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Aeson
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orangesoda
Nov 2001 time: 22:36
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1, 2, and 3. Auction would work best. We set the prices by bidding. The central or city (whoever has control of the item for sale) government could set the minimum, and then we determine the sale price on a free market.
4. Given 72 hours for each market, we can't really do it every turn. That would be 16200 days to make it to 2050AD. Emperor level, with such a fractured economy, we could probably win the game by ~1000AD or so, but probably won't. If we go through half the game (1400AD, turn 270) before winning, at an average of 5 turns a session, that gives us around half a year of playing.
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