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jtsisyoda
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COO, Morgan Industries, ACDG3
Jul 2003 time: 00:36
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The river from Mt. Drogue does start on a flat square, so our third base should definitely go there.
When we get formers, it might be good to road two squares directly north of MorgCon. Those flat tiles are the cheapest to road, and there are rainy squares up there, as #endgame points out.
There are at least three river squares in the unexplored area to the south, though. Maybe SW,S,SE from MorgInd for the fourth base? It will depend on the territory we uncover.
As I've said before, I prefer to go light on scouts. Keep in mind the savings from not having the scout can be cashed in for emergency scout builds later if worms show up. Since we'll have formers near home for last-resort defense, I suggest the independent scout should later on continue exploring, possibly toward Yang.
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