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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > Irrigation problems??
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BaysideLogHomes is offline BaysideLogHomes
Settler

Jul 2004
time: 05:36
  Old Post 07-07-2004 05:47
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#1 Report this post to a moderator
Irrigation problems?? Got spare money?

Anyone else notice that after patching to 1.22 that if you irrigate grasslands the food stays at 2 - but it works ok on the grasslands with the hay source, giving you the full 4 foods after irrigating.

Hoping this is common and not just my game.

Guynemer is offline Guynemer
King

Donate to the Red Cross
Gotta have more cowbell!
Mar 1999
time: 00:36
  Old Post 07-07-2004 05:53
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Increase Your PM Length

You sure this isn't because you're still in despotism?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:36
  Old Post 07-07-2004 06:03
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#3 Report this post to a moderator
Tired of ads?

Probbaly no one would notice, because no one would irrigate grasslands, while in despotism. Probably not even if they were not in despotism, unless they need the food desparetly.

Most would just mine it.

BaysideLogHomes is offline BaysideLogHomes
Settler

Jul 2004
time: 05:36
  Old Post 07-07-2004 06:19
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Good Grief... just noticed it actually after starting a new game after patching. Never thought about that. Great first post there for me

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:36
  Old Post 07-07-2004 06:27
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Tired of ads?

quote:
Originally posted by BaysideLogHomes
Good Grief... just noticed it actually after starting a new game after patching. Never thought about that. Great first post there for me


Its how we all learn!

Peace

Gramps

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 07-07-2004 09:51
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That is how it is supposed to work.

Grasslands gives 2 food. Irrigated grassland one extra, so 3. Wheat resource gives 2 bonus food, so 5 in total. Under despotism however, you get a penalty of one, so irrigated wheat grassland will only give 4 food.

Because of the despotism penalty, irrigated grassland gives the same food as unimproved grassland, which is why most players mind grassland under despotism.

Aramis is offline Aramis
Prince
Not where I was tomorrow, nor will be yesterday.
Dec 2002
time: 23:36
  Old Post 07-07-2004 20:20
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quote:
Originally posted by BaysideLogHomes
Great first post there for me

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:36
  Old Post 08-07-2004 00:51
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Tired of ads?

To make use of this thread....

Anyone know why Agricultural civs don't get the city centre tile food bonus under despotism unless they are adjacent to freshwater?

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:36
  Old Post 08-07-2004 06:05
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#9 Report this post to a moderator
Got spare money?

If you mean mechanics-wise, anything resource that's produced over 2 on a tile is reduced by 1 (you probably knew that ) even if it's on the city tile.

If you mean why it isn't a general exception, getting it in every city would be way too powerful. As it is, the fresh water exception makes Ag a bit unbalanced IMO.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 08-07-2004 09:35
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Help yourself to an AD-FREE life

quote:
Originally posted by Kloreep
If you mean mechanics-wise, anything resource that's produced over 2 on a tile is reduced by 1 (you probably knew that ) even if it's on the city tile.


If we're talking purely about game mechanics, wouldn't this mean that under despotism the 3 food on a river that a city square gets should be reduced to 2 anyway?

As for the original question, my guess is simply because that's the way they designed it to be as a trait feature, irrespective of game mechanics. And as Kloreep says, perhaps they gave the bonus under despotism only to river tiles because it would otherwise be too powerful.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:36
  Old Post 08-07-2004 22:03
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quote:
Originally posted by Aqualung71
If we're talking purely about game mechanics, wouldn't this mean that under despotism the 3 food on a river that a city square gets should be reduced to 2 anyway?


Yes, it should. But fresh water cities are given an exception to give the trait some early-game power. (Err, some may be an understatement in some situations. )

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