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GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:37
  Old Post 08-07-2004 00:55 Visit GhengisFarb's homepage!
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Council Meeting of the Blue City. Support Apolyton, buy Call to Power 2

Citizens of the Blue City
1) Spiffor X
2) Octavian X
3) Esoteric X
4) Ennet
5) Aidun X
6) =OttomusCeasar= X
7) ZargonX
8) GhengisFarb X


Fellow Blue Citizens! We have many issues we need to address! It appears likely the Worker within our city limits shall be ours.

It appears we need to discuss and decide the following:

What name shall we give our city.
Who shall be our city's Despot.
What shall we do with our city's Worker.

Attachment: cityblue.jpg
This has been downloaded 126 time(s).

Last edited by GhengisFarb on 10-07-2004 at 04:16

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 08-07-2004 01:11 Visit GhengisFarb's homepage!
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What name shall we give our city.

My suggestions: "X", "Liberapolis" aka City of Liberals, "Glorious City Free from the the Taint of Any Mountains".



Who shall be our city's Despot.
Personal views on our city's future:

1) Finish building the Warrior.

Then poll and abide by the majority vote of the city's citizens for future builds.

I would also propose a new law:

That all citizens of Blue City willingly agree to NEVER pillage a tile within Blue City's radius. And that should any tile in Blue City's radius be pillaged by another Mayan, ALL Blue City citizens will apply all our resources and assets to destroy and brutalize the aggressor responsible and the aggressor's assets.

To go into effect this law must be agreed upon by each and every current citizen of Blue City. Should this be done, this law will then be binding on all current citizens of Blue City and all future citizens who later acquire tiles in Blue City.



What shall we do with our city's Worker.

I would propose that he finish improving Lord Zargon's land. Then move south to road Lord Spiffor's land (and connect us to the Capital), then move to =OttomusCeasar's land and road and irrigate it.

The reason I think OC's land should be improved is the following:
1) He's only getting one shield now and the rest of us are getting at least three of something.
2) Irrigated Desert tiles give 2 food AND a shield.

Last edited by GhengisFarb on 08-07-2004 at 05:38

Aidun is offline Aidun
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The Hague, the capital of the civilized world
Nov 2002
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  Old Post 08-07-2004 06:01
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Ghengis, I agree with your law.

Shouldn't we improve the best tiles first? If we improve the best lands first, we can have a bigger production than the other cities.

Aidun

GhengisFarb is offline GhengisFarb
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May 2002
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All we would get from improving a floodplain is one food. We get 2 food and a tile that also produces a shield from that desert. Plus, I'm roleplaying that liberal socialist concept of helping everyone to be equals by bringing OC's tile up to our level.

Don't tell me your going capitalist on me, Aidun!

Octavian X is offline Octavian X
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Jan 2002
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  Old Post 08-07-2004 09:57 Visit Octavian X's homepage!
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Let's see...

I agree with the proposed law. We need not worry about protecting ourselves from ourselves.

And, I'm with Aidun when it comes to tiles. Admittedly, as liberal as I am, it only makes sense in civ to improve the best tiles.

Esoteric is offline Esoteric
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Apr 2004
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  Old Post 09-07-2004 00:37
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I agree with your proposal, GF. The 'no pillaging' law is a step towards greater prestige for our noble city X. We appear to be organizing into a kind of city-state already, and I say go for it.

I would like to add that on the tile development, I believe our priorty should be to connect to the capitol and then develop the best tiles to make our city strong. If we get ahead of the production game, we can build additional workers and get more done- then 'rent' them out, right?

GhengisFarb is offline GhengisFarb
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May 2002
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With added production (Forest and Deserts) I was thinking we could potentially build Wonders. Man would I love to have the Temple of Zeus.

I was thinking we have eight citizens so a Warrior, then either a Granary or Settler. Each citizen getting one new tile from the Settler and citizen's bidding on tile picking order. All proceeds to go to the City's treasury.

Aidun is offline Aidun
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The Hague, the capital of the civilized world
Nov 2002
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  Old Post 09-07-2004 03:59
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quote:
Originally posted by GhengisFarb
All we would get from improving a floodplain is one food. We get 2 food and a tile that also produces a shield from that desert. Plus, I'm roleplaying that liberal socialist concept of helping everyone to be equals by bringing OC's tile up to our level.

Don't tell me your going capitalist on me, Aidun!


But I'm not a social democrat, I'm more like a "European liberal": a supporter of capitalism and freedom for all.

Aidun

GhengisFarb is offline GhengisFarb
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May 2002
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Currently, with the most recent proposal:

Pop X Per Capita + Commerce

1 X 1 + 3 = 4 (x100) = 400 gold

Owner (Food/Shield/Commerce)

1) Spiffor (2/0/1)
2) Octavian X (2/0/1)
3) Esoteric (1/2/1)
4) Ennet (2/0/1)
5) Aidun (1/2/1)
6) =OttomusCeasar= (0/1/0)
7) ZargonX (3/1/1)
8) GhengisFarb (3/0/2)

Last edited by GhengisFarb on 10-07-2004 at 04:16

ZargonX is offline ZargonX
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Sep 2002
time: 00:37
  Old Post 09-07-2004 19:04
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I strongly agree with improving my beautiful desert oasis. May the citizens of this city thrive on its bounty!

=OttomusCeasar= is offline =OttomusCeasar=
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Sep 2002
time: 05:37
  Old Post 09-07-2004 19:57
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I would like to nominate GengisFarb for Council Elder since he seems have a firm grasp of how all of this may end up working.

Is there anychance I could get some kind of bidding bonus as UberKrux suggested for Thrumble in the tile bids for the Settler we may be building?

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 10-07-2004 04:58 Visit GhengisFarb's homepage!
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quote:
Originally posted by =OttomusCeasar=
Is there anychance I could get some kind of bidding bonus as UberKrux suggested for Thrumble in the tile bids for the Settler we may be building?


I would definitely support it.

Here's some different distributions of Good Prices, unfortunately since OC only produces one item he gets the short end in every model.

Attachment: blue.gif
This has been downloaded 95 time(s).

Esoteric is offline Esoteric
Warlord
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Apr 2004
time: 05:37
  Old Post 10-07-2004 07:28
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I like the first model...I'm rich!!

GhengisFarb is offline GhengisFarb
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May 2002
time: 23:37
  Old Post 10-07-2004 17:03 Visit GhengisFarb's homepage!
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And here's a tweaked model.

Attachment: bluetweakt.jpg
This has been downloaded 86 time(s).

Last edited by GhengisFarb on 10-07-2004 at 17:52

GhengisFarb is offline GhengisFarb
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May 2002
time: 23:37
  Old Post 10-07-2004 17:42 Visit GhengisFarb's homepage!
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So far:
Equal Split (Food-$133/Shields-$133/Commerce-$133)
Esoteric


Equal Price (Food-$200/Shields-$85.71/Commerce-$114.29)


Tweaked (Food-$70/Shields-$70/Commerce-$260)
GhengisFarb


Still to vote
Spiffor
Octavian X
Ennet
Aidun
=OttomusCeasar=
ZargonX

Last edited by GhengisFarb on 11-07-2004 at 18:20

Aidun is offline Aidun
King
The Hague, the capital of the civilized world
Nov 2002
time: 06:37
  Old Post 10-07-2004 21:20
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The most equal distribution is the first one, because the difference between the highest income and the lowest is the least in the first distribution.

The secondmost equal distribution is the third distribution because the difference between the higest income and lowest income is the bigger than in the first distribution, but smaller than in the second distribution, and because the other incomes are much more equal than in the first distribution.

The second distribution is plainly unequal: there is the biggest difference between the highest and lowest income, and when the case of OC is left out it is still the most unequal distribution.

This is an objective observation.

Aidun

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:37
  Old Post 10-07-2004 22:16 Visit GhengisFarb's homepage!
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UPDATE!

Previous numbers are incorrect, they included Science Beakers as Treasury commerce.

Here's the correct $ amounts:

TORARADICAL is offline TORARADICAL
Warlord
Centennial, Colorado
May 2004
time: 22:37
  Old Post 10-07-2004 22:39 Visit TORARADICAL's homepage!
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Ahg!!! They don't count? That means what I put up is wrong as well.

Esoteric is offline Esoteric
Warlord
Time is bunk.
Apr 2004
time: 05:37
  Old Post 11-07-2004 13:48
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WHAT!



Why do I keep getting poorer...

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:37
  Old Post 11-07-2004 14:05 Visit Inverse Icarus's homepage!
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Aren't all these prices pretty much crap until we decide exactly where we're selling our goods?

For example, you did not account for your food in this city's numbers, which if sold here would de-value the food in this city from the shown numbers.

So when, exactly, do we have to declare our desired points of sale? It's not going to impact anyone's decisions but you for a while, but it would be nice to know in advance if you are going to saturate a market with your 3 food.

And if I understand it right, wouldn't it pay to wait until everyone else had decided, and then do your own math to decide which is best? Perhaps when we script it into PHP, we should make it so people's sale destination is unknown until after all sales take place, so that waiting is not a better strategy than holding.

Spiffor is offline Spiffor
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Nov 2001
time: 06:37
  Old Post 11-07-2004 14:09
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I too suggest GhengisFarb to become our council elder, and I support his plans with our worker, as well as his rules of good-behaviour among the lords of X.

"X" is an excellent name, we should keep it

Esoteric is offline Esoteric
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Apr 2004
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  Old Post 11-07-2004 14:47
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quote:
Originally posted by Uber KruX
Aren't all these prices pretty much crap until we decide exactly where we're selling our goods?

For example, you did not account for your food in this city's numbers, which if sold here would de-value the food in this city from the shown numbers.

So when, exactly, do we have to declare our desired points of sale? It's not going to impact anyone's decisions but you for a while, but it would be nice to know in advance if you are going to saturate a market with your 3 food.

And if I understand it right, wouldn't it pay to wait until everyone else had decided, and then do your own math to decide which is best? Perhaps when we script it into PHP, we should make it so people's sale destination is unknown until after all sales take place, so that waiting is not a better strategy than holding.


Actually, we could script it to adjust, or to handle different trade markets ( Feudality to X, versus Feudality to Geen) and allow a player to choose the best market at the point of the trade in a fluctuating market (the forum script would be real-time trading, during each trading 'window' of 72 hours or whatever) Players would be able to watch the market change and choose a good time for their specific trade, or at least a decent time.

I should have put this in the script developer thread...

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 11-07-2004 14:55 Visit GhengisFarb's homepage!
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quote:
Originally posted by Uber KruX
Aren't all these prices pretty much crap until we decide exactly where we're selling our goods?

True, but that's where the game comes into play. The citizens determine either 1)how much of the city's money is allocated to each good type (what everyone appears to be doing) or 2)they set a price per each good sold (say we should pay $1.20 for each food).

Under 1, once the amounts are set and the trading begins the final paid prices will most likely be off based on some people NOT selling their products (either not making the trade thread before it closes or willingly not selling their product), so those prices we list in the excel sheets are simply projected prices if everyone sells all their product.

Under 2, you have set the price so there is no suprise. If someone doesn't sell all their product then their is money left over that would stay in the city's treasury. You know what your price is going to be but you miss out on getting every dollar available due to the set price.

Personally, I prefer 1, as if some people don't sell product the others make MORE money.

GhengisFarb is offline GhengisFarb
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NOTE: I posted current leading options in a thread for potential instructions. If some other option takes the lead I will change the instructions in the thread.

Changed my mind. After much number crunching it apears we can build the Granary SOONER by building the Warrior first then the Granary. Weird but true.

If the majority disapproves I will change that order also, though.



***GUILD PRICING***
Equal Split
(Food-$133/Shields-$133/Commerce-$133)
Esoteric


Equal Price (Food-$200/Shields-$85.71/Commerce-$114.29)


Tweaked (Food-$70/Shields-$70/Commerce-$260)
GhengisFarb


Average % Method (Go with average of everyone's choices)
GhengisFarb - Food (0%), Shields (0%), Commerce (100%)


Still to vote
Esoteric
Spiffor
Octavian X
Ennet
Aidun
=OttomusCeasar=


***TOWN ELDER POSITION***
GhengisFarb (nominated by OC)

=OttomusCeasar=
Spiffor
GhengisFarb

Still to vote
Octavian X
Esoteric
Ennet
Aidun
ZargonX


***CITY NAME***
X

Spiffor
GhengisFarb


Still to vote
Octavian X
Esoteric
Ennet
Aidun
=OttomusCeasar=
ZargonX

Last edited by GhengisFarb on 12-07-2004 at 04:59

=OttomusCeasar= is offline =OttomusCeasar=
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Sep 2002
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  Old Post 12-07-2004 00:15
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I vote "Equal Split" but think the averaging method is the best option. I support the idea of a Granary first and think X is a fine name for our city.

TORARADICAL is offline TORARADICAL
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May 2004
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quote:
Aren't all these prices pretty much crap until we decide exactly where we're selling our goods?

For example, you did not account for your food in this city's numbers, which if sold here would de-value the food in this city from the shown numbers.

So when, exactly, do we have to declare our desired points of sale? It's not going to impact anyone's decisions but you for a while, but it would be nice to know in advance if you are going to saturate a market with your 3 food.

And if I understand it right, wouldn't it pay to wait until everyone else had decided, and then do your own math to decide which is best? Perhaps when we script it into PHP, we should make it so people's sale destination is unknown until after all sales take place, so that waiting is not a better strategy than holding.
Perhaps cities that are connected by roads, should have a shared market. Combine their funds and such.

Esoteric is offline Esoteric
Warlord
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Apr 2004
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  Old Post 12-07-2004 23:54
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Voting:

I think the Av% is fine, though I like the Equal Split model as well.

Ghengis Farb will make a fine town Elder for the time being.

City name- X

X X X X X X X X X

ok.

ZargonX is offline ZargonX
Emperor
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Sep 2002
time: 00:37
  Old Post 12-07-2004 23:58
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I'll vote for Equal split for now.

The City of X sounds good to me

And all hail Elder Farb!

ZargonX is offline ZargonX
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Sep 2002
time: 00:37
  Old Post 12-07-2004 23:59
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I'll vote for Equal split for now.

The City of X sounds good to me

And all hail Elder Farb!

=OttomusCeasar= is offline =OttomusCeasar=
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Sep 2002
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  Old Post 13-07-2004 04:34
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The Elderly Farb.

 
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