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EPW
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California, USA
Jan 2004 time: 21:36
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Due to techinical errors with the 6.28.2004 playtest a new game using the 1.11 patch has been started as a replacement game
This game uses the Goodmod for Apolyton Pack V2.0! with the 1.11 official patch. Its emphasis is the extremes in terrain of desert and ice, and there is going to be lots of land to help the AI out. Diversity is going to be increased from the previous game to 80% to increase variation.
Since its been a long time since the last game I though I would reveiw what the tournament game is:
quote: Apolyton CtP2 Tournaments are a feature in which every so often a new game will be started, saved in the very first turn and placed it on this site. Then everyone can download this (zipped) savegame and play it. When you've done this and you've finished your game, submit the final savegame to us and a ranking of everyone who has participated will be made. There will be two winners for every victory type (Conquest, Diplomacy, Science, etc): one for the highest score and one for the earliest year in which the victory was achieved. You can compare your score with other people's and see how good you are. You are very much encouraged to discuss your progress and share your experiences with other players in the forums. You can discuss strategies and use tips and tricks of other players to improve your own game. It's a very casual contest, the discussion is just as important as the contest. |
Good luck to All! Installation and game information is listed below.
You have until September the 5th to post your saved game. I have make no modifications to the map and will be participating in the tournament. 
Installation
Theme: Hot and Cold
Mod: GoodMod1 for Apolyton Pack 2
Level: Hard
Size: Gigantic Map
Barbarians: Raiders
Ocean-Land: 80%
Island-Continent: 60%
Wet-Dry: 100%
Warm-Cold: 100%
Uniform-Diverse: 80%
Few Goods-Many Goods: 30%
World shape: Doughnut
Bloodlust: Off
Pollution: On
Civilization: Egyptians
Opponents: 7 (Spanish, Persian, Thai, Polish, Mayan, Mexican, Mongol)
Victory types allowed: All
Gamefile
Website
Attachment: sptourny6a.jpg
This has been downloaded 5338 time(s).
Last edited by EPW on 04-08-2004 at 09:26
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Maquiladora
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OK i have a new problem, bet you wanted to hear that 
On turn 44 and always on turn 44 all these barbarian invisible forts appear. I know this is how goodmod creates the goods with values before the game loads up, but why are they appearing on turn 44? Id post a screenshot but it would be a spoiler to the game, if its my installation thats messed up.
Heres the thing though, it doesnt do it when i start a new game. It only does it with your autosave gamefile. So which one of us has the wrong installation?
Heres what i did:
Installed CtP2.
Installed 1.11 patch.
Installed Modswapper.
Installed apolpack.zip from directory.
Installed GoodMod1.zip from directory.
Installed GMtextup.zip from directory.
Ran modswapper option "GoodMod for Apolyton Pack V2.0! CTP2 the way it should be."
By the way i think you should post a regular save as the gamefile, i try to avoid using autosaves unless im desperate.
Last edited by Maquiladora on 06-07-2004 at 03:02
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Maquiladora
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Nope. Still get strange happenings with the save, like invisible forts, but now theyre part of my civ when a build a city near a good.
Where did you get your goodmod from? or what were your steps to installing?
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Maquiladora
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Yeah i changed debug slic no. All i can think is that its the other mods that are interfering, but as you say they shouldnt. I installed CtP2 fresh each time, with and without GMtextup.zip installed, and got general strangeness with the invisible forts (although different errors) each time using the tournament save.
Could you install CtP2 and the mods needed fresh and test the tournament save? or could someone else try? The forts thing usually happens after 50 turns onwards.
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Maquiladora
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OK just to make sure, this ISNT using GMtextup.zip right?
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Maquiladora
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Its an update for goodmod, the second file link in the directory. If thats what you mean.
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Maquiladora
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Im not so sure theyre the same after the completely different errors i was getting, but if thats what it says then they must be the same, old version+update, or primary file by itself.
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Maquiladora
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I can report its working now, im 166 turns in and all is well. Lots of nice river too.
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Maquiladora
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I would say, if youre not revolting them on purpose then its not abuse. Dont know if you can set maxplayers mid-game, perhaps.
Mine is set to maxplayers=0 anyway, thats from a fresh install of CtP2 obviously.
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Maquiladora
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Its the 12470 one.
Yeah they all hated me too, even saying "Bloodbath" when i used the enslave or extend empire options everytime i took a city. Ive seen this bug mentioned somewhere but cant remember. Anyway they all seemed to act rather reasonable near the end, even my allies built roads between us.
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All times are GMT. The time now is 05:36. Apolyton Time is 00:36. |
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