive) much more than if we focused on a purely builder style. Of course, we won't stop there, but we'll continue on with Lal and, later on, Yang and the others. If we can just maintain tech parity, our new industrial centers on the Uni/Lal continent will lead us to triumph in any war, especially when combined with our superior morale.
I also advocate that we focus most of our efforts on building up energy credit and mineral production (especially mineral production). In fact, I think we should put the least amount of emphasis as possible on labs production, and instead rely on probing to maintain tech parity. Thus, I'm hoping to soon switch to police state, giving us loads of drone control and support, which will actually make us better builders. Yes, an unconventional approach, but the Spartans are almost perfectly suited for it.
We are very much focused on building, but just in a different way. 
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