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Hercules is offline Hercules
Emperor
in Tir Na Og
Sep 2002
time: 05:37
  Old Post 11-07-2004 23:40
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[QUOTE] Originally posted by gwillybj
Here are some links to map-editing threads. The first of each pair is to the first post of the thread. The second is to a post (by me ) in that thread that refers to the Nessus Canyon.
You have to add it to the map manually in the editor, and each Canyon square does give +1 Mineral.

I haven't included the links. This is just for info. Very nice for us.

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 12-07-2004 05:43
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Told you so.

I'm in favor of hurrying the new agents (operatives) and delaying the pop pod near Kahlua Probing for the turn later. Also, sending agent 101 east sounds the most promising in my ears for the terrain there is more interesting. We can always sent the scout near our bases to the south to discover those tiles there.

And CentEco is IMO the best next research project. We need formers to terraform some tiles before crawlers come around harvesting them.

Makahlua is offline Makahlua
Queen
Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:37
  Old Post 12-07-2004 09:48 Visit Makahlua's homepage!
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Here's the turn so far:

-Got IB, new research set to CentEco (if you want to change, we'd only lose half of 3 points )
-Agent 101 headed due east

1) if Scout 010 is not popping this turn where do you want them to go?
2) we only have enough to rush one of the two probes (11EC apiece, and we only have 20EC) so maybe rush one now, and the other next turn?

Attachment: acdg3-angels, 2106-mid.sav
This has been downloaded 3 time(s).

Hercules is offline Hercules
Emperor
in Tir Na Og
Sep 2002
time: 05:37
  Old Post 12-07-2004 15:20
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Rush the probe in Enigma, leave scout where it is, ready to pop next turn. We are allowed to place stockpile in the queue after a Probe aren't we?

Makahlua is offline Makahlua
Queen
Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:37
  Old Post 12-07-2004 15:37 Visit Makahlua's homepage!
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Took me 15 minutes to find the silly thread, but yes, stockpiling is allowed So i've rushed the probe @ Enigma, put stockpile in both queues, and passed the turn on Scout 010. End turn attached below, I'll post it to the tracking shortly

Attachment: acdg3-angels, 2106-end.sav
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Makahlua is offline Makahlua
Queen
Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:37
  Old Post 12-07-2004 15:51 Visit Makahlua's homepage!
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Latest map - arrow's pointing to where i think the Kahlua Probe should go, looks like we've got a landbridge (see the shape of the water by it?)

Attachment: 2106.jpg
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FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:37
  Old Post 12-07-2004 20:33 Visit FlameFlash's homepage!
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Looking good...

Though when do some more CPs enter into the picture... and initial defenders?

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 12-07-2004 21:17
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Appearantly the plan is to produce CP's next shift, and thereafter it's still open AFAIK. Guess it's best to have at least a new scout by the time 2115 passes... which brings me to a question. How do you (Maki and Herc) plan to keep drones in check without sufficient scouts for quelling them? In 5 turns the populations grows in those bases.

Makahlua is offline Makahlua
Queen
Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:37
  Old Post 13-07-2004 09:03 Visit Makahlua's homepage!
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Doctors, most likely - and that will only be for a 4-5 turns until the CP's pop out and then they can make some homegrown defenders

No min pop, but we did get a nut tile in the radius of EM - that'll help EM keep popping CP's out after we get the drones under control. Rushed the rest of the KP probe (111) for 4 EC's, and EM is building a probe. Probe 101 moving east has dicovered a river - will catch the short bit to the ocean then use it to move as far as possible.

Plans forward:

-Scout 010 will head due N, towards the coast, Probe 000 (em's probe) will head more northeast to check the N end of the pholus ridge, while Probe 101 skirts the south end and east coast, Probe 111 will head for the landbridge and see if we have neighbors. (mmmm. infiltration ^^)

-build queues look like this:

EM : CP in 9 turns (2116, but I'm sure we'll rush that), then either a scout for MP/def or a former (we may be done with Cent Eco by then) follwed by whiceverh of those we didn't choose, then another CP

KP : Same pattern as above with a one turn offset.

Attachment: acdg3-angels, 2107-end.sav
This has been downloaded 1 time(s).

Makahlua is offline Makahlua
Queen
Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:37
  Old Post 13-07-2004 09:09 Visit Makahlua's homepage!
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Latest map:

Attachment: 2107.jpg
This has been downloaded 18 time(s).

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 13-07-2004 16:25
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Mmm, if 000 goes north anyway, why not letting it continue that direction and disclose our seclusive 'friend' upthere?

Sth else, in Network54 was proposed to call our (future) military advisor a cyberpunk. Why not keeping the 000 codes for the probes, and calling the scout cyberpunk 1 or sth? cp1!

And for the scout (cp1 ), I propose 1 tile north, then next turn 1 tile west and from then on follow the river back to the bases. Can be used then to quell a drone in one of the bases when it's pop grows. Perhaps to Enigma Machine is best so the base can harvest those nuts.

Last edited by GeoModder on 13-07-2004 at 16:34

Makahlua is offline Makahlua
Queen
Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:37
  Old Post 14-07-2004 10:28 Visit Makahlua's homepage!
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Good call with Cypher1 (CP makes me think of colony pod...), he's off and on that way. 111 is tangled up in fungus at it heads for the land bridge, 000 has discovered not 1, but 2! pods ready for popping (unless we want to leave then for colonies). 101 also found a pod on that river, but left it for now. Here's the save:

Attachment: acdg3-angels, 2108-end.sav
This has been downloaded 2 time(s).

Makahlua is offline Makahlua
Queen
Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:37
  Old Post 14-07-2004 10:30 Visit Makahlua's homepage!
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And where are those CP's going, anyway? Only 8 turns or less till we have to decide......

Attachment: 2108.jpg
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GeoModder is offline GeoModder
Emperor
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Jan 2004
time: 06:37
  Old Post 14-07-2004 16:48
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I'll check the turn later today, but for future colonies, I propose both ends of the river on which our current bases are situated.

2 turns 'flight time' so to speak then.

GeoModder is offline GeoModder
Emperor
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Jan 2004
time: 06:37
  Old Post 14-07-2004 17:12
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Well well, some good news. Check tile 17.71, it is also a canyon tile, and has nothing to do with the Nessus Canyon we already scouted...

But it is not a complete one, I think. The 'dip' in the black does not continue. My guess is that Buster removed the Nessus Canyon over there by raising terrain again... It might be possible that the +1 minerals is still valid, even if more to the south the sea starts again.

As for Cypher1 and 000, I'm unsure whether to let them continue or let 000 pop the western pod with Cypher1 as cover... Reason is that it delays the return of Cypher1 with 2 turns. Other opinions please.

I suggest to let 101 move to 32.76, the coastline in that area is then completely revealed.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:37
  Old Post 14-07-2004 19:25 Visit FlameFlash's homepage!
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I think wait on the pods. We've been going quite well and the last thing we need is a fungal tower bloom.

Oh, and in a sp game of mine recently I found out that MWs will spawn within a city radius...

GeoModder is offline GeoModder
Emperor
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Jan 2004
time: 06:37
  Old Post 14-07-2004 23:33
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Before or after 2115?

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:37
  Old Post 15-07-2004 10:19 Visit FlameFlash's homepage!
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Not sure... probably after.

Makahlua is offline Makahlua
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Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:37
  Old Post 15-07-2004 15:15 Visit Makahlua's homepage!
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Cypher1's headed back towards base, check the latest map for the other exploring

Attachment: acdg-angels-2109-end.sav
This has been downloaded 2 time(s).

Makahlua is offline Makahlua
Queen
Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:37
  Old Post 15-07-2004 15:24 Visit Makahlua's homepage!
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I think next turn, I may turn 000 east, since it'd be wandering into the area 111 is headed for. 101 cna head further east along the coast and loop around west when it gets to the easternmost part of our island/continent.

Attachment: 2109.jpg
This has been downloaded 17 time(s).

GeoModder is offline GeoModder
Emperor
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Jan 2004
time: 06:37
  Old Post 15-07-2004 23:52
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Good idea on 000! Perhaps 1 north and then east? For avoiding the fungus.

How do you think about my proposed colony sites?

foolish_icarus is offline foolish_icarus
King
the thievery continues
Nov 2002
time: 21:37
  Old Post 16-07-2004 00:05
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For the eastern base site, instead of the last river square, how about the square directly below it, northwest of the monolith?

GeoModder is offline GeoModder
Emperor
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Jan 2004
time: 06:37
  Old Post 16-07-2004 05:06
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You mean the the 'Pholus Ridge' tile? It's a rainy one, you want to dismiss the extra nut from it? It also costs an extra turn to found the base then.

foolish_icarus is offline foolish_icarus
King
the thievery continues
Nov 2002
time: 21:37
  Old Post 16-07-2004 06:09
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Yes that one. I'm not going to campaign too hard for that square, as I believe the benefits are only marginal. Mostly it seems a better place wrt future base placement options.

GeoModder is offline GeoModder
Emperor
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Jan 2004
time: 06:37
  Old Post 16-07-2004 06:36
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Mmm, concerning future base placement would the tile NW of your proposal be better then, because then a base can be founded about 2 tiles SW on that tile where the other river ends in the canyon.

Personally, I prefer a 3-tile separation, but I guess most people inhere won't follow that drift, so I try settling for 2.

foolish_icarus is offline foolish_icarus
King
the thievery continues
Nov 2002
time: 21:37
  Old Post 16-07-2004 06:47
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I like 3 or 4 tile seperation too.

So you're suggesting one base directly above the monolith, and another on the western end of the short canyon river? I like that.

Makahlua is offline Makahlua
Queen
Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:37
  Old Post 16-07-2004 23:37 Visit Makahlua's homepage!
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Looks like there are 2 land crossings to the West - shall the northern probe turn back to hang along the N coast or also proceed west?

Attachment: 2110.jpg
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Makahlua is offline Makahlua
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Republic of Texas....er I mean the 28th state in the Union ^^
Sep 2002
time: 23:37
  Old Post 16-07-2004 23:38 Visit Makahlua's homepage!
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And here's the save:

Attachment: acdg3-angels-2110-end.sav
This has been downloaded 2 time(s).

foolish_icarus is offline foolish_icarus
King
the thievery continues
Nov 2002
time: 21:37
  Old Post 17-07-2004 02:44
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the northern-most probe, on the rocky, should definitely continue north.

Hercules is offline Hercules
Emperor
in Tir Na Og
Sep 2002
time: 05:37
  Old Post 17-07-2004 08:51
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I am back 2110 already. this is good progress.

No comment yet on the new CP bases but I like the thinking processes.

 
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