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GhengisFarb is offline GhengisFarb
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May 2002
time: 23:34
  Old Post 11-07-2004 22:43 Visit GhengisFarb's homepage!
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Turn Session 4? Full PM-box? Change here!

Not sure when this is going to happen as MWIA hasn't posted possible times but just in case I thought we should have someplace to post orders/instructions.

Assuming I end up Town Elder of the Blue City (which might not happen), here are the blue city's instructions:
Worker moves (should be done with road and irrigation on the Oasis)
Move S
Builds Road
Irrigates tile

City needs to be renamed to "X", no quote marks.

City should continue building Warrior then Granary. When city reaches size 2 should work the Oasis and Ghengis' tile (Red 17) until size 3 at which point it works the Oasis and the two Forests.

Last edited by GhengisFarb on 12-07-2004 at 04:57

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:34
  Old Post 12-07-2004 02:19
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Feudality Orders
Warrior holds
City builds worker
Warrior pops hut
When we grow to a size 2, work a roaded, irrigated floodplain
Work the roaded/mined hill as well
Build a settler after the worker
Road the grassland 6,3 of Feudality
Then mine middle Gems (the one thats roaded)

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:34
  Old Post 12-07-2004 02:53 Visit Inverse Icarus's homepage!
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How many turns are in a "Turn Session"? How many "Turn Sessions" are between each "Trading Session"?

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 12-07-2004 02:58 Visit GhengisFarb's homepage!
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quote:
Originally posted by Uber KruX
How many turns are in a "Turn Session"? How many "Turn Sessions" are between each "Trading Session"?

I don't know, I guess however many they decide to play.

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:34
  Old Post 12-07-2004 04:18
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I'd think it would work best if we keep the turns to something small and manageable at least once we get into the game a bit. Since we will own units, we need to be able to give the orders for those units in advance, and making that more than 5 turns into the future would be pretty difficult. I'd imagine it would be important to be at the chats so that if your orders get messed up in-session, you could alter your plans.

MrWhereItsAt is offline MrWhereItsAt
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Nov 2001
time: 17:34
  Old Post 12-07-2004 04:37
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I'd imagine 10 turns (barring unforseen events) would be easily manageable, seeing as a worker action with be 3+ turns.

I didn't know things were this far advanced - OK, I could tentatively have a session Tuesday or Wednesday evening (1900GMT), or Wednesday or Thursday Morning (0600 - 1400GMT).

Inverse Icarus is offline Inverse Icarus
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May 2001
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  Old Post 12-07-2004 05:05 Visit Inverse Icarus's homepage!
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"Trade Sessions" happen every 72 hours, according to Farb. Does that mean we'd only play 10 turns every 3 days? Or could there be multiple play sessions between trades?

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 12-07-2004 05:21 Visit GhengisFarb's homepage!
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quote:
Originally posted by Uber KruX
Or could there be multiple play sessions between trades?

I don't see why not, the trade sessions are only open for 72 hours, its a time limit to prevent the multi week waits like with the tile picking.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:34
  Old Post 12-07-2004 09:20
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The Asylum (Green City) Orders (I've given orders for far longer than the chat will probably last, just to be safe)

Build Queue:
First, finish the warrior.
Then build a settler.

Workforce orders:
1st WF continues to work the grassland-shield (3) of the city.
2nd WF will work the grassland-shield (8) of the city, until the grassland (1) of the city has been mined... then move the 2nd WF to that grassland (1).

Worker Orders:
Finish mining the grassland-shield (3) of the city. Then road it.
Move (4), to the grassland (1) of the city.
Mine the grassland first, then road it.
Move (9,8) to the grassland-shield (8) of the city.
Road the tile, then mine it.

Warrior orders:
The warrior will explore the unknown to the SE, S, and SW of the city. However, he should stay relatively close to the city (no more than 3-4 tiles away) to guard against Barb incursions.

Our city is to be renamed The Asylum.

Last edited by Jonny on 15-07-2004 at 02:57

MrWhereItsAt is offline MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:34
  Old Post 12-07-2004 10:13
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Tired of ads?

I assume that, should the opportunity arise to gain an extra food or shield or commerce on the growth turn at the expense of nothing else, that such a small liberty would be permitted of the stooge turnplayer?

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:34
  Old Post 12-07-2004 10:15
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Got spare money?

But maybe because this is a Feudal game it should be up to the Town Elder?

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 15-07-2004 02:37 Visit GhengisFarb's homepage!
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quote:
Originally posted by MrWhereItsAt
I didn't know things were this far advanced - OK, I could tentatively have a session Tuesday or Wednesday evening (1900GMT), or Wednesday or Thursday Morning (0600 - 1400GMT).

So are we doing this tonight?

MrWhereItsAt is offline MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:34
  Old Post 15-07-2004 16:36
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* MrWhereItsAt drags himself out of RL

OK, well events conspired against me today, but this means the next good time is Saturday (for me), which can be scheduled around midday, so a lot more of you Northerners can make it.

So how about Friday 0000 GMT, which IIRC is 2000 EST?

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 15-07-2004 18:54 Visit GhengisFarb's homepage!
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Inflate your Upload Space

What's wrong with now?

MrWhereItsAt is offline MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:34
  Old Post 16-07-2004 20:34
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Got spare money?

Sorry - was in bed then, and just got back from a long hard Friday.

I thought that it should be at a time that others could make it. If this is deemed unnecessary then in future I will just play whenever orders are completed.

For the moment though I'm sticking to the time in about 8.5 hrs (gotta sleeeeeep )

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 16-07-2004 21:44 Visit GhengisFarb's homepage!
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Hmmm, Stargate should be over by then.

MrWhereItsAt is offline MrWhereItsAt
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Nov 2001
time: 17:34
  Old Post 17-07-2004 05:23
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OK. Starting play now according to these posted orders.

MrWhereItsAt is offline MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:34
  Old Post 17-07-2004 05:42
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quote:
Originally posted by Jonny

Workforce orders:
1st WF continues to work the grassland-shield (3) of the city.
2nd WF will work the grassland-shield (8) of the city, until the grassland (1) of the city has been mined... then move the 2nd WF to that grassland (1).


Just realised that if this worker was going to move to the other shielded grass (8) of the city and road that, it would have the same effect as mining the tile (1) of the city, only two turns earlier. So we/you are in effect missing out on 2 trade because of these orders. I guess there's some internal politic reason for that though, and I am perfectly happy following orders, I just thought I should point it out for next time.

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