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harmonic
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Is it possible to change the order, or priority, of the AI's city improvement selections when a city is set on auto-build? (In detail, I mean, not just by switching between millitary & domestic.)
Thanks!
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Panda
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Europe
Jan 1970 time: 05:17
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I think it does, but only if the working directory matches the location of the file. i.e. this is normally the civ2 root directory so the citypref.txt would have to be in there (and so would only work for games using those files, usually unmodified; scenarios would be unaffected).
For scenarios you can set up a new shortcut file (*.lnk) that targets the civ2.exe file but the working directory is set to a different location, e.g. a scenario directory.
See the example below.
This also allows civ2 to use alternative city.gif and menuloop.wav files in scenario folders. Little tip.
Attachment: civ2link.gif
This has been downloaded 72 time(s).
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Panda
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Europe
Jan 1970 time: 05:17
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menu.txt is essential as well. Have you tried this?
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harmonic
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My autobuild problem... It's been around for a while, I noticed it not long after I first started playing the game. (Which has been a long time.) Up until now I hadn't been interested in scenario design at all - but I had been messing with the terrain values, specifically, raising the trade values to boost the rate at which advances are gained.
Obviously I changed other terrain values from time to time, but mostly trade values.
Never messed with advances or improvements, like I said, 'till now. Anyway, for clarification, no this is not being tested under any advancement or improvement mods. I haven't had a lot of time to playtest any of these new changes, really. I spent most of the time downloading FAQs, guides and such. Seems like every time I set out to make a change and test it, I find some new choice, so off I go researching again.
It's ok though... my goals are pretty lofty, I want to put out the best work possible. Thanks a million for all the help! 
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