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Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:32
  Old Post 11-05-2005 20:10 Visit Googlie's homepage!
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#31 Report this post to a moderator
Suffering from ads?

Ah - if you raise ocean or land around it, it rises (but i believe that the "risen" FF tiles then lose their +1 mineral - the same as if you raise the Mesa or the uranium flats to get better energy output, you lose the energy bonus

vishniac is offline vishniac
Warlord
Lausanne, Switzerland
Feb 2002
time: 06:32
  Old Post 16-05-2005 01:40
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#32 Report this post to a moderator
Lose 30 kilos (of popups)

Hey!
I have tried the simulator for 10 turns.
I don't know how accurate it is but I'm sure you did your best with it so...a few results:

-- 2174: Yang units cross the border around Minas Tirith
2175: Yang launches a surprise attack!

-- I didn't check what are doing all our wandering units but if they all keep roaming the fungus, they'll burn a few mindworms without problems.

Infrastructure I'll talk elsewhere.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:32
  Old Post 16-05-2005 03:34
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#33 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by vishniac
I don't know how accurate it is


For the record, I noticed I forgot to upgrade a crawler to synthtrance armour. Corrected in the current uploaded version.

quote:
-- 2174: Yang units cross the border around Minas Tirith
2175: Yang launches a surprise attack!


Hmm... I guess we could prevent that by parking B-4s at strategic locations, so that the Hive units can't proceed due to zones of control.

vishniac is offline vishniac
Warlord
Lausanne, Switzerland
Feb 2002
time: 06:32
  Old Post 16-05-2005 04:26
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#34 Report this post to a moderator
Remove this text

quote:
Originally posted by Maniac
1) For the record, I noticed I forgot to upgrade a crawler to synthtrance armour. Corrected in the current uploaded version.

2) Hmm... I guess we could prevent that by parking B-4s at strategic locations, so that the Hive units can't proceed due to zones of control.


Concerning 1), that probably explains why 4 crawlers weren't enough to instabuild the Planetary Datalinks in Santiago Citadel. (though I don't know SMAC maths).

About 2), do we want to prevent him? Our forces down there are enough to stop any assault and I believed we were waiting for any opportunity to seize his 3 closest bases.
Is that always the case or do we want a longer peace to 'boom and build?
And even in case of war, aren't our current forces enough to act and secure truce without having to produce more short-term?

(lots of questions, I know )

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:32
  Old Post 22-05-2005 02:30
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#35 Report this post to a moderator
Put an end to popups!

Updated simulator downloadable. Including the Peacekeepers, so if anyone wants to give a go at trying out a PK invasion, here's your chance!

 
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